Player Matchup

Arachne
Arachne
DioSama169
Arachne
Level 25
God Stats
8W - 7L
1,616 SR
Queue Stats
323W - 386L
1,402 Elo+
Solo
Anubis
Anubis
Mozeyyy0
Anubis
Level 28
God Stats
22W - 18L
1,532 SR
Queue Stats
138W - 140L
1,402 Elo+
Solo
Guan Yu
Guan Yu
ronchokill
Guan Yu
Level 20
God Stats
46W - 79L
1,314 SR
Queue Stats
254W - 334L
1,356 Elo+
Solo
Da Ji
Da Ji
temp-781503
Da Ji
Level 13
God Stats
2W - 6L
1,332 SR
Queue Stats
26W - 33L
1,302 Elo+
Solo
Olorun
Olorun
tyler1237
Olorun
Level 10
God Stats
0W - 2L
1,311 SR
Queue Stats
6W - 10L
1,413 Elo+
Solo
Team Averages
Level 19
1,421 SR
1,375 Elo+

VS

Team Averages
Level 38
1,476 SR
1,497 Elo+
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DaNoble
Pele
Level 29
God Stats
2W - 4L
1,268 SR
Queue Stats
96W - 113L
1,438 Elo+
Solo
Skadi
Skadi
LilithsAbyss
Skadi
Level 10
God Stats
3W - 0L
1,815 SR
Queue Stats
14W - 9L
1,568 Elo+
Party 1
Fenrir
Fenrir
Wyatt Rayman
Fenrir
Level 18
God Stats
3W - 2L
1,315 SR
Queue Stats
12W - 8L
1,522 Elo+
Solo
Sylvanus
Sylvanus
Yuuuuuup007
Sylvanus
Level 29
God Stats
1W - 0L
1,484 SR
Queue Stats
58W - 61L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DioSama169
Arachne
3
0 / 1 / 0
3,073
512
308
1,713
485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Mozeyyy0
Anubis
6
0 / 3 / 0
3,343
557
902
4,021
1,983
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ronchokill
Guan Yu
3
0 / 3 / 0
2,898
483
359
2,224
1,378
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 4 / 0
3,154
526
1,227
3,954
788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
tyler1237
Olorun
5
1 / 3 / 0
3,379
563
1,561
4,071
842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
3 / 0 / 0
4,661
777
3,129
2,737
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
DaNoble
Pele
7
2 / 0 / 1
4,158
693
1,087
4,253
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
4 / 1 / 2
4,131
689
2,246
1,866
378
Fenrir
8
2 / 0 / 0
4,537
756
798
1,999
692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Yuuuuuup007
Sylvanus
7
2 / 0 / 4
4,381
730
2,354
3,362
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
13
14
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
0
3
W
Pele
DaNoble
Pele
2
0
1
2.5
L
Arachne
DioSama169
Arachne
0
1
0
0
W
4
1
2
5
L
Anubis
Mozeyyy0
Anubis
0
3
0
0
W
Fenrir
2
0
0
2
W
Sylvanus
Yuuuuuup007
Sylvanus
2
0
4
4
L
Guan Yu
ronchokill
Guan Yu
0
3
0
0
L
0
4
0
0
L
Olorun
tyler1237
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,357
Damage
9,614
15,983
Taken
14,217
5,476
Mitigated
3,852
3,218
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,129
891
0
1,125
2,737
740
391
902
1,835
22,633
0
W
Pele
DaNoble
Pele
1,087
406
0
1,219
4,253
956
0
348
3,905
0
19,948
L
Arachne
DioSama169
Arachne
308
168
0
405
1,713
485
0
354
1,359
0
5,146
W
2,246
1,186
0
171
1,866
378
101
215
1,651
0
6,963
L
Anubis
Mozeyyy0
Anubis
902
89
0
1,241
4,021
1,983
0
2,339
1,682
13,363
0
W
Fenrir
798
182
0
985
1,999
692
0
0
1,961
0
16,870
W
Sylvanus
Yuuuuuup007
Sylvanus
2,354
865
191
1,616
3,362
1,086
491
998
2,364
15,865
0
L
Guan Yu
ronchokill
Guan Yu
359
52
0
38
2,224
1,378
0
436
1,788
0
3,368
L
1,227
365
0
0
3,954
788
0
1,311
2,643
0
8,575
L
Olorun
tyler1237
Olorun
1,561
427
251
1,283
4,071
842
0
1,043
3,028
8,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,847
Gold Earned
21,868
76
Minions Killed
177
0
Camps Cleared
0
459,712
Distance Traveled
556,040
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,661
777
59
10
0
101,096
1
W
Pele
4,158
693
41
7
0
122,664
0
L
Arachne
3,073
512
14
2
0
56,163
0
W
Skadi
4,131
689
7
1
0
125,602
0
L
Anubis
3,343
557
22
4
0
96,241
1
W
Fenrir
4,537
756
47
8
0
115,816
0
W
Sylvanus
4,381
730
23
4
0
90,862
0
L
Guan Yu
2,898
483
7
1
0
79,354
0
L
Da Ji
3,154
526
19
3
0
128,038
0
L
Olorun
3,379
563
14
2
0
99,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role