Player Matchup

Janus
Janus
AssasinAngel01
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
BabyCruncher
Gilgamesh
Level 21
God Stats
6W - 4L
1,251 SR
Queue Stats
44W - 36L
1,256 Elo+
Party 3
Cthulhu
Cthulhu
DarkSoul7Z7
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Loki
Loki
Midot
Loki
Level 15
God Stats
6W - 4L
1,079 SR
Queue Stats
19W - 16L
1,287 Elo+
Party 3
Hou Yi
Hou Yi
MonkeBarrell
Hou Yi
Level 8
God Stats
10W - 7L
1,500 SR
Queue Stats
25W - 21L
1,515 Elo+
Party 1
Team Averages
Level 15
1,366 SR
1,393 Elo+

VS

Team Averages
Level 28
1,554 SR
1,401 Elo+
Bakasura
Bakasura
JobbyBo72
Bakasura
Level 49
God Stats
9W - 3L
1,657 SR
Queue Stats
86W - 89L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
Raidenlink13
Nu Wa
Level 19
God Stats
3W - 0L
1,766 SR
Queue Stats
18W - 15L
1,527 Elo+
Solo
King Arthur
King Arthur
StressfulTag
King Arthur
Level 36
God Stats
24W - 20L
1,522 SR
Queue Stats
77W - 95L
1,391 Elo+
Party 2
Rama
Rama
The Names IV
Rama
Level 29
God Stats
7W - 6L
1,452 SR
Queue Stats
72W - 101L
1,388 Elo+
Party 2
Ares
Ares
iiJAJii
Ares
Level 7
God Stats
3W - 5L
1,372 SR
Queue Stats
3W - 6L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,759
517
1,792
8,178
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BabyCruncher
Gilgamesh
12
4 / 4 / 1
7,758
517
4,995
11,555
5,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
DarkSoul7Z7
Cthulhu
9
2 / 5 / 2
6,799
453
2,920
10,033
5,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Midot
Loki
12
1 / 5 / 2
7,566
504
3,601
10,432
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
11
0 / 6 / 4
6,982
465
5,988
10,793
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JobbyBo72
Bakasura
15
7 / 3 / 1
9,190
613
6,714
9,844
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 0 / 4
10,380
692
11,789
5,085
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
StressfulTag
King Arthur
14
1 / 1 / 4
8,306
554
4,514
6,636
3,224
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 1 / 5
8,592
573
9,002
8,064
2,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
iiJAJii
Ares
9
1 / 3 / 4
7,135
476
2,742
8,152
4,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
23
23
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Gilgamesh
BabyCruncher
Gilgamesh
4
4
1
1.13
L
Cthulhu
DarkSoul7Z7
Cthulhu
2
5
2
0.6
W
Bakasura
JobbyBo72
Bakasura
7
3
1
2.5
L
Loki
Midot
Loki
1
5
2
0.4
L
Hou Yi
0
6
4
0.33
W
7
0
4
9
W
King Arthur
StressfulTag
King Arthur
1
1
4
3
W
7
1
5
9.5
W
Ares
iiJAJii
Ares
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
34,761
50,991
Taken
37,781
18,813
Mitigated
15,831
10,097
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,792
140
51
3,210
8,178
2,081
0
3,903
4,081
52,694
0
L
Gilgamesh
BabyCruncher
Gilgamesh
4,995
995
0
477
11,555
5,695
0
3,412
7,652
50
35,898
L
Cthulhu
DarkSoul7Z7
Cthulhu
2,920
330
0
1,313
10,033
5,418
0
4,521
5,449
14,049
0
W
Bakasura
JobbyBo72
Bakasura
6,714
4,600
0
3,920
9,844
3,983
543
389
9,453
0
47,812
L
Loki
Midot
Loki
3,601
1,371
0
2,467
10,432
2,588
0
267
9,672
0
40,198
L
Hou Yi
5,988
1,914
0
2,579
10,793
3,031
0
2,035
8,704
0
42,400
W
11,789
4,785
0
2,115
5,085
1,886
2,225
1,057
3,926
75,807
0
W
King Arthur
StressfulTag
King Arthur
4,514
0
0
1,800
6,636
3,224
280
414
6,193
0
44,172
W
9,002
7,553
0
4,146
8,064
2,410
630
1,447
6,617
0
52,876
W
Ares
iiJAJii
Ares
2,742
586
0
510
8,152
4,328
332
1,309
6,843
8,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
43,603
357
Minions Killed
464
0
Camps Cleared
0
1,228,144
Distance Traveled
1,356,464
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,759
517
104
7
0
245,439
1
L
Gilgamesh
7,758
517
65
4
0
279,333
3
L
Cthulhu
6,799
453
13
1
0
205,196
1
W
Bakasura
9,190
613
130
9
0
322,915
1
L
Loki
7,566
504
92
6
0
286,737
1
L
Hou Yi
6,982
465
83
6
0
211,439
0
W
Nu Wa
10,380
692
157
10
0
285,765
5
W
King Arthur
8,306
554
89
6
0
309,594
0
W
Rama
8,592
573
80
5
0
241,874
2
W
Ares
7,135
476
8
1
0
196,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role