Player Matchup

Geb
Geb
AbortionPlan_12
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,514 Elo+
Party 1
Apollo
Apollo
ChemCaptain
Apollo
Level 10
God Stats
6W - 5L
1,554 SR
Queue Stats
38W - 30L
1,602 Elo+
Solo
Loki
Loki
ClappingSeason
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Lucky_trigger62
Cthulhu
Level 5
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Cernunnos
Cernunnos
roboy
Cernunnos
Level 14
God Stats
6W - 9L
1,393 SR
Queue Stats
167W - 190L
1,508 Elo+
Solo
Team Averages
Level 13
1,534 SR
1,545 Elo+

VS

Team Averages
Level 24
1,486 SR
1,520 Elo+
Neith
Neith
ChromeBull37737
Neith
Level 28
God Stats
3W - 3L
1,716 SR
Queue Stats
102W - 97L
1,570 Elo+
Solo
Hercules
Hercules
DaintyClient73
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,389 Elo+
Solo
Chronos
Chronos
For_mulA_2be1
Chronos
Level 27
God Stats
4W - 4L
1,529 SR
Queue Stats
275W - 269L
1,490 Elo+
Solo
Serqet
Serqet
JJDOOM93
Serqet
Level 27
God Stats
7W - 7L
1,186 SR
Queue Stats
135W - 134L
1,600 Elo+
Solo
Cerberus
Cerberus
JohnyTrigerr
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 9
10,164
484
6,747
20,295
21,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
16
5 / 6 / 4
10,294
490
7,391
16,690
6,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 3 / 5
11,079
528
11,247
15,910
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 14 / 5
7,350
350
4,180
19,968
9,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
roboy
Cernunnos
13
4 / 7 / 1
8,703
414
10,388
14,688
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 6
11,990
571
16,367
13,210
5,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
16
2 / 2 / 2
10,441
497
2,894
7,027
4,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
17
8 / 6 / 14
11,339
540
23,697
20,820
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
JJDOOM93
Serqet
18
11 / 3 / 9
12,294
585
11,978
14,112
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
JohnyTrigerr
Cerberus
13
3 / 5 / 15
9,890
471
7,819
15,371
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
17
Kills
35
35
Deaths
17
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
L
Apollo
5
6
4
1.17
W
11
1
6
14
L
4
3
5
2.17
W
Hercules
2
2
2
1.5
W
Chronos
8
6
14
2.5
W
Serqet
JJDOOM93
Serqet
11
3
9
5.17
W
Cerberus
JohnyTrigerr
Cerberus
3
5
15
2.1
L
0
14
5
0.18
L
Cernunnos
roboy
Cernunnos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,953
Damage
62,755
87,551
Taken
70,540
51,086
Mitigated
40,820
9,694
Healing
24,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,747
1,817
0
1,242
20,295
21,418
189
9,683
10,184
18,691
0
L
Apollo
7,391
3,038
0
2,418
16,690
6,339
4,286
6,018
10,625
0
72,838
W
16,367
6,731
0
6,419
13,210
5,683
3,075
2,483
10,727
0
82,574
L
11,247
4,020
0
4,028
15,910
6,854
0
4,028
11,343
0
60,432
W
Hercules
2,894
969
0
1,119
7,027
4,154
1,081
212
6,815
0
44,652
W
Chronos
23,697
8,969
0
9,124
20,820
7,218
3,820
3,071
17,749
79,428
0
W
Serqet
JJDOOM93
Serqet
11,978
4,853
0
2,264
14,112
7,871
1,934
2,142
11,970
0
79,956
W
Cerberus
JohnyTrigerr
Cerberus
7,819
194
33
5,093
15,371
15,894
291
3,019
12,352
35,104
0
L
4,180
328
137
1,410
19,968
9,662
0
5,716
14,252
26,252
0
L
Cernunnos
roboy
Cernunnos
10,388
4,542
0
459
14,688
6,813
496
6,247
8,159
0
40,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
55,954
334
Minions Killed
545
0
Camps Cleared
0
1,809,118
Distance Traveled
1,870,721
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,164
484
13
1
0
318,268
0
L
Apollo
10,294
490
129
6
0
391,199
0
W
Neith
11,990
571
137
7
0
366,021
10
L
Loki
11,079
528
98
5
0
450,530
3
W
Hercules
10,441
497
94
4
0
390,061
3
W
Chronos
11,339
540
102
5
0
339,459
1
W
Serqet
12,294
585
121
6
0
409,135
0
W
Cerberus
9,890
471
91
4
0
366,045
3
L
Cthulhu
7,350
350
35
2
0
317,256
0
L
Cernunnos
8,703
414
59
3
0
331,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role