Player Matchup

Cerberus
Cerberus
Silver I
AMadGummyFish
Cerberus
Silver I
Level 142
God Stats
1W - 1L
1,573 SR
Queue Stats
17W - 18L
1,370 MMR
Solo
Hun Batz
Hun Batz
Gold III
DanboyVHP
Hun Batz
Gold III
Level 125
God Stats
2W - 2L
1,606 SR
Queue Stats
104W - 114L
1,369 MMR
Solo
Osiris
Osiris
Gold IV
Melatonen
Osiris
Gold IV
Level 143
God Stats
2W - 0L
1,848 SR
Queue Stats
65W - 64L
1,384 MMR
Solo
Heimdallr
Heimdallr
Gold V
Miltoche
Heimdallr
Gold V
Level 85
God Stats
30W - 20L
1,426 SR
Queue Stats
329W - 324L
1,361 MMR
Solo
Zeus
Zeus
Gold V
NthochiJack
Zeus
Gold V
Level 141
God Stats
1W - 0L
1,306 SR
Queue Stats
67W - 65L
1,378 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,552 SR
1,373 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,548 SR
1,372 MMR
Baba Yaga
Baba Yaga
Gold I
Im Optimal
Baba Yaga
Gold I
Level 136
God Stats
0W - 3L
1,763 SR
Queue Stats
204W - 204L
1,449 MMR
Party 1
Set
Set
Silver I
OmarGG820
Set
Silver I
Level 130
God Stats
0W - 2L
1,286 SR
Queue Stats
53W - 58L
1,354 MMR
Solo
Yemoja
Yemoja
Gold V
RaInbOw Badgers
Yemoja
Gold V
Level 126
God Stats
1W - 3L
1,412 SR
Queue Stats
43W - 47L
1,285 MMR
Party 1
Apollo
Apollo
Gold IV
Shadaveli
Apollo
Gold IV
Level 157
God Stats
29W - 19L
1,678 SR
Queue Stats
188W - 176L
1,398 MMR
Solo
Sylvanus
Sylvanus
Gold V
exterminador180
Sylvanus
Gold V
Level 154
God Stats
58W - 42L
1,603 SR
Queue Stats
243W - 247L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AMadGummyFish
Cerberus
9
0 / 0 / 3
5,689
517
2,898
7,626
3,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
DanboyVHP
Hun Batz
10
0 / 1 / 4
5,793
527
3,921
5,827
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Melatonen
Osiris
11
0 / 3 / 0
6,873
625
3,788
8,790
4,328
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Miltoche
Heimdallr
11
4 / 1 / 0
6,589
599
4,601
5,851
1,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 0
7,493
681
8,528
7,988
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FayAthenaArachneGilgameshArtemis

VS

Bans
TiamatCthulhuKukulkanYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Im Optimal
Baba Yaga
10
1 / 1 / 2
5,816
529
5,553
7,245
2,919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 1
6,859
624
3,994
8,144
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,593
508
2,514
5,806
2,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Shadaveli
Apollo
6
0 / 3 / 0
4,492
408
1,682
4,524
865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
11
2 / 1 / 1
6,282
571
5,991
8,738
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
6
6
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AMadGummyFish
Cerberus
0
0
3
1.5
W
Hun Batz
DanboyVHP
Hun Batz
0
1
4
2
L
Baba Yaga
Im Optimal
Baba Yaga
1
1
2
2
W
Osiris
Melatonen
Osiris
0
3
0
0
W
Heimdallr
Miltoche
Heimdallr
4
1
0
4
W
5
1
0
5
L
3
3
1
1.17
L
0
1
1
0.5
L
Apollo
Shadaveli
Apollo
0
3
0
0
L
Sylvanus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
19,734
36,082
Taken
34,457
14,069
Mitigated
13,966
13,887
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AMadGummyFish
Cerberus
2,898
471
0
1,740
7,626
3,727
0
3,043
4,537
16,898
0
W
Hun Batz
DanboyVHP
Hun Batz
3,921
1,173
0
2,578
5,827
1,625
0
1,903
3,841
0
32,005
L
Baba Yaga
Im Optimal
Baba Yaga
5,553
182
0
2,155
7,245
2,919
0
5,249
1,996
32,445
0
W
Osiris
Melatonen
Osiris
3,788
1,778
0
2,351
8,790
4,328
808
3,631
4,816
0
34,708
W
Heimdallr
Miltoche
Heimdallr
4,601
2,718
0
1,937
5,851
1,904
798
1,831
4,020
0
44,605
W
8,528
2,175
0
5,281
7,988
2,485
0
3,414
4,574
50,681
0
L
3,994
2,034
0
2,945
8,144
3,041
91
3,173
4,971
0
34,319
L
2,514
468
662
68
5,806
2,852
0
1,482
4,324
17,598
0
L
Apollo
Shadaveli
Apollo
1,682
1,321
0
1,024
4,524
865
0
274
4,250
0
15,595
L
Sylvanus
5,991
1,193
195
4,728
8,738
4,289
759
1,248
7,490
29,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
29,042
369
Minions Killed
255
0
Camps Cleared
0
1,037,843
Distance Traveled
937,962
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,689
517
36
3
0
217,945
5
W
Hun Batz
5,793
527
62
6
0
237,236
4
L
Baba Yaga
5,816
529
59
5
0
231,093
3
W
Osiris
6,873
625
93
8
0
178,815
0
W
Heimdallr
6,589
599
89
8
0
200,953
1
W
Zeus
7,493
681
89
8
0
202,894
4
L
Set
6,859
624
76
7
0
208,438
2
L
Yemoja
5,593
508
34
3
0
195,618
1
L
Apollo
4,492
408
22
2
0
142,967
2
L
Sylvanus
6,282
571
64
6
0
159,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role