Player Matchup

Kumbhakarna
Kumbhakarna
AJdaKRE8TOR
Kumbhakarna
Level 27
God Stats
15W - 4L
1,500 SR
Queue Stats
267W - 105L
1,500 Elo+
Party 2
Ra
Ra
AngryGroceries
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 26L
1,487 Elo+
Solo
Freya
Freya
applecrumb
Freya
Level 15
God Stats
11W - 3L
1,500 SR
Queue Stats
152W - 41L
1,500 Elo+
Party 2
Bellona
Bellona
filetlemont
Bellona
Level 16
God Stats
9W - 5L
1,571 SR
Queue Stats
129W - 55L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
natedowg20
Hou Yi
Level 21
God Stats
15W - 2L
1,500 SR
Queue Stats
215W - 93L
1,500 Elo+
Party 2
Team Averages
Level 17
1,514 SR
1,498 Elo+

VS

Team Averages
Level 38
1,512 SR
1,492 Elo+
Mercury
Mercury
EarsWerePierced
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
ElCharlestone
Cthulhu
Level 62
God Stats
0W - 1L
1,217 SR
Queue Stats
8W - 9L
1,467 Elo+
Party 3
Ra
Ra
GhostZach
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Danzaburou
Danzaburou
ImFundamental
Danzaburou
Level 110
God Stats
15W - 13L
1,599 SR
Queue Stats
353W - 259L
1,587 Elo+
Party 1
Bakasura
Bakasura
Onikidd
Bakasura
Level 4
God Stats
2W - 1L
1,743 SR
Queue Stats
7W - 11L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AJdaKRE8TOR
Kumbhakarna
20
5 / 3 / 25
15,782
1,127
15,771
23,888
33,102
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

20
8 / 6 / 21
16,089
1,149
19,471
17,115
8,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
20
2 / 12 / 22
13,676
977
21,441
23,319
11,026
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
filetlemont
Bellona
20
18 / 5 / 18
17,774
1,270
31,193
32,025
41,752
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
natedowg20
Hou Yi
20
11 / 8 / 20
15,455
1,104
23,936
23,108
11,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 11
12,056
861
4,985
20,611
11,249
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
6 / 6 / 24
15,315
1,094
19,861
28,023
34,110
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 15 / 15
12,984
927
12,267
22,550
8,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ImFundamental
Danzaburou
20
20 / 6 / 13
19,464
1,390
56,699
19,640
7,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
Onikidd
Bakasura
20
6 / 11 / 14
14,608
1,043
16,020
24,932
9,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
111
44
Kills
34
34
Deaths
44
106
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AJdaKRE8TOR
Kumbhakarna
5
3
25
5.83
W
8
6
21
3.08
L
1
6
11
1.08
L
Cthulhu
6
6
24
3
L
1
15
15
0.57
L
Danzaburou
ImFundamental
Danzaburou
20
6
13
4.42
L
Bakasura
Onikidd
Bakasura
6
11
14
1.18
W
Freya
2
12
22
1.08
W
Bellona
filetlemont
Bellona
18
5
18
5.4
W
Hou Yi
natedowg20
Hou Yi
11
8
20
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,812
Damage
109,832
119,455
Taken
115,756
106,590
Mitigated
71,343
10,854
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AJdaKRE8TOR
Kumbhakarna
15,771
1,842
486
387
23,888
33,102
0
5,714
16,710
32,284
0
W
19,471
1,921
1,626
2,391
17,115
8,923
0
4,497
11,918
63,483
0
L
4,985
2,312
0
0
20,611
11,249
0
10,363
10,248
0
10,269
L
Cthulhu
19,861
1,321
1,020
0
28,023
34,110
0
12,664
15,359
54,699
0
L
12,267
2,210
2,361
958
22,550
8,593
0
12,958
9,592
30,967
0
L
Danzaburou
ImFundamental
Danzaburou
56,699
31,270
0
5,039
19,640
7,606
0
9,011
10,629
0
104,645
L
Bakasura
Onikidd
Bakasura
16,020
9,811
0
2,118
24,932
9,785
0
11,687
13,245
0
27,058
W
Freya
21,441
7,463
0
3,472
23,319
11,026
0
8,023
15,016
45,403
0
W
Bellona
filetlemont
Bellona
31,193
7,300
0
1,986
32,025
41,752
0
8,527
22,485
0
52,822
W
Hou Yi
natedowg20
Hou Yi
23,936
10,004
0
506
23,108
11,787
0
5,367
17,271
0
42,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,776
Gold Earned
74,427
275
Minions Killed
273
5
Camps Cleared
9
1,225,924
Distance Traveled
1,354,315
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,782
1,127
29
2
0
237,245
2
W
Ra
16,089
1,149
115
8
2
265,484
0
L
Mercury
12,056
861
5
0
1
281,996
0
L
Cthulhu
15,315
1,094
82
6
0
283,335
0
L
Ra
12,984
927
52
4
2
221,814
0
L
Danzaburou
19,464
1,390
85
6
3
253,924
0
L
Bakasura
14,608
1,043
49
4
3
313,246
0
W
Freya
13,676
977
38
3
1
213,471
0
W
Bellona
17,774
1,270
43
3
2
286,259
2
W
Hou Yi
15,455
1,104
50
4
0
223,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role