Player Matchup

Baron Samedi
Baron Samedi
Ferfg952441
Baron Samedi
Level 14
God Stats
1W - 2L
1,832 SR
Queue Stats
35W - 41L
1,433 Elo+
Party 1
Neith
Neith
Goxaeron
Neith
Level 108
God Stats
3W - 3L
1,599 SR
Queue Stats
57W - 53L
1,418 Elo+
Party 1
Apollo
Apollo
UD4 II Jotan IA
Apollo
Level 122
God Stats
10W - 10L
1,437 SR
Queue Stats
174W - 165L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Xxleodx13xX
Nu Wa
Level 121
God Stats
0W - 1L
1,283 SR
Queue Stats
62W - 46L
1,485 Elo+
Party 1
Cerberus
Cerberus
xFuture 11
Cerberus
Level 18
God Stats
2W - 2L
1,814 SR
Queue Stats
4W - 2L
1,795 Elo+
Party 1
Team Averages
Level 77
1,593 SR
1,517 Elo+

VS

Team Averages
Level 93
1,563 SR
1,526 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
brianelbruto14
Ganesha
Level 140
God Stats
5W - 0L
1,859 SR
Queue Stats
270W - 242L
1,601 Elo+
Party 2
Fenrir
Fenrir
iDarknightYT
Fenrir
Level 107
God Stats
3W - 4L
1,517 SR
Queue Stats
254W - 238L
1,564 Elo+
Party 2
Artemis
Artemis
lolamentoloko
Artemis
Level 25
God Stats
9W - 7L
1,492 SR
Queue Stats
156W - 121L
1,623 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nano-s31
Morgan Le Fay
Level 49
God Stats
104W - 102L
1,449 SR
Queue Stats
407W - 432L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ferfg952441
Baron Samedi
6
0 / 7 / 0
3,897
390
378
6,221
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Goxaeron
Neith
6
0 / 5 / 0
4,135
414
3,442
5,819
1,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 1
6,075
608
3,328
6,120
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 0
5,693
569
2,698
7,095
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xFuture 11
Cerberus
5
0 / 5 / 0
3,773
377
1,082
8,303
5,129
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 0 / 1
6,997
700
5,415
6,234
4,047
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 1 / 10
5,703
570
3,324
6,608
5,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
10 / 1 / 3
6,866
687
6,778
6,235
2,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
11
7 / 1 / 2
6,282
628
7,479
5,538
1,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
nano-s31
Morgan Le Fay
12
3 / 0 / 3
6,495
650
2,584
3,662
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
25
25
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
1
5.5
L
Baron Samedi
Ferfg952441
Baron Samedi
0
7
0
0
L
Neith
Goxaeron
Neith
0
5
0
0
L
2
3
1
0.83
L
1
5
0
0.2
W
0
1
10
5
W
Fenrir
10
1
3
11.5
W
Artemis
7
1
2
8
W
Morgan Le Fay
nano-s31
Morgan Le Fay
3
0
3
4.5
L
Cerberus
xFuture 11
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,928
Damage
25,580
33,558
Taken
28,277
11,295
Mitigated
14,321
6,504
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,415
865
0
1,818
6,234
4,047
401
1,073
4,971
2,311
37,598
L
Baron Samedi
Ferfg952441
Baron Samedi
378
52
0
490
6,221
1,500
0
1,873
4,159
8,569
0
L
Neith
Goxaeron
Neith
3,442
1,280
0
540
5,819
1,060
0
444
5,375
0
18,188
L
3,328
1,893
0
2,261
6,120
1,740
0
309
5,783
0
32,989
L
2,698
385
0
1,330
7,095
1,866
0
783
6,226
24,202
0
W
3,324
240
0
1,120
6,608
5,225
154
1,148
5,426
11,253
0
W
Fenrir
6,778
1,009
0
2,261
6,235
2,159
0
677
5,526
0
25,859
W
Artemis
7,479
4,861
0
2,077
5,538
1,579
778
559
4,945
0
38,233
W
Morgan Le Fay
nano-s31
Morgan Le Fay
2,584
63
0
1,970
3,662
1,311
504
337
3,251
33,698
0
L
Cerberus
xFuture 11
Cerberus
1,082
85
247
1,636
8,303
5,129
0
2,376
5,927
4,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,573
Gold Earned
32,343
194
Minions Killed
305
0
Camps Cleared
0
810,616
Distance Traveled
956,306
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,997
700
83
8
0
209,075
4
L
Baron Samedi
3,897
390
12
1
0
154,249
0
L
Neith
4,135
414
38
4
0
149,924
0
L
Apollo
6,075
608
78
8
0
177,581
0
L
Nu Wa
5,693
569
60
6
0
164,404
0
W
Ganesha
5,703
570
0
0
0
175,721
3
W
Fenrir
6,866
687
53
5
0
216,242
0
W
Artemis
6,282
628
91
9
0
167,864
0
W
Morgan Le Fay
6,495
650
78
8
0
187,404
3
L
Cerberus
3,773
377
6
1
0
164,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role