Player Matchup

Danzaburou
Danzaburou
Algebruhaic
Danzaburou
Level 29
God Stats
154W - 82L
1,641 SR
Queue Stats
209W - 121L
1,628 Elo+
Party 2
Aphrodite
Aphrodite
kG Neko
Aphrodite
Level 96
God Stats
7W - 1L
1,774 SR
Queue Stats
190W - 147L
1,657 Elo+
Party 2
Osiris
Osiris
kG Yuffii
Osiris
Level 133
God Stats
11W - 2L
1,908 SR
Queue Stats
233W - 174L
1,634 Elo+
Party 2
Hou Yi
Hou Yi
spartau
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,123 Elo+
Party 2
Sylvanus
Sylvanus
w SHEWET w
Sylvanus
Level 43
God Stats
7W - 13L
1,369 SR
Queue Stats
111W - 106L
1,488 Elo+
Solo
Team Averages
Level 82
1,638 SR
1,506 Elo+

VS

Team Averages
Level 40
1,497 SR
1,555 Elo+
Sylvanus
Sylvanus
ABoMiTLe
Sylvanus
Level 41
God Stats
2W - 4L
1,497 SR
Queue Stats
9W - 12L
1,454 Elo+
Solo
Hercules
Hercules
Albrekin
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 145L
1,630 Elo+
Party 1
Bellona
Bellona
DubNueve
Bellona
Level 34
God Stats
5W - 8L
1,380 SR
Queue Stats
90W - 109L
1,444 Elo+
Solo
Ne Zha
Ne Zha
Otterdahl
Ne Zha
Level 57
God Stats
5W - 5L
1,368 SR
Queue Stats
306W - 226L
1,618 Elo+
Party 1
Baba Yaga
Baba Yaga
SirSerengeti
Baba Yaga
Level 41
God Stats
8W - 7L
1,740 SR
Queue Stats
232W - 163L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Algebruhaic
Danzaburou
15
4 / 2 / 0
9,416
673
3,928
6,154
2,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
kG Neko
Aphrodite
14
2 / 3 / 4
8,238
588
6,566
9,301
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
kG Yuffii
Osiris
16
8 / 1 / 3
10,143
725
8,343
11,372
6,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
spartau
Hou Yi
12
1 / 1 / 6
7,966
569
7,368
8,318
2,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
w SHEWET w
Sylvanus
12
2 / 3 / 3
7,585
542
9,571
8,389
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ABoMiTLe
Sylvanus
10
1 / 2 / 3
6,043
432
8,522
8,999
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
Albrekin
Hercules
10
1 / 5 / 1
6,941
496
2,653
13,377
7,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
DubNueve
Bellona
11
1 / 3 / 2
6,884
492
3,854
8,617
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
Otterdahl
Ne Zha
13
3 / 4 / 5
8,048
575
4,941
11,178
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
SirSerengeti
Baba Yaga
13
4 / 3 / 2
7,942
567
8,768
8,639
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
17
Kills
10
10
Deaths
17
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ABoMiTLe
Sylvanus
1
2
3
1.25
L
Hercules
Albrekin
Hercules
1
5
1
0.3
W
Danzaburou
Algebruhaic
Danzaburou
4
2
0
2
L
Bellona
DubNueve
Bellona
1
3
2
0.67
L
Ne Zha
Otterdahl
Ne Zha
3
4
5
1.38
L
Baba Yaga
SirSerengeti
Baba Yaga
4
3
2
1.67
W
Aphrodite
kG Neko
Aphrodite
2
3
4
1.33
W
Osiris
kG Yuffii
Osiris
8
1
3
9.5
W
Hou Yi
spartau
Hou Yi
1
1
6
4
W
Sylvanus
w SHEWET w
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,776
Damage
28,738
43,534
Taken
50,810
16,825
Mitigated
26,503
16,386
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ABoMiTLe
Sylvanus
8,522
2,149
1,650
3,324
8,999
6,497
0
2,872
6,127
29,682
7,528
L
Hercules
Albrekin
Hercules
2,653
767
0
1,497
13,377
7,295
0
4,938
8,407
0
12,931
W
Danzaburou
Algebruhaic
Danzaburou
3,928
1,571
0
2,361
6,154
2,077
2,310
0
6,154
0
50,458
L
Bellona
DubNueve
Bellona
3,854
759
0
1,683
8,617
6,028
200
1,308
7,279
0
27,676
L
Ne Zha
Otterdahl
Ne Zha
4,941
1,227
0
1,070
11,178
3,754
0
2,401
8,665
0
52,469
L
Baba Yaga
SirSerengeti
Baba Yaga
8,768
666
0
2,012
8,639
2,929
373
3,120
5,216
47,592
0
W
Aphrodite
kG Neko
Aphrodite
6,566
650
1,614
5,710
9,301
3,246
0
4,808
4,159
46,419
0
W
Osiris
kG Yuffii
Osiris
8,343
3,409
0
1,660
11,372
6,075
0
3,409
7,736
0
68,497
W
Hou Yi
spartau
Hou Yi
7,368
4,217
0
620
8,318
2,286
2,153
3,483
4,835
0
25,733
W
Sylvanus
w SHEWET w
Sylvanus
9,571
3,564
1,669
2,752
8,389
3,141
1,282
4,224
4,115
41,191
7,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
35,858
473
Minions Killed
336
0
Camps Cleared
0
1,337,593
Distance Traveled
1,340,089
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,043
432
60
4
0
233,523
6
L
Hercules
6,941
496
20
1
0
267,980
2
W
Danzaburou
9,416
673
121
9
0
255,919
3
L
Bellona
6,884
492
47
3
0
292,958
5
L
Ne Zha
8,048
575
106
8
0
283,575
2
L
Baba Yaga
7,942
567
103
7
0
262,053
5
W
Aphrodite
8,238
588
98
7
0
264,118
1
W
Osiris
10,143
725
119
9
0
324,616
3
W
Hou Yi
7,966
569
56
4
0
259,774
0
W
Sylvanus
7,585
542
79
6
0
233,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role