Player Matchup

Mulan
Mulan
JDL_Aussie
Mulan
Level 106
God Stats
17W - 18L
1,403 SR
Queue Stats
545W - 606L
1,303 Elo+
Party 1
Vamana
Vamana
RocketSauce717
Vamana
Level 120
God Stats
2W - 0L
1,413 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 2
Olorun
Olorun
WhisperinPhantom
Olorun
Level 100
God Stats
4W - 6L
1,210 SR
Queue Stats
372W - 417L
1,315 Elo+
Party 1
Chaac
Chaac
carter0303
Chaac
Level 68
God Stats
6W - 4L
1,513 SR
Queue Stats
42W - 30L
1,542 Elo+
Party 2
Thanatos
Thanatos
silenser21
Thanatos
Level 85
God Stats
1W - 0L
1,292 SR
Queue Stats
4W - 4L
1,402 Elo+
Party 2
Team Averages
Level 96
1,366 SR
1,396 Elo+

VS

Team Averages
Level 72
1,446 SR
1,381 Elo+
Apollo
Apollo
BrandanFeltham
Apollo
Level 44
God Stats
159W - 165L
1,486 SR
Queue Stats
171W - 189L
1,399 Elo+
Party 3
Sylvanus
Sylvanus
SKRED EM
Sylvanus
Level 105
God Stats
0W - 1L
1,469 SR
Queue Stats
7W - 13L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Whiteraven187
Gilgamesh
Level 80
God Stats
1W - 4L
1,292 SR
Queue Stats
373W - 440L
1,357 Elo+
Party 3
Anubis
Anubis
YungXamurai
Anubis
Level 49
God Stats
8W - 10L
1,481 SR
Queue Stats
18W - 27L
1,343 Elo+
Solo
Fenrir
Fenrir
ogAlexkilfatass
Fenrir
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 61L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
5 / 1 / 4
10,464
581
8,390
9,236
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 2
9,283
516
8,917
11,643
9,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
7 / 0 / 2
10,070
559
9,532
6,410
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
14
2 / 1 / 7
9,923
551
8,837
11,812
12,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
silenser21
Thanatos
14
2 / 6 / 2
8,622
479
5,192
11,981
3,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,034
391
2,412
11,762
4,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
SKRED EM
Sylvanus
13
0 / 4 / 0
8,075
449
3,672
13,745
11,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Whiteraven187
Gilgamesh
15
0 / 2 / 1
8,773
487
6,603
12,904
11,033
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
3 / 4 / 2
9,603
534
7,516
9,149
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 0
8,532
474
8,080
12,256
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
8
8
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Mulan
5
1
4
7
W
2
0
2
3
L
Sylvanus
SKRED EM
Sylvanus
0
4
0
0
W
7
0
2
8
L
Gilgamesh
Whiteraven187
Gilgamesh
0
2
1
0.25
L
Anubis
3
4
2
1
W
Chaac
2
1
7
5.5
L
5
3
0
1.67
W
Thanatos
silenser21
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,868
Damage
28,283
51,082
Taken
59,816
32,219
Mitigated
39,402
21,363
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,412
1,607
0
2,584
11,762
4,502
630
3,597
8,165
0
44,433
W
Mulan
8,390
782
0
3,080
9,236
4,244
322
1,805
7,431
0
82,453
W
8,917
3,806
0
5,365
11,643
9,443
130
1,368
10,275
232
49,919
L
Sylvanus
SKRED EM
Sylvanus
3,672
998
1,668
2,447
13,745
11,833
0
5,116
8,629
29,212
0
W
9,532
3,634
354
3,623
6,410
2,683
443
2,026
4,384
65,168
6,014
L
Gilgamesh
Whiteraven187
Gilgamesh
6,603
1,519
171
2,105
12,904
11,033
0
0
11,633
0
56,689
L
Anubis
7,516
103
0
2,411
9,149
5,505
761
0
9,101
65,998
0
W
Chaac
8,837
1,556
53
2,303
11,812
12,025
299
2,559
9,253
0
41,550
L
8,080
1,792
440
4,117
12,256
6,529
0
270
11,844
0
50,556
W
Thanatos
silenser21
Thanatos
5,192
1,718
0
6,585
11,981
3,824
946
3,541
8,440
0
42,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,362
Gold Earned
42,017
510
Minions Killed
451
0
Camps Cleared
0
1,702,002
Distance Traveled
1,458,154
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,034
391
83
5
0
290,702
2
W
Mulan
10,464
581
148
8
0
371,621
2
W
Vamana
9,283
516
90
5
0
340,030
2
L
Sylvanus
8,075
449
48
3
0
269,843
2
W
Olorun
10,070
559
139
8
0
341,011
1
L
Gilgamesh
8,773
487
131
7
0
333,529
4
L
Anubis
9,603
534
117
7
0
256,951
0
W
Chaac
9,923
551
56
3
0
345,757
4
L
Fenrir
8,532
474
72
4
0
307,129
1
W
Thanatos
8,622
479
77
4
0
303,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role