Player Matchup

Serqet
Serqet
NYE77PIE
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,339 Elo+
Party 2
Scylla
Scylla
bray580
Scylla
Level 28
God Stats
8W - 8L
1,467 SR
Queue Stats
82W - 106L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
duber_duber
Baron Samedi
Level 16
God Stats
8W - 10L
1,447 SR
Queue Stats
97W - 131L
1,409 Elo+
Solo
Ymir
Ymir
furioso001druida
Ymir
Level 8
God Stats
2W - 2L
1,476 SR
Queue Stats
13W - 20L
1,350 Elo+
Solo
Apollo
Apollo
jcksndvs
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,369 Elo+
Party 2
Team Averages
Level 18
1,478 SR
1,370 Elo+

VS

Team Averages
Level 23
1,525 SR
1,367 Elo+
Tsukuyomi
Tsukuyomi
CERBERIS12
Tsukuyomi
Level 9
God Stats
6W - 7L
1,533 SR
Queue Stats
9W - 17L
1,390 Elo+
Solo
Odin
Odin
Chomper876
Odin
Level 50
God Stats
29W - 28L
1,506 SR
Queue Stats
107W - 108L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
PP WhiteKnight
Gilgamesh
Level 28
God Stats
40W - 20L
1,628 SR
Queue Stats
241W - 233L
1,472 Elo+
Solo
He Bo
He Bo
Peep My Xanax
He Bo
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,357 Elo+
Party 1
Neith
Neith
SalvatoreLacune
Neith
Level 18
God Stats
4W - 4L
1,459 SR
Queue Stats
5W - 6L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
NYE77PIE
Serqet
13
1 / 8 / 3
8,815
420
2,197
13,709
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
bray580
Scylla
15
3 / 6 / 1
9,723
463
4,634
11,059
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
duber_duber
Baron Samedi
13
4 / 8 / 3
8,957
427
7,669
15,194
5,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 8 / 0
9,286
442
3,804
16,879
13,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
jcksndvs
Apollo
14
4 / 8 / 1
9,013
429
6,516
15,730
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CERBERIS12
Tsukuyomi
15
3 / 8 / 6
10,067
479
6,630
14,905
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 1 / 7
11,412
543
9,453
13,795
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
PP WhiteKnight
Gilgamesh
18
4 / 1 / 9
11,833
563
9,488
12,524
8,365
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
16 / 4 / 10
12,347
588
17,895
11,105
4,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 0 / 11
12,177
580
11,574
9,273
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
12
Kills
38
38
Deaths
14
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CERBERIS12
Tsukuyomi
3
8
6
0.75
W
9
1
7
12.5
L
Serqet
NYE77PIE
Serqet
1
8
3
0.31
W
Gilgamesh
PP WhiteKnight
Gilgamesh
4
1
9
8.5
W
16
4
10
5.25
W
6
0
11
11.5
L
Scylla
bray580
Scylla
3
6
1
0.58
L
Baron Samedi
duber_duber
Baron Samedi
4
8
3
0.69
L
0
8
0
0
L
Apollo
jcksndvs
Apollo
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,820
Damage
55,040
72,571
Taken
61,602
31,655
Mitigated
30,257
11,064
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CERBERIS12
Tsukuyomi
6,630
966
0
1,110
14,905
5,258
2,142
2,635
12,072
0
54,028
W
9,453
1,985
0
1,570
13,795
7,966
1,629
3,424
10,371
0
60,021
L
Serqet
NYE77PIE
Serqet
2,197
474
0
3,166
13,709
4,150
0
3,793
9,916
0
38,533
W
Gilgamesh
PP WhiteKnight
Gilgamesh
9,488
1,282
0
2,340
12,524
8,365
2,238
5,985
6,299
0
69,862
W
17,895
1,276
0
2,034
11,105
4,966
579
1,337
9,628
70,637
0
W
11,574
6,959
0
3,271
9,273
3,702
2,414
2,726
6,109
0
79,188
L
Scylla
bray580
Scylla
4,634
499
217
1,185
11,059
3,477
48
3,434
7,625
46,409
0
L
Baron Samedi
duber_duber
Baron Samedi
7,669
799
526
2,170
15,194
5,389
481
3,227
11,967
42,060
0
L
3,804
1,191
0
500
16,879
13,829
298
1,778
15,101
32,644
0
L
Apollo
jcksndvs
Apollo
6,516
3,888
0
3,300
15,730
4,810
214
5,663
10,067
0
44,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,794
Gold Earned
57,836
330
Minions Killed
569
0
Camps Cleared
0
1,732,211
Distance Traveled
1,904,092
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,067
479
108
5
0
376,420
0
W
Odin
11,412
543
98
5
0
409,540
1
L
Serqet
8,815
420
62
3
0
314,657
0
W
Gilgamesh
11,833
563
150
7
0
410,414
1
W
He Bo
12,347
588
91
4
0
338,572
0
W
Neith
12,177
580
122
6
0
369,146
0
L
Scylla
9,723
463
90
4
0
348,484
0
L
Baron Samedi
8,957
427
62
3
0
325,492
0
L
Ymir
9,286
442
41
2
0
352,093
0
L
Apollo
9,013
429
75
4
0
391,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role