Player Matchup

Neith
Neith
ChiefLotsOfDough
Neith
Level 106
God Stats
89W - 100L
1,343 SR
Queue Stats
1,144W - 1,293L
1,329 Elo+
Solo
Poseidon
Poseidon
Juggernaut12804
Poseidon
Level 107
God Stats
9W - 18L
1,162 SR
Queue Stats
264W - 348L
1,276 Elo+
Solo
Kuzenbo
Kuzenbo
SentientAimbot
Kuzenbo
Level 129
God Stats
20W - 30L
1,346 SR
Queue Stats
494W - 534L
1,372 Elo+
Solo
Achilles
Achilles
ThaMachineQc
Achilles
Level 103
God Stats
2W - 1L
1,732 SR
Queue Stats
17W - 23L
1,157 Elo+
Solo
Nu Wa
Nu Wa
bradleyyy123
Nu Wa
Level 119
God Stats
27W - 20L
1,540 SR
Queue Stats
135W - 153L
1,360 Elo+
Solo
Team Averages
Level 113
1,425 SR
1,299 Elo+

VS

Team Averages
Level 82
1,451 SR
1,366 Elo+
Ra
Ra
 
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Aldo_Miki
Ullr
Level 67
God Stats
2W - 11L
1,228 SR
Queue Stats
149W - 233L
1,322 Elo+
Party 1
Osiris
Osiris
CocoIDS
Osiris
Level 115
God Stats
7W - 6L
1,689 SR
Queue Stats
411W - 547L
1,329 Elo+
Party 1
Fenrir
Fenrir
Scifiguy26
Fenrir
Level 70
God Stats
0W - 5L
1,287 SR
Queue Stats
440W - 474L
1,310 Elo+
Solo
Horus
Horus
Shadowcan33
Horus
Level 67
God Stats
5W - 5L
1,550 SR
Queue Stats
422W - 495L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,218
548
3,141
5,150
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
13
3 / 2 / 3
7,696
513
8,337
9,667
4,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 6
8,225
548
7,387
9,069
7,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
ThaMachineQc
Achilles
12
6 / 3 / 4
7,622
508
11,098
10,872
7,625
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 8
7,762
517
10,852
5,736
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 5 / 3
6,778
452
4,691
10,858
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
1 / 1 / 0
7,628
509
3,449
7,740
2,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
CocoIDS
Osiris
12
4 / 1 / 1
7,936
529
6,474
11,499
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Scifiguy26
Fenrir
10
2 / 7 / 2
6,933
462
7,291
14,690
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 5
6,020
401
2,678
12,947
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
8
8
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
3
0.5
L
Ullr
1
1
0
1
W
2
0
2
3
L
Osiris
CocoIDS
Osiris
4
1
1
4.5
W
Poseidon
3
2
3
2.25
L
Fenrir
Scifiguy26
Fenrir
2
7
2
0.43
W
4
1
6
7
L
0
4
5
0.63
W
Achilles
ThaMachineQc
Achilles
6
3
4
2.67
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
24,583
40,494
Taken
57,734
22,972
Mitigated
22,781
12,161
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,691
331
1,124
2,701
10,858
3,723
0
6,175
4,367
40,401
0
L
Ullr
3,449
1,194
0
1,405
7,740
2,640
118
2,012
5,596
0
52,650
W
3,141
951
0
3,003
5,150
2,141
936
0
5,150
0
53,862
L
Osiris
CocoIDS
Osiris
6,474
2,385
0
0
11,499
5,852
0
4,647
6,676
0
44,778
W
Poseidon
8,337
1,071
0
3,989
9,667
4,111
0
1,386
8,191
51,466
0
L
Fenrir
Scifiguy26
Fenrir
7,291
686
0
1,877
14,690
5,420
0
5,322
9,240
0
33,235
W
7,387
1,803
0
1,500
9,069
7,600
128
1,683
7,163
22,094
0
L
2,678
1,415
1,015
2,850
12,947
5,146
0
7,490
5,115
0
13,524
W
Achilles
ThaMachineQc
Achilles
11,098
2,181
0
2,093
10,872
7,625
196
751
10,027
0
34,459
W
10,852
1,526
46
1,530
5,736
1,495
92
370
5,272
43,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
35,295
350
Minions Killed
355
0
Camps Cleared
0
1,426,552
Distance Traveled
1,452,372
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,778
452
81
5
0
294,128
5
L
Ullr
7,628
509
108
7
0
245,771
3
W
Neith
8,218
548
101
7
0
267,548
5
L
Osiris
7,936
529
83
6
0
333,620
0
W
Poseidon
7,696
513
90
6
0
288,958
0
L
Fenrir
6,933
462
66
4
0
283,724
0
W
Kuzenbo
8,225
548
29
2
0
300,468
3
L
Horus
6,020
401
17
1
0
295,129
2
W
Achilles
7,622
508
55
4
0
290,903
0
W
Nu Wa
7,762
517
75
5
0
278,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role