Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Chris411290
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Helloguy75
Bacchus
Level 105
God Stats
0W - 1L
1,708 SR
Queue Stats
36W - 41L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
cesun
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 77
1,552 SR
1,490 Elo+

VS

Team Averages
Level 122
1,600 SR
1,584 Elo+
Ra
Ra
Brex82869
Ra
Level 128
God Stats
7W - 3L
1,723 SR
Queue Stats
252W - 178L
1,649 Elo+
Party 3
Izanami
Izanami
Fuderu98
Izanami
Level 68
God Stats
10W - 5L
1,618 SR
Queue Stats
202W - 132L
1,654 Elo+
Party 3
Bellona
Bellona
OzTheStoner
Bellona
Level 158
God Stats
2W - 0L
1,788 SR
Queue Stats
37W - 35L
1,435 Elo+
Solo
Fafnir
Fafnir
RIP TY9167
Fafnir
Level 134
God Stats
1W - 0L
1,270 SR
Queue Stats
410W - 365L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
5 / 3 / 1
8,185
819
6,025
10,535
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Chris411290
King Arthur
13
1 / 2 / 0
7,486
749
2,750
7,289
3,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Helloguy75
Bacchus
13
0 / 1 / 3
7,330
733
4,753
6,712
6,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
cesun
Cthulhu
12
0 / 3 / 1
7,177
718
3,037
8,847
5,663
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,470
747
4,716
3,321
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Fuderu98
Izanami
15
4 / 1 / 1
8,706
871
7,611
5,747
2,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
OzTheStoner
Bellona
13
3 / 2 / 4
8,014
801
5,425
7,883
8,020
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
RIP TY9167
Fafnir
14
2 / 0 / 5
9,157
916
5,828
5,241
6,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
9
9
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
3
1
1.83
W
0
3
2
0.33
L
King Arthur
Chris411290
King Arthur
1
2
0
0.5
W
Izanami
Fuderu98
Izanami
4
1
1
4.5
L
Bacchus
Helloguy75
Bacchus
0
1
3
1.5
W
Bellona
OzTheStoner
Bellona
3
2
4
2.5
W
Fafnir
RIP TY9167
Fafnir
2
0
5
4.5
L
Cthulhu
cesun
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
23,580
33,383
Taken
22,192
24,186
Mitigated
18,039
3,275
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,025
939
608
2,572
10,535
8,451
0
4,537
5,998
6,645
22,161
W
4,716
625
1,049
183
3,321
1,327
240
2,050
1,271
24,111
0
L
King Arthur
Chris411290
King Arthur
2,750
755
0
0
7,289
3,705
135
1,301
5,988
63
18,409
W
Izanami
Fuderu98
Izanami
7,611
4,543
0
823
5,747
2,325
1,077
1,583
4,164
0
49,943
L
Bacchus
Helloguy75
Bacchus
4,753
550
0
0
6,712
6,367
580
2,526
4,186
17,158
0
W
Bellona
OzTheStoner
Bellona
5,425
1,335
0
812
7,883
8,020
315
3,957
3,926
0
12,954
W
Fafnir
RIP TY9167
Fafnir
5,828
2,682
0
1,785
5,241
6,367
2
2,718
2,523
15,970
0
L
Cthulhu
cesun
Cthulhu
3,037
372
95
0
8,847
5,663
0
2,980
5,867
20,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,178
Gold Earned
33,347
180
Minions Killed
181
6
Camps Cleared
9
769,412
Distance Traveled
785,857
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,185
819
50
5
3
188,813
1
W
Ra
7,470
747
53
5
2
201,805
2
L
King Arthur
7,486
749
46
5
0
199,307
1
W
Izanami
8,706
871
94
9
1
195,836
3
L
Bacchus
7,330
733
26
3
1
188,776
3
W
Bellona
8,014
801
12
1
3
211,039
4
W
Fafnir
9,157
916
22
2
3
177,177
2
L
Cthulhu
7,177
718
58
6
2
192,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role