Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LucasPalmieri
Yemoja
Level 127
God Stats
0W - 2L
1,258 SR
Queue Stats
125W - 126L
1,413 Elo+
Solo
Odin
Odin
ujhjd
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,309 Elo+
Solo
Thanatos
Thanatos
xASAPBruno
Thanatos
Level 105
God Stats
8W - 12L
1,400 SR
Queue Stats
478W - 548L
1,432 Elo+
Solo
Team Averages
Level 121
1,432 SR
1,431 Elo+

VS

Team Averages
Level 119
1,562 SR
1,436 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cleutim
Aphrodite
Level 110
God Stats
8W - 5L
1,665 SR
Queue Stats
413W - 425L
1,422 Elo+
Solo
Bakasura
Bakasura
MiroKardia
Bakasura
Level 156
God Stats
2W - 2L
1,713 SR
Queue Stats
60W - 70L
1,445 Elo+
Solo
Vulcan
Vulcan
Slusend
Vulcan
Level 107
God Stats
2W - 0L
1,433 SR
Queue Stats
5W - 9L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 8 / 11
10,474
655
11,323
22,523
8,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
 
Pele
17
4 / 7 / 8
10,420
651
10,765
15,678
8,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 2 / 13
9,723
608
10,181
11,019
5,984
Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
ujhjd
Odin
18
4 / 5 / 12
10,118
632
26,836
19,715
12,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
xASAPBruno
Thanatos
16
5 / 6 / 6
10,672
667
8,290
12,968
5,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
10 / 2 / 15
12,116
757
14,878
26,049
29,253
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
 
Sol
18
5 / 7 / 17
11,564
723
20,259
16,117
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Cleutim
Aphrodite
17
2 / 4 / 18
10,856
679
12,101
17,148
9,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
MiroKardia
Bakasura
17
1 / 4 / 18
10,424
652
5,102
12,791
4,097
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Slusend
Vulcan
20
10 / 1 / 17
12,743
796
22,164
10,742
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
113
18
Kills
28
28
Deaths
18
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
8
11
1.19
L
Pele
 
Pele
4
7
8
1.14
W
Hercules
 
Hercules
10
2
15
8.75
W
Sol
 
Sol
5
7
17
1.93
W
Aphrodite
Cleutim
Aphrodite
2
4
18
2.75
L
1
2
13
3.75
W
Bakasura
MiroKardia
Bakasura
1
4
18
2.5
W
Vulcan
Slusend
Vulcan
10
1
17
18.5
L
Odin
ujhjd
Odin
4
5
12
2
L
Thanatos
xASAPBruno
Thanatos
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,395
Damage
74,504
81,903
Taken
82,847
41,442
Mitigated
51,735
35,618
Healing
50,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,323
3,398
1,912
5,180
22,523
8,791
0
15,618
6,780
0
23,463
L
Pele
 
Pele
10,765
312
412
1,816
15,678
8,574
0
10,004
5,354
0
32,618
W
Hercules
 
Hercules
14,878
4,197
351
8,657
26,049
29,253
373
3,347
22,702
0
20,879
W
Sol
 
Sol
20,259
3,678
1,537
4,038
16,117
4,288
1,157
2,507
13,610
48,421
0
W
Aphrodite
Cleutim
Aphrodite
12,101
432
14,689
11,323
17,148
9,700
406
1,586
15,562
26,764
0
L
10,181
1,405
10,927
3,710
11,019
5,984
0
7,547
3,182
30,152
0
W
Bakasura
MiroKardia
Bakasura
5,102
3,482
863
3,109
12,791
4,097
2,006
1,501
11,290
0
4,894
W
Vulcan
Slusend
Vulcan
22,164
7,310
2,638
3,080
10,742
4,397
1,138
1,240
9,502
46,794
0
L
Odin
ujhjd
Odin
26,836
2,070
784
5,239
19,715
12,706
0
13,271
6,024
0
39,264
L
Thanatos
xASAPBruno
Thanatos
8,290
1,859
1,271
4,367
12,968
5,387
0
8,084
4,419
0
13,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,407
Gold Earned
57,703
141
Minions Killed
155
0
Camps Cleared
0
1,443,606
Distance Traveled
1,578,599
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,474
655
39
2
0
281,393
0
L
Pele
10,420
651
34
2
0
275,497
1
W
Hercules
12,116
757
17
1
0
337,320
1
W
Sol
11,564
723
46
3
0
274,511
0
W
Aphrodite
10,856
679
35
2
0
305,027
5
L
Yemoja
9,723
608
22
1
0
284,709
3
W
Bakasura
10,424
652
18
1
0
307,851
0
W
Vulcan
12,743
796
39
2
0
353,890
0
L
Odin
10,118
632
35
2
0
313,653
1
L
Thanatos
10,672
667
11
1
0
288,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role