Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FILLmeUPboyz
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ibexx
Kumbhakarna
Level 88
God Stats
2W - 3L
1,597 SR
Queue Stats
286W - 288L
1,522 Elo+
Solo
Mercury
Mercury
Pastormac
Mercury
Level 79
God Stats
0W - 1L
1,586 SR
Queue Stats
2W - 5L
1,529 Elo+
Party 2
Athena
Athena
Themurf32
Athena
Level 155
God Stats
3W - 7L
1,412 SR
Queue Stats
585W - 628L
1,483 Elo+
Solo
Team Averages
Level 79
1,519 SR
1,547 Elo+

VS

Team Averages
Level 94
1,397 SR
1,506 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Pyro8595
Merlin
Level 106
God Stats
12W - 13L
1,478 SR
Queue Stats
711W - 644L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
Slllck
Jormungandr
Level 100
God Stats
1W - 1L
1,420 SR
Queue Stats
19W - 19L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
crazysilverbak
Zhong Kui
Level 108
God Stats
5W - 3L
1,306 SR
Queue Stats
477W - 434L
1,465 Elo+
Party 1
Awilix
Awilix
iBirdyJ
Awilix
Level 126
God Stats
1W - 1L
1,282 SR
Queue Stats
138W - 127L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 5 / 4
9,274
927
8,330
15,640
15,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 10 / 6
7,690
769
6,823
15,664
9,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kumbhakarna
Ibexx
Kumbhakarna
12
0 / 8 / 3
6,887
689
3,599
18,988
15,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Pastormac
Mercury
13
3 / 7 / 3
7,679
768
4,861
10,564
3,740
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Themurf32
Athena
15
3 / 5 / 6
9,077
908
9,278
22,293
17,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
10 / 2 / 23
9,711
971
12,859
14,176
10,273
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Pyro8595
Merlin
13
3 / 2 / 22
8,493
849
14,899
4,997
2,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Slllck
Jormungandr
17
6 / 2 / 25
9,994
999
13,232
13,687
13,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
crazysilverbak
Zhong Kui
15
9 / 2 / 15
9,806
981
16,535
9,550
6,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
iBirdyJ
Awilix
15
7 / 4 / 19
9,080
908
13,423
9,187
4,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
139
11
Kills
35
35
Deaths
12
22
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
5
4
1.2
W
Tyr
 
Tyr
10
2
23
10.75
L
1
10
6
0.4
L
Kumbhakarna
Ibexx
Kumbhakarna
0
8
3
0.19
L
Mercury
Pastormac
Mercury
3
7
3
0.64
W
Merlin
Pyro8595
Merlin
3
2
22
7
W
Jormungandr
Slllck
Jormungandr
6
2
25
9.25
L
Athena
Themurf32
Athena
3
5
6
1.2
W
Zhong Kui
crazysilverbak
Zhong Kui
9
2
15
8.25
W
Awilix
iBirdyJ
Awilix
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,891
Damage
70,948
83,149
Taken
51,597
61,527
Mitigated
36,481
18,386
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,330
925
1,589
1,950
15,640
15,413
0
6,936
8,243
16,225
0
W
Tyr
 
Tyr
12,859
3,154
1,187
5,733
14,176
10,273
437
5,800
7,279
111
19,425
L
6,823
1,656
911
2,193
15,664
9,293
0
8,755
6,506
0
14,131
L
Kumbhakarna
Ibexx
Kumbhakarna
3,599
622
852
1,289
18,988
15,902
0
10,633
8,007
10,270
0
L
Mercury
Pastormac
Mercury
4,861
1,467
470
2,450
10,564
3,740
0
5,442
4,934
0
11,441
W
Merlin
Pyro8595
Merlin
14,899
1,064
808
643
4,997
2,063
1,920
1,653
3,344
24,190
0
W
Jormungandr
Slllck
Jormungandr
13,232
4,014
552
1,566
13,687
13,625
507
5,493
8,145
30,488
0
L
Athena
Themurf32
Athena
9,278
2,477
0
6,682
22,293
17,179
0
13,011
8,946
16,695
0
W
Zhong Kui
crazysilverbak
Zhong Kui
16,535
1,394
1,166
2,551
9,550
6,124
621
4,997
4,462
24,757
0
W
Awilix
iBirdyJ
Awilix
13,423
4,154
0
774
9,187
4,396
442
3,264
5,923
0
18,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,607
Gold Earned
47,084
63
Minions Killed
98
0
Camps Cleared
0
947,117
Distance Traveled
1,005,731
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,274
927
11
1
0
181,981
0
W
Tyr
9,711
971
14
1
0
226,350
2
L
Tyr
7,690
769
15
2
0
166,046
1
L
Kumbhakarna
6,887
689
13
1
0
166,693
0
L
Mercury
7,679
768
14
1
0
224,411
0
W
Merlin
8,493
849
15
2
0
186,627
5
W
Jormungandr
9,994
999
41
4
0
187,341
1
L
Athena
9,077
908
10
1
0
207,986
1
W
Zhong Kui
9,806
981
23
2
0
197,528
0
W
Awilix
9,080
908
5
1
0
207,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role