Player Matchup

Fenrir
Fenrir
Eternallnsanity
Fenrir
Level 40
God Stats
0W - 3L
1,354 SR
Queue Stats
143W - 130L
1,515 Elo+
Party 2
Artemis
Artemis
RoninWarrior47
Artemis
Level 66
God Stats
21W - 16L
1,557 SR
Queue Stats
286W - 297L
1,538 Elo+
Party 2
Bellona
Bellona
SHAGGMISTER69
Bellona
Level 140
God Stats
5W - 3L
1,696 SR
Queue Stats
280W - 255L
1,502 Elo+
Party 2
Vulcan
Vulcan
Sprdthmchks
Vulcan
Level 29
God Stats
7W - 7L
1,578 SR
Queue Stats
117W - 110L
1,474 Elo+
Party 2
Khepri
Khepri
borlafu
Khepri
Level 123
God Stats
3W - 3L
1,722 SR
Queue Stats
25W - 26L
1,421 Elo+
Solo
Team Averages
Level 80
1,581 SR
1,490 Elo+

VS

Team Averages
Level 84
1,527 SR
1,466 Elo+
Thor
Thor
Darktaniks
Thor
Level 119
God Stats
16W - 18L
1,550 SR
Queue Stats
750W - 693L
1,432 Elo+
Party 1
Hel
Hel
EarthLife44
Hel
Level 131
God Stats
6W - 2L
1,500 SR
Queue Stats
440W - 397L
1,530 Elo+
Party 1
Bellona
Bellona
IOskyStylesI
Bellona
Level 23
God Stats
37W - 28L
1,578 SR
Queue Stats
367W - 386L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
WendigoNDJarvous
Aphrodite
Level 39
God Stats
59W - 48L
1,506 SR
Queue Stats
110W - 109L
1,363 Elo+
Solo
Artemis
Artemis
iEG Axel TF
Artemis
Level 108
God Stats
1W - 6L
1,500 SR
Queue Stats
382W - 354L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,953
425
3,702
9,194
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 5 / 0
5,896
421
4,121
7,139
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
13
4 / 3 / 2
8,416
601
7,628
9,775
10,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
11
1 / 6 / 2
6,963
497
9,218
9,292
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
borlafu
Khepri
11
1 / 6 / 4
7,091
507
6,523
15,405
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,341
596
3,499
8,143
2,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
10 / 1 / 8
9,113
651
8,749
10,961
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
IOskyStylesI
Bellona
13
2 / 3 / 4
8,013
572
5,619
11,723
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
11
2 / 1 / 12
7,954
568
3,582
7,742
4,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
iEG Axel TF
Artemis
13
5 / 3 / 10
8,429
602
15,443
17,550
7,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
23
24
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
10
1
8
14
L
0
4
1
0.13
W
Bellona
IOskyStylesI
Bellona
2
3
4
1.33
L
3
5
0
0.6
L
Bellona
4
3
2
1.67
L
Vulcan
1
6
2
0.33
W
Aphrodite
2
1
12
8
L
Khepri
borlafu
Khepri
1
6
4
0.5
W
Artemis
iEG Axel TF
Artemis
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,192
Damage
36,892
50,805
Taken
56,119
31,161
Mitigated
28,340
9,487
Healing
29,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,499
584
0
70
8,143
2,967
789
1,718
6,407
0
40,587
W
8,749
360
10,149
7,983
10,961
4,576
1,692
4,728
5,805
48,616
0
L
3,702
832
0
2,260
9,194
3,820
0
1,202
7,992
0
29,782
W
Bellona
IOskyStylesI
Bellona
5,619
2,104
0
476
11,723
8,481
449
721
10,970
0
40,461
L
4,121
1,902
0
817
7,139
1,802
0
1,341
5,798
0
17,008
L
Bellona
7,628
1,532
0
2,508
9,775
10,482
0
1,622
8,153
0
44,752
L
Vulcan
9,218
1,257
0
1,800
9,292
3,325
0
3,938
5,354
34,227
0
W
Aphrodite
3,582
776
4,107
3,583
7,742
4,937
600
2,983
4,687
18,728
0
L
Khepri
borlafu
Khepri
6,523
248
0
2,102
15,405
11,732
0
4,228
11,177
27,375
0
W
Artemis
iEG Axel TF
Artemis
15,443
9,947
0
3,096
17,550
7,379
6,066
5,100
12,298
0
53,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
41,850
273
Minions Killed
372
0
Camps Cleared
0
1,089,431
Distance Traveled
1,404,466
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,341
596
75
5
0
297,692
1
W
Hel
9,113
651
97
7
0
312,819
5
L
Fenrir
5,953
425
59
4
0
180,174
1
W
Bellona
8,013
572
85
6
0
285,399
0
L
Artemis
5,896
421
28
2
0
160,717
1
L
Bellona
8,416
601
99
7
0
256,746
0
L
Vulcan
6,963
497
51
4
0
253,006
0
W
Aphrodite
7,954
568
27
2
0
259,049
2
L
Khepri
7,091
507
36
3
0
238,788
2
W
Artemis
8,429
602
88
6
0
249,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role