Player Matchup

Scylla
Scylla
El Young E
Scylla
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 50L
1,549 Elo+
Party 1
Set
Set
Senpai Chaotic
Set
Level 107
God Stats
1W - 3L
1,642 SR
Queue Stats
62W - 54L
1,498 Elo+
Party 1
Bacchus
Bacchus
betteroffhesh86
Bacchus
Level 29
God Stats
7W - 7L
1,576 SR
Queue Stats
62W - 57L
1,519 Elo+
Party 1
Team Averages
Level 77
1,573 SR
1,522 Elo+

VS

Team Averages
Level 59
1,321 SR
1,256 Elo+
Hel
Hel
ltaIian food
Hel
Level 69
God Stats
0W - 3L
1,085 SR
Queue Stats
95W - 112L
1,240 Elo+
Party 2
Arachne
Arachne
mellizo-guerrero
Arachne
Level 89
God Stats
0W - 1L
1,647 SR
Queue Stats
7W - 7L
1,310 Elo+
Solo
Cernunnos
Cernunnos
satansfist
Cernunnos
Level 20
God Stats
9W - 15L
1,231 SR
Queue Stats
79W - 104L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
El Young E
Scylla
15
7 / 0 / 3
10,282
734
9,800
9,095
3,947
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 2 / 4
9,773
698
9,022
11,679
5,257
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 10
9,074
648
8,049
13,297
18,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,005
572
8,070
13,278
4,187
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
7,375
527
4,557
5,449
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
satansfist
Cernunnos
12
2 / 6 / 1
8,709
622
9,255
14,205
4,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
El Young E
Scylla
7
0
3
8.5
W
5
2
4
3.5
W
1
1
10
6
L
0
3
1
0.17
L
0
4
1
0.13
L
Cernunnos
satansfist
Cernunnos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
21,882
34,071
Taken
32,932
27,558
Mitigated
10,830
5,516
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
El Young E
Scylla
9,800
1,609
0
3,051
9,095
3,947
860
3,188
5,907
42,620
0
W
9,022
3,921
0
1,984
11,679
5,257
1,272
2,005
9,674
0
39,877
W
8,049
370
0
481
13,297
18,354
0
2,877
10,420
20,334
0
L
8,070
867
4,577
5,971
13,278
4,187
0
7,254
6,024
27,552
0
L
4,557
3,031
0
685
5,449
2,076
0
2,159
3,290
0
11,016
L
Cernunnos
satansfist
Cernunnos
9,255
5,430
0
53
14,205
4,567
0
8,436
5,769
0
38,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
24,089
163
Minions Killed
111
0
Camps Cleared
0
709,042
Distance Traveled
552,761
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,282
734
87
6
0
237,617
2
W
Set
9,773
698
49
4
0
242,174
2
W
Bacchus
9,074
648
27
2
0
229,251
3
L
Hel
8,005
572
43
3
0
230,706
1
L
Arachne
7,375
527
13
1
0
138,453
0
L
Cernunnos
8,709
622
55
4
0
183,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role