Player Matchup

Ymir
Ymir
Hirathy
Ymir
Level 4
God Stats
16W - 11L
1,278 SR
Queue Stats
49W - 37L
1,500 Elo+
Party 1
Pele
Pele
MisPhitVodo
Pele
Level 7
God Stats
2W - 1L
1,718 SR
Queue Stats
5W - 10L
1,370 Elo+
Solo
Poseidon
Poseidon
kakarot_kaio-ken
Poseidon
Level 145
God Stats
3W - 1L
1,308 SR
Queue Stats
378W - 321L
1,620 Elo+
Party 1
Team Averages
Level 52
1,435 SR
1,497 Elo+

VS

Team Averages
Level 26
1,571 SR
1,424 Elo+
Hun Batz
Hun Batz
ChargingDonkey
Hun Batz
Level 26
God Stats
8W - 8L
1,713 SR
Queue Stats
107W - 142L
1,444 Elo+
Party 2
Ganesha
Ganesha
ktna
Ganesha
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 61L
1,381 Elo+
Solo
Janus
Janus
xWarcamelx
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 116L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hirathy
Ymir
13
3 / 3 / 10
9,152
704
3,346
13,036
13,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 2 / 7
8,638
664
6,490
8,976
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
7 / 3 / 5
10,259
789
15,324
6,165
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
6 / 6 / 2
8,942
688
7,766
11,118
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
ktna
Ganesha
11
0 / 3 / 8
7,788
599
3,723
11,479
11,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
13
2 / 5 / 4
8,360
643
9,438
8,448
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
12
Kills
8
8
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
6
6
2
1.17
W
Ymir
Hirathy
Ymir
3
3
10
2.67
W
2
2
7
2.75
W
7
3
5
3.17
L
Ganesha
ktna
Ganesha
0
3
8
1.33
L
Janus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
20,927
28,177
Taken
31,045
20,113
Mitigated
20,423
4,624
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,766
3,347
0
1,422
11,118
5,914
191
6,823
4,295
0
28,549
W
Ymir
Hirathy
Ymir
3,346
421
0
2,155
13,036
13,237
210
6,363
6,192
11,260
0
W
6,490
1,448
0
1,266
8,976
4,789
140
4,427
4,418
0
20,717
W
15,324
2,341
0
1,203
6,165
2,087
623
2,371
3,672
54,491
0
L
Ganesha
ktna
Ganesha
3,723
342
0
260
11,479
11,383
14
6,490
4,989
9,131
0
L
Janus
9,438
258
0
338
8,448
3,126
0
5,357
3,091
44,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
25,090
126
Minions Killed
125
0
Camps Cleared
0
670,587
Distance Traveled
655,400
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,942
688
43
3
0
215,345
3
W
Ymir
9,152
704
14
1
0
226,398
3
W
Pele
8,638
664
26
2
0
211,062
1
W
Poseidon
10,259
789
86
7
0
233,127
0
L
Ganesha
7,788
599
2
0
0
197,574
0
L
Janus
8,360
643
80
6
0
242,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role