Player Matchup

Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
KilluaHashire
Nemesis
Platinum II
Level 160
God Stats
1W - 3L
1,427 SR
Queue Stats
139W - 130L
1,894 MMR
Solo
Scylla
Scylla
Masters
lRafaeLXx
Scylla
Masters
Level 160
God Stats
9W - 13L
1,504 SR
Queue Stats
324W - 300L
2,738 MMR
Solo
Ares
Ares
Platinum IV
llNoSensell
Ares
Platinum IV
Level 160
God Stats
49W - 53L
1,556 SR
Queue Stats
809W - 804L
1,760 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,497 SR
1,878 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,591 SR
2,057 MMR
The Morrigan
The Morrigan
Gold V
 
The Morrigan
Gold V
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond IV
Bokita
Thoth
Diamond IV
Level 160
God Stats
3W - 2L
1,640 SR
Queue Stats
137W - 107L
2,357 MMR
Party 2
Izanami
Izanami
Diamond IV
RubiiID
Izanami
Diamond IV
Level 157
God Stats
15W - 9L
1,753 SR
Queue Stats
86W - 70L
2,135 MMR
Party 2
Da Ji
Da Ji
Masters
pedrinho0
Da Ji
Masters
Level 160
God Stats
34W - 30L
1,564 SR
Queue Stats
672W - 688L
2,424 MMR
Solo
Sobek
Sobek
Gold V
yMalthael
Sobek
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,867 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 3 / 0
3,589
598
736
4,302
1,767
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
 
Apollo
6
0 / 3 / 0
3,576
596
1,208
3,596
786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
6
0 / 1 / 0
3,623
604
1,509
3,949
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
lRafaeLXx
Scylla
8
0 / 0 / 0
4,077
680
236
2,011
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 0
3,570
595
707
3,420
808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatMorgan Le FayAthenaSetTsukuyomi

VS

Bans
GilgameshGebAnhurOdinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
3 / 0 / 0
5,022
837
4,011
2,773
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
Bokita
Thoth
8
0 / 0 / 0
4,444
741
735
1,068
262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
RubiiID
Izanami
8
3 / 0 / 2
5,035
839
3,688
2,634
561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
pedrinho0
Da Ji
7
1 / 0 / 1
4,253
709
638
2,939
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
yMalthael
Sobek
6
1 / 0 / 2
4,160
693
1,326
3,592
1,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
Apollo
 
Apollo
0
3
0
0
W
The Morrigan
 
The Morrigan
3
0
0
3
W
Thoth
Bokita
Thoth
0
0
0
0
L
Nemesis
0
1
0
0
W
Izanami
RubiiID
Izanami
3
0
2
4
L
Scylla
lRafaeLXx
Scylla
0
0
0
0
L
0
1
0
0
W
Da Ji
pedrinho0
Da Ji
1
0
1
1.5
W
Sobek
yMalthael
Sobek
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,396
Damage
10,398
17,278
Taken
13,006
4,784
Mitigated
4,177
3,736
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
736
0
0
1,270
4,302
1,767
0
2,375
1,927
0
11,990
L
Apollo
 
Apollo
1,208
795
0
120
3,596
786
0
402
3,194
0
16,120
W
The Morrigan
 
The Morrigan
4,011
1,619
0
1,486
2,773
1,145
288
0
2,732
24,462
4,348
W
Thoth
Bokita
Thoth
735
0
0
221
1,068
262
534
236
832
23,534
0
L
Nemesis
1,509
524
0
982
3,949
941
0
933
3,016
0
14,024
W
Izanami
RubiiID
Izanami
3,688
2,651
0
750
2,634
561
322
163
2,471
0
30,301
L
Scylla
lRafaeLXx
Scylla
236
0
0
724
2,011
482
0
772
1,239
22,163
0
L
707
33
0
640
3,420
808
0
958
2,462
8,078
0
W
Da Ji
pedrinho0
Da Ji
638
189
0
1,650
2,939
823
0
0
2,939
0
18,145
W
Sobek
yMalthael
Sobek
1,326
238
0
1,321
3,592
1,386
75
544
3,048
6,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,435
Gold Earned
22,914
170
Minions Killed
233
0
Camps Cleared
0
617,651
Distance Traveled
627,383
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,589
598
36
6
0
110,641
2
L
Apollo
3,576
596
31
5
0
124,001
0
W
The Morrigan
5,022
837
50
8
0
118,564
2
W
Thoth
4,444
741
51
9
0
130,866
3
L
Nemesis
3,623
604
42
7
0
151,706
1
W
Izanami
5,035
839
74
12
0
114,048
1
L
Scylla
4,077
680
47
8
0
118,763
3
L
Ares
3,570
595
14
2
0
112,540
2
W
Da Ji
4,253
709
49
8
0
129,984
1
W
Sobek
4,160
693
9
2
0
133,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role