Player Matchup

Neith
Neith
Rider TF
Neith
Level 40
God Stats
7W - 2L
1,565 SR
Queue Stats
7W - 2L
1,900 Elo+
Party 1
Thoth
Thoth
ireallylikesatan
Thoth
Level 123
God Stats
8W - 6L
1,624 SR
Queue Stats
230W - 212L
1,647 Elo+
Party 1
Geb
Geb
kthxnbai
Geb
Level 116
God Stats
25W - 9L
1,770 SR
Queue Stats
655W - 391L
1,689 Elo+
Party 1
Team Averages
Level 93
1,653 SR
1,745 Elo+

VS

Team Averages
Level 120
1,566 SR
1,547 Elo+
Zeus
Zeus
 
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DavidCM_44
Bakasura
Level 87
God Stats
1W - 1L
1,683 SR
Queue Stats
38W - 45L
1,639 Elo+
Party 2
Geb
Geb
Sir_Sacks-A-Lot
Geb
Level 158
God Stats
11W - 12L
1,516 SR
Queue Stats
209W - 212L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rider TF
Neith
11
3 / 1 / 12
7,479
748
6,647
5,438
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
10 / 0 / 6
8,597
860
14,181
5,574
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 13
8,275
828
1,934
7,930
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 5 / 0
6,192
619
6,386
7,507
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
DavidCM_44
Bakasura
9
1 / 6 / 0
6,493
649
2,730
9,485
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 1
6,028
603
3,869
11,039
3,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
16
Kills
2
2
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
0
0.2
L
Bakasura
DavidCM_44
Bakasura
1
6
0
0.17
W
Neith
Rider TF
Neith
3
1
12
9
L
0
6
1
0.08
W
10
0
6
13
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
12,985
18,942
Taken
28,031
10,062
Mitigated
9,935
6,515
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,386
437
0
1,395
7,507
2,267
0
5,463
2,044
22,529
0
L
Bakasura
DavidCM_44
Bakasura
2,730
1,759
0
971
9,485
3,831
29
5,362
4,123
0
11,301
W
Neith
Rider TF
Neith
6,647
2,050
0
1,128
5,438
2,127
850
3,269
2,049
0
23,098
L
3,869
342
104
2,473
11,039
3,837
92
5,290
5,749
18,730
0
W
14,181
406
0
1,930
5,574
2,059
285
3,151
2,398
39,853
0
W
1,934
203
0
3,457
7,930
5,876
125
3,835
3,895
9,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,351
Gold Earned
18,713
110
Minions Killed
97
0
Camps Cleared
0
579,729
Distance Traveled
510,636
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,192
619
45
5
0
148,687
0
L
Bakasura
6,493
649
32
3
0
186,389
1
W
Neith
7,479
748
48
5
0
176,897
0
L
Geb
6,028
603
20
2
0
175,560
2
W
Thoth
8,597
860
48
5
0
207,171
3
W
Geb
8,275
828
14
1
0
195,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role