Player Matchup

Artemis
Artemis
BerbelDoOitão
Artemis
Level 64
God Stats
51W - 55L
1,456 SR
Queue Stats
95W - 106L
1,333 Elo+
Party 1
Nike
Nike
SSJames
Nike
Level 30
God Stats
1W - 0L
1,130 SR
Queue Stats
9W - 4L
1,550 Elo+
Party 1
Bacchus
Bacchus
Souhyago5726
Bacchus
Level 13
God Stats
1W - 0L
1,523 SR
Queue Stats
6W - 2L
1,624 Elo+
Party 1
Bakasura
Bakasura
VoyageSemFreio
Bakasura
Level 28
God Stats
11W - 16L
1,412 SR
Queue Stats
91W - 113L
1,416 Elo+
Party 1
Janus
Janus
gabriel3201
Janus
Level 28
God Stats
5W - 5L
1,429 SR
Queue Stats
35W - 57L
1,438 Elo+
Party 1
Team Averages
Level 33
1,390 SR
1,472 Elo+

VS

Team Averages
Level 21
1,488 SR
1,437 Elo+
Janus
Janus
CAMPOSECOOTV
Janus
Level 26
God Stats
3W - 2L
1,634 SR
Queue Stats
7W - 6L
1,518 Elo+
Solo
Sylvanus
Sylvanus
DaNoble
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 113L
1,448 Elo+
Solo
Chiron
Chiron
ScruubLyfe
Chiron
Level 27
God Stats
17W - 28L
1,436 SR
Queue Stats
101W - 94L
1,444 Elo+
Solo
Hades
Hades
Visitacion48
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,222 Elo+
Solo
Fenrir
Fenrir
Wyatt Rayman
Fenrir
Level 18
God Stats
3W - 2L
1,371 SR
Queue Stats
12W - 8L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
4,730
473
4,036
3,145
830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
SSJames
Nike
11
2 / 0 / 3
6,376
638
2,227
4,289
2,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Souhyago5726
Bacchus
8
2 / 0 / 4
5,346
535
5,575
7,369
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
9
6 / 1 / 1
6,112
611
6,327
5,090
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 4 / 0
5,037
504
1,073
4,539
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,026
503
3,079
3,625
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DaNoble
Sylvanus
6
0 / 2 / 0
4,109
411
3,648
9,841
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
ScruubLyfe
Chiron
6
0 / 3 / 0
4,158
416
2,293
6,899
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 3 / 0
3,532
353
210
1,971
450
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
4 / 2 / 1
5,830
583
5,075
6,385
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
1
2
2
1
L
Sylvanus
DaNoble
Sylvanus
0
2
0
0
W
Nike
SSJames
Nike
2
0
3
3.5
L
Chiron
ScruubLyfe
Chiron
0
3
0
0
W
Bacchus
Souhyago5726
Bacchus
2
0
4
4
L
0
3
0
0
W
Bakasura
6
1
1
6.5
L
Fenrir
4
2
1
2.25
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
14,305
24,432
Taken
28,721
11,531
Mitigated
9,599
4,731
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,036
2,073
149
1,185
3,145
830
0
1,305
1,818
0
19,725
L
3,079
295
0
500
3,625
889
0
1,046
2,568
24,860
0
L
Sylvanus
DaNoble
Sylvanus
3,648
1,207
1,120
3,454
9,841
3,800
0
2,755
7,006
17,820
0
W
Nike
SSJames
Nike
2,227
195
0
125
4,289
2,502
587
210
4,079
3,847
26,903
L
Chiron
ScruubLyfe
Chiron
2,293
596
721
2,405
6,899
1,839
0
2,176
4,588
0
18,278
W
Bacchus
Souhyago5726
Bacchus
5,575
724
0
1,375
7,369
5,411
0
3,147
4,146
10,307
0
L
210
53
0
0
1,971
450
0
0
1,971
1,626
0
W
Bakasura
6,327
4,712
0
1,897
5,090
1,958
0
1,714
3,314
0
21,559
L
Fenrir
5,075
1,115
0
1,724
6,385
2,621
0
1,042
5,293
0
29,576
W
1,073
265
0
0
4,539
830
1,291
357
4,138
25,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
22,655
199
Minions Killed
157
0
Camps Cleared
0
989,194
Distance Traveled
785,301
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,730
473
30
3
0
153,924
1
L
Janus
5,026
503
40
4
0
186,236
1
L
Sylvanus
4,109
411
20
2
0
169,907
1
W
Nike
6,376
638
71
7
0
211,557
0
L
Chiron
4,158
416
36
4
0
161,829
2
W
Bacchus
5,346
535
6
1
0
209,212
0
L
Hades
3,532
353
0
0
0
78,793
0
W
Bakasura
6,112
611
44
4
0
241,015
1
L
Fenrir
5,830
583
61
6
0
188,536
2
W
Janus
5,037
504
48
5
0
173,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role