Player Matchup

Neith
Neith
EarthThrone1318
Neith
Level 67
God Stats
12W - 4L
1,593 SR
Queue Stats
376W - 377L
1,378 Elo+
Party 2
Susano
Susano
LiFfyTo5
Susano
Level 61
God Stats
7W - 11L
1,513 SR
Queue Stats
119W - 110L
1,550 Elo+
Party 1
Janus
Janus
The new Trapz
Janus
Level 109
God Stats
9W - 10L
1,533 SR
Queue Stats
169W - 162L
1,453 Elo+
Party 1
Hades
Hades
Tommy guns02
Hades
Level 48
God Stats
30W - 13L
1,583 SR
Queue Stats
132W - 131L
1,368 Elo+
Party 2
Geb
Geb
iMD xD3M0nZx
Geb
Level 29
God Stats
11W - 7L
1,574 SR
Queue Stats
91W - 62L
1,614 Elo+
Party 1
Team Averages
Level 63
1,559 SR
1,472 Elo+

VS

Team Averages
Level 77
1,552 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Eternal mirr
Thoth
Level 88
God Stats
4W - 8L
1,291 SR
Queue Stats
219W - 225L
1,497 Elo+
Party 3
Vamana
Vamana
GaroldWilson
Vamana
Level 109
God Stats
1W - 2L
1,869 SR
Queue Stats
98W - 118L
1,518 Elo+
Party 3
Ne Zha
Ne Zha
Unlxashed
Ne Zha
Level 104
God Stats
5W - 6L
1,599 SR
Queue Stats
166W - 164L
1,517 Elo+
Party 3
Izanami
Izanami
ttv_EasyzClapz21
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,462
546
3,374
4,537
1,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
LiFfyTo5
Susano
9
5 / 1 / 2
6,547
655
3,416
6,125
1,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 6
6,138
614
4,838
3,035
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,613
561
3,465
7,269
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 0 / 8
5,588
559
2,266
4,866
2,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 5 / 1
4,350
435
2,935
5,610
1,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 4 / 0
5,260
526
4,730
6,028
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
10
0 / 0 / 0
6,054
605
5,166
6,134
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Unlxashed
Ne Zha
8
0 / 1 / 0
4,887
489
1,577
5,042
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 1
4,514
451
680
4,402
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
3
1
4
5
L
2
4
0
0.5
L
Vamana
0
0
0
0
W
Susano
LiFfyTo5
Susano
5
1
2
6
W
4
0
6
7
W
0
0
0
0
L
Ne Zha
Unlxashed
Ne Zha
0
1
0
0
W
2
0
8
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,359
Damage
15,088
25,832
Taken
27,216
10,178
Mitigated
9,210
7,403
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,935
1,304
0
1,158
5,610
1,434
84
1,613
3,997
0
14,460
W
3,374
2,356
0
1,732
4,537
1,379
120
2,108
2,429
0
27,749
L
4,730
88
53
1,766
6,028
1,382
209
2,208
3,642
23,038
0
L
Vamana
5,166
2,262
0
3,039
6,134
3,916
0
3,465
2,669
0
30,954
W
Susano
LiFfyTo5
Susano
3,416
1,615
0
1,218
6,125
1,745
0
677
5,448
0
27,267
W
4,838
344
0
385
3,035
724
578
850
2,185
30,798
0
W
3,465
508
0
4,068
7,269
4,100
26
0
7,269
28,916
0
L
Ne Zha
Unlxashed
Ne Zha
1,577
434
0
2,170
5,042
1,413
0
715
4,255
0
24,061
W
2,266
396
0
0
4,866
2,230
267
1,095
3,771
7,272
0
L
680
652
0
929
4,402
1,065
199
2,365
1,859
0
11,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
25,065
249
Minions Killed
209
0
Camps Cleared
0
964,072
Distance Traveled
807,548
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,350
435
21
2
0
160,019
0
W
Neith
5,462
546
55
6
0
177,490
1
L
Thoth
5,260
526
30
3
0
186,600
0
L
Vamana
6,054
605
73
7
0
169,481
3
W
Susano
6,547
655
43
4
0
208,451
1
W
Janus
6,138
614
70
7
0
193,804
0
W
Hades
5,613
561
68
7
0
169,760
0
L
Ne Zha
4,887
489
56
6
0
164,959
0
W
Geb
5,588
559
13
1
0
214,567
0
L
Izanami
4,514
451
29
3
0
126,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role