Player Matchup

Hachiman
Hachiman
ElCharrua23
Hachiman
Level 35
God Stats
6W - 9L
1,328 SR
Queue Stats
101W - 104L
1,393 Elo+
Solo
Khepri
Khepri
GodzGtz
Khepri
Level 141
God Stats
65W - 47L
1,525 SR
Queue Stats
106W - 105L
1,479 Elo+
Party 2
Raijin
Raijin
Isento
Raijin
Level 160
God Stats
1W - 0L
1,602 SR
Queue Stats
15W - 9L
1,635 Elo+
Party 2
Pele
Pele
Makumbeiro
Pele
Level 160
God Stats
29W - 32L
1,414 SR
Queue Stats
103W - 120L
1,416 Elo+
Party 2
Guan Yu
Guan Yu
xViktorHP
Guan Yu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 105
1,474 SR
1,485 Elo+

VS

Team Averages
Level 69
1,381 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
BRUOLIMPIC21
Morgan Le Fay
Level 62
God Stats
17W - 16L
1,558 SR
Queue Stats
222W - 232L
1,474 Elo+
Party 3
Tsukuyomi
Tsukuyomi
L0B1SM4N
Tsukuyomi
Level 148
God Stats
1W - 1L
1,476 SR
Queue Stats
306W - 300L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
NilChronos
Kuzenbo
Level 27
God Stats
5W - 8L
1,192 SR
Queue Stats
415W - 504L
1,315 Elo+
Party 1
Sol
Sol
VinnieMarreiros
Sol
Level 64
God Stats
7W - 16L
1,285 SR
Queue Stats
283W - 347L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
acostanico12
Sun Wukong
Level 45
God Stats
6W - 15L
1,393 SR
Queue Stats
152W - 138L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElCharrua23
Hachiman
14
3 / 2 / 10
8,740
460
8,986
10,935
3,867
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
GodzGtz
Khepri
13
3 / 3 / 15
8,458
445
8,238
11,941
11,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Isento
Raijin
18
10 / 1 / 10
10,962
577
25,069
16,075
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 4 / 12
9,623
506
8,585
14,782
8,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
xViktorHP
Guan Yu
13
4 / 3 / 1
8,718
459
7,569
14,749
14,360
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BRUOLIMPIC21
Morgan Le Fay
13
1 / 7 / 2
8,401
442
11,118
16,148
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
L0B1SM4N
Tsukuyomi
14
8 / 8 / 1
9,533
502
9,079
18,065
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
NilChronos
Kuzenbo
12
1 / 5 / 5
8,084
425
6,923
16,776
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 4
7,795
410
12,218
12,279
3,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
acostanico12
Sun Wukong
13
1 / 3 / 1
8,185
431
6,449
11,129
7,903
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
28
Kills
13
13
Deaths
28
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BRUOLIMPIC21
Morgan Le Fay
1
7
2
0.29
W
Hachiman
ElCharrua23
Hachiman
3
2
10
4
W
Khepri
GodzGtz
Khepri
3
3
15
3.5
W
Raijin
Isento
Raijin
10
1
10
15
L
Tsukuyomi
L0B1SM4N
Tsukuyomi
8
8
1
1.06
W
8
4
12
3.5
L
Kuzenbo
NilChronos
Kuzenbo
1
5
5
0.7
L
2
5
4
0.8
L
Sun Wukong
acostanico12
Sun Wukong
1
3
1
0.5
W
Guan Yu
xViktorHP
Guan Yu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,447
Damage
45,787
68,482
Taken
74,397
44,093
Mitigated
40,458
18,629
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BRUOLIMPIC21
Morgan Le Fay
11,118
480
0
2,004
16,148
5,022
0
10,263
5,397
54,060
0
W
Hachiman
ElCharrua23
Hachiman
8,986
6,345
0
4,486
10,935
3,867
2,186
4,019
6,916
0
45,158
W
Khepri
GodzGtz
Khepri
8,238
319
487
1,229
11,941
11,473
144
5,748
6,193
20,240
0
W
Raijin
Isento
Raijin
25,069
2,448
221
4,028
16,075
6,277
671
9,102
6,973
87,941
0
L
Tsukuyomi
L0B1SM4N
Tsukuyomi
9,079
2,175
0
5,547
18,065
5,720
0
8,582
9,226
0
50,292
W
8,585
1,971
0
2,645
14,782
8,116
648
6,985
7,797
0
44,587
L
Kuzenbo
NilChronos
Kuzenbo
6,923
2,418
343
4,249
16,776
17,903
0
5,406
11,190
23,535
0
L
12,218
3,427
0
3,881
12,279
3,910
0
5,095
7,076
42,122
0
L
Sun Wukong
acostanico12
Sun Wukong
6,449
644
0
1,111
11,129
7,903
0
3,119
7,920
0
43,642
W
Guan Yu
xViktorHP
Guan Yu
7,569
1,097
1,806
3,727
14,749
14,360
529
4,405
10,344
309
36,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
41,998
405
Minions Killed
386
0
Camps Cleared
0
1,748,678
Distance Traveled
1,640,450
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,401
442
98
5
0
310,179
2
W
Hachiman
8,740
460
73
4
0
334,062
5
W
Khepri
8,458
445
29
2
0
363,654
4
W
Raijin
10,962
577
150
8
0
349,607
7
L
Tsukuyomi
9,533
502
85
4
0
378,064
2
W
Pele
9,623
506
76
4
0
357,764
5
L
Kuzenbo
8,084
425
32
2
0
314,909
1
L
Sol
7,795
410
72
4
0
298,084
4
L
Sun Wukong
8,185
431
99
5
0
339,214
1
W
Guan Yu
8,718
459
77
4
0
343,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role