Player Matchup

Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond III
Copoazu
King Arthur
Diamond III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
2,319 MMR
Party 1
Khepri
Khepri
Diamond IV
Sρҽƈʂɳαƚσɾ
Khepri
Diamond IV
Level 154
God Stats
27W - 18L
1,546 SR
Queue Stats
272W - 308L
2,220 MMR
Solo
Apollo
Apollo
Platinum I
crisfran600
Apollo
Platinum I
Level 134
God Stats
3W - 7L
1,198 SR
Queue Stats
141W - 150L
2,074 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,449 SR
1,922 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,611 SR
1,941 MMR
Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond III
Cremosinhø
Kali
Diamond III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
2,280 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
RobsonSouz4
Cernunnos
Platinum I
Level 129
God Stats
7W - 11L
1,611 SR
Queue Stats
76W - 67L
1,854 MMR
Solo
Aphrodite
Aphrodite
Diamond I
Saôry
Aphrodite
Diamond I
Level 160
God Stats
24W - 7L
1,946 SR
Queue Stats
91W - 73L
2,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 3 / 0
7,877
606
6,567
8,036
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
 
Nu Wa
12
0 / 3 / 2
7,264
559
5,879
7,976
2,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Copoazu
King Arthur
13
0 / 4 / 3
7,233
556
5,184
12,357
9,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 3
5,842
449
1,601
6,115
2,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
11
0 / 4 / 3
6,996
538
3,272
10,053
2,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
NemesisTiamatAthenaMorgan Le Fay

VS

Bans
GebSetArtemisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
5 / 3 / 0
8,564
659
8,443
10,543
8,087
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
 
Erlang Shen
12
2 / 1 / 6
7,757
597
4,855
9,865
5,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 0 / 2
8,847
681
7,431
9,003
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
RobsonSouz4
Cernunnos
15
2 / 2 / 2
8,780
675
6,643
7,911
2,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Saôry
Aphrodite
13
0 / 1 / 5
7,413
570
5,194
5,505
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
15
15
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
3
0
2.33
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
Cabrakan
 
Cabrakan
5
3
0
1.67
W
Erlang Shen
 
Erlang Shen
2
1
6
5
L
King Arthur
Copoazu
King Arthur
0
4
3
0.38
W
6
0
2
7
W
Cernunnos
RobsonSouz4
Cernunnos
2
2
2
1.5
W
Aphrodite
Saôry
Aphrodite
0
1
5
2.5
L
0
1
3
1.5
L
Apollo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
32,566
44,537
Taken
42,827
20,038
Mitigated
21,310
8,278
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,567
2,537
0
1,700
8,036
3,179
0
2,180
5,856
0
43,065
L
Nu Wa
 
Nu Wa
5,879
1,260
0
1,091
7,976
2,807
0
2,387
5,589
42,277
0
W
Cabrakan
 
Cabrakan
8,443
1,253
0
3,803
10,543
8,087
483
446
10,097
51,342
0
W
Erlang Shen
 
Erlang Shen
4,855
1,988
0
3,752
9,865
5,637
0
1,991
7,874
0
20,358
L
King Arthur
Copoazu
King Arthur
5,184
757
0
3,505
12,357
9,164
0
6,726
5,631
0
47,399
W
7,431
3,411
0
3,315
9,003
3,591
213
2,440
6,563
0
62,588
W
Cernunnos
RobsonSouz4
Cernunnos
6,643
2,820
0
3,085
7,911
2,320
1,814
1,264
6,647
0
69,963
W
Aphrodite
Saôry
Aphrodite
5,194
489
2,970
3,510
5,505
1,675
0
1,466
4,039
55,167
0
L
1,601
416
0
720
6,115
2,082
0
1,622
4,493
9,768
0
L
Apollo
3,272
1,969
0
1,262
10,053
2,806
0
722
9,331
0
37,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
41,361
345
Minions Killed
480
0
Camps Cleared
0
1,212,903
Distance Traveled
1,301,040
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,877
606
74
6
0
280,633
6
L
Nu Wa
7,264
559
68
5
0
234,495
6
W
Cabrakan
8,564
659
116
9
0
198,550
3
W
Erlang Shen
7,757
597
15
1
0
275,511
3
L
King Arthur
7,233
556
99
8
0
250,210
2
W
Kali
8,847
681
120
9
0
298,208
1
W
Cernunnos
8,780
675
128
10
0
255,083
6
W
Aphrodite
7,413
570
101
8
0
273,688
3
L
Khepri
5,842
449
21
2
0
209,535
6
L
Apollo
6,996
538
83
6
0
238,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role