Player Matchup

Anubis
Anubis
James_Artorias13
Anubis
Level 26
God Stats
9W - 5L
1,665 SR
Queue Stats
232W - 233L
1,396 Elo+
Solo
Pele
Pele
LwMeek-
Pele
Level 29
God Stats
10W - 8L
1,647 SR
Queue Stats
103W - 95L
1,508 Elo+
Solo
Danzaburou
Danzaburou
TWS_Nicolas
Danzaburou
Level 22
God Stats
19W - 7L
1,696 SR
Queue Stats
95W - 97L
1,363 Elo+
Solo
Ymir
Ymir
angeel_paeez
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
kinfisher48
Cu Chulainn
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 26L
1,533 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,424 Elo+

VS

Team Averages
Level 21
1,492 SR
1,443 Elo+
Neith
Neith
CashappMeezy
Neith
Level 15
God Stats
14W - 9L
1,590 SR
Queue Stats
47W - 37L
1,268 Elo+
Solo
Osiris
Osiris
ChrisxOblivion
Osiris
Level 29
God Stats
7W - 5L
1,564 SR
Queue Stats
427W - 560L
1,285 Elo+
Solo
Thanatos
Thanatos
Lick1973
Thanatos
Level 6
God Stats
0W - 1L
1,203 SR
Queue Stats
2W - 2L
1,561 Elo+
Solo
Zeus
Zeus
Mk-yacine
Zeus
Level 29
God Stats
38W - 31L
1,579 SR
Queue Stats
135W - 140L
1,447 Elo+
Solo
Cerberus
Cerberus
mxzl_y
Cerberus
Level 28
God Stats
4W - 10L
1,525 SR
Queue Stats
174W - 189L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
7,009
701
6,498
7,790
3,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
LwMeek-
Pele
10
6 / 3 / 3
6,382
638
5,390
6,625
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TWS_Nicolas
Danzaburou
10
3 / 3 / 2
5,900
590
4,934
5,031
1,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 3 / 2
5,201
520
1,846
6,816
3,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
kinfisher48
Cu Chulainn
10
1 / 0 / 0
5,701
570
3,277
4,113
2,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
7 / 4 / 0
5,856
586
6,079
6,015
1,743
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
4,916
492
2,254
5,847
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
Lick1973
Thanatos
7
1 / 5 / 1
4,977
498
1,261
6,237
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
8
2 / 6 / 1
5,295
530
5,874
5,301
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
mxzl_y
Cerberus
7
0 / 3 / 6
4,999
500
3,206
9,666
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
19
Kills
10
10
Deaths
19
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
7
4
0
1.75
L
0
1
0
0
W
8
1
3
9.5
L
Thanatos
Lick1973
Thanatos
1
5
1
0.3
W
Pele
LwMeek-
Pele
6
3
3
2.5
L
Zeus
2
6
1
0.42
W
Danzaburou
TWS_Nicolas
Danzaburou
3
3
2
1.33
W
1
3
2
0.67
W
Cu Chulainn
kinfisher48
Cu Chulainn
1
0
0
1
L
Cerberus
mxzl_y
Cerberus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,945
Damage
18,674
30,375
Taken
33,066
12,620
Mitigated
10,373
8,636
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,079
2,477
0
965
6,015
1,743
241
1,184
4,831
0
17,900
L
2,254
490
0
2,337
5,847
2,451
0
0
5,228
0
19,952
W
6,498
570
48
4,594
7,790
3,765
0
3,319
4,471
32,258
0
L
Thanatos
Lick1973
Thanatos
1,261
0
0
2,705
6,237
1,325
0
1,385
4,852
0
12,187
W
Pele
LwMeek-
Pele
5,390
2,716
0
598
6,625
1,902
0
2,322
4,303
0
31,160
L
Zeus
5,874
633
0
318
5,301
957
326
3,451
1,850
20,906
0
W
Danzaburou
TWS_Nicolas
Danzaburou
4,934
1,711
0
1,102
5,031
1,237
587
1,131
3,900
0
28,459
W
1,846
642
0
0
6,816
3,233
0
2,308
4,508
6,331
0
W
Cu Chulainn
kinfisher48
Cu Chulainn
3,277
457
0
2,294
4,113
2,483
556
0
4,113
0
22,593
L
Cerberus
mxzl_y
Cerberus
3,206
445
0
2,711
9,666
3,897
289
2,324
7,342
14,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
26,043
236
Minions Killed
167
0
Camps Cleared
0
868,395
Distance Traveled
842,072
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,856
586
36
4
0
163,067
0
L
Osiris
4,916
492
43
4
0
185,448
0
W
Anubis
7,009
701
73
7
0
156,617
1
L
Thanatos
4,977
498
28
3
0
179,470
1
W
Pele
6,382
638
53
5
0
204,760
1
L
Zeus
5,295
530
34
3
0
140,597
0
W
Danzaburou
5,900
590
47
5
0
162,025
2
W
Ymir
5,201
520
18
2
0
173,743
0
W
Cu Chulainn
5,701
570
45
5
0
171,250
1
L
Cerberus
4,999
500
26
3
0
173,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role