Player Matchup

Chernobog
Chernobog
Doomsday024
Chernobog
Level 62
God Stats
19W - 16L
1,488 SR
Queue Stats
39W - 47L
1,369 Elo+
Party 3
Ares
Ares
HiBredWizard
Ares
Level 64
God Stats
16W - 8L
1,527 SR
Queue Stats
37W - 37L
1,483 Elo+
Party 3
Thanatos
Thanatos
Oryxs Grandma
Thanatos
Level 85
God Stats
5W - 2L
1,493 SR
Queue Stats
19W - 11L
1,541 Elo+
Party 3
Zeus
Zeus
TroPic J3W
Zeus
Level 8
God Stats
7W - 2L
1,732 SR
Queue Stats
17W - 15L
1,298 Elo+
Party 3
Loki
Loki
Twintower402
Loki
Level 114
God Stats
5W - 1L
1,501 SR
Queue Stats
150W - 187L
1,434 Elo+
Party 3
Team Averages
Level 67
1,548 SR
1,425 Elo+

VS

Team Averages
Level 61
1,532 SR
1,349 Elo+
Nox
Nox
Gluttony7s
Nox
Level 121
God Stats
2W - 2L
1,450 SR
Queue Stats
147W - 171L
1,363 Elo+
Party 2
Sobek
Sobek
GodYes1236
Sobek
Level 25
God Stats
9W - 4L
1,884 SR
Queue Stats
93W - 121L
1,309 Elo+
Party 1
Osiris
Osiris
PeaceKeeperX755
Osiris
Level 47
God Stats
0W - 4L
1,137 SR
Queue Stats
112W - 140L
1,342 Elo+
Party 2
Nemesis
Nemesis
ToastieX
Nemesis
Level 48
God Stats
21W - 27L
1,462 SR
Queue Stats
204W - 229L
1,320 Elo+
Party 1
Medusa
Medusa
minebloblol
Medusa
Level 64
God Stats
1W - 1L
1,726 SR
Queue Stats
84W - 121L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Doomsday024
Chernobog
15
9 / 5 / 7
10,166
565
16,022
10,280
3,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 5 / 10
7,892
438
3,849
12,858
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Oryxs Grandma
Thanatos
15
5 / 4 / 11
9,344
519
8,305
13,735
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 9 / 2
7,035
391
9,036
9,499
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 5 / 5
9,556
531
12,382
12,333
4,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 1
8,877
493
8,606
11,116
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
13
1 / 5 / 12
7,985
444
4,549
17,045
19,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 6 / 3
9,297
517
8,876
13,731
13,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
ToastieX
Nemesis
15
10 / 1 / 4
10,182
566
8,947
11,527
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
3 / 7 / 3
7,869
437
8,398
11,218
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
51
22
Kills
28
28
Deaths
23
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Doomsday024
Chernobog
9
5
7
2.5
L
7
4
1
1.88
L
Sobek
1
5
12
1.4
W
2
5
10
1.4
W
Thanatos
Oryxs Grandma
Thanatos
5
4
11
2.63
L
7
6
3
1.42
L
Nemesis
ToastieX
Nemesis
10
1
4
12
W
0
9
2
0.11
W
6
5
5
1.7
L
Medusa
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,594
Damage
39,376
58,705
Taken
64,637
29,102
Mitigated
45,645
13,392
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Doomsday024
Chernobog
16,022
9,016
182
1,245
10,280
3,725
1,459
1,716
8,564
14
42,587
L
8,606
327
0
1,168
11,116
4,311
0
4,495
6,221
40,450
0
L
Sobek
4,549
644
0
3,193
17,045
19,093
52
4,012
12,847
18,113
0
W
3,849
29
0
548
12,858
12,220
131
1,694
11,164
13,972
0
W
Thanatos
Oryxs Grandma
Thanatos
8,305
1,650
0
10,879
13,735
5,316
0
2,944
10,791
0
50,747
L
8,876
4,006
0
3,022
13,731
13,700
813
1,427
12,269
0
50,729
L
Nemesis
ToastieX
Nemesis
8,947
5,786
0
2,271
11,527
4,803
0
1,757
9,655
0
56,583
W
9,036
1,680
0
130
9,499
2,858
336
5,693
3,806
29,750
0
W
12,382
4,803
0
408
12,333
4,983
1,090
1,108
11,225
0
54,253
L
Medusa
8,398
3,652
256
1,055
11,218
3,738
615
465
10,753
0
32,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
44,210
328
Minions Killed
366
0
Camps Cleared
0
1,618,584
Distance Traveled
1,594,713
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,166
565
68
4
0
329,694
1
L
Nox
8,877
493
86
5
0
270,091
0
L
Sobek
7,985
444
37
2
0
334,283
2
W
Ares
7,892
438
15
1
0
290,738
4
W
Thanatos
9,344
519
88
5
0
368,395
0
L
Osiris
9,297
517
93
5
0
336,333
3
L
Nemesis
10,182
566
91
5
0
391,890
0
W
Zeus
7,035
391
63
4
0
286,999
1
W
Loki
9,556
531
94
5
0
342,758
2
L
Medusa
7,869
437
59
3
0
262,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role