Player Matchup

Heimdallr
Heimdallr
Cactus Kurd
Heimdallr
Level 146
God Stats
0W - 2L
1,363 SR
Queue Stats
38W - 34L
1,576 Elo+
Party 1
Ganesha
Ganesha
Huncho Scab
Ganesha
Level 123
God Stats
6W - 2L
1,926 SR
Queue Stats
153W - 124L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
JAKAKE
Zhong Kui
Level 26
God Stats
12W - 6L
1,624 SR
Queue Stats
120W - 93L
1,630 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JimmyThe turtle
Cu Chulainn
Level 105
God Stats
13W - 17L
1,623 SR
Queue Stats
342W - 292L
1,614 Elo+
Party 1
Xbalanque
Xbalanque
cejathz
Xbalanque
Level 57
God Stats
3W - 3L
1,903 SR
Queue Stats
14W - 10L
1,646 Elo+
Party 1
Team Averages
Level 91
1,688 SR
1,614 Elo+

VS

Team Averages
Level 52
1,602 SR
1,631 Elo+
Tiamat
Tiamat
BlakeToffy
Tiamat
Level 63
God Stats
3W - 1L
1,576 SR
Queue Stats
286W - 156L
1,614 Elo+
Party 3
Xbalanque
Xbalanque
Deafenz
Xbalanque
Level 24
God Stats
13W - 4L
1,500 SR
Queue Stats
132W - 66L
1,628 Elo+
Party 2
Nemesis
Nemesis
Jared712
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 151L
1,613 Elo+
Party 3
Sobek
Sobek
JuicyThic
Sobek
Level 55
God Stats
32W - 16L
1,697 SR
Queue Stats
178W - 109L
1,681 Elo+
Party 2
Loki
Loki
ThebeastlyD
Loki
Level 68
God Stats
31W - 17L
1,738 SR
Queue Stats
378W - 237L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cactus Kurd
Heimdallr
19
4 / 3 / 3
12,740
490
16,863
21,765
10,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Huncho Scab
Ganesha
16
0 / 5 / 6
11,585
446
7,013
19,692
20,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
JAKAKE
Zhong Kui
17
0 / 9 / 1
10,977
422
9,744
22,629
28,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
JimmyThe turtle
Cu Chulainn
18
7 / 11 / 0
12,442
479
14,615
25,594
15,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
cejathz
Xbalanque
17
0 / 7 / 2
10,713
412
10,097
21,180
7,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlakeToffy
Tiamat
20
10 / 3 / 12
17,637
678
25,029
20,680
17,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Deafenz
Xbalanque
20
15 / 2 / 7
17,504
673
26,770
17,483
7,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Jared712
Nemesis
18
1 / 5 / 12
12,906
496
8,071
21,524
9,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
JuicyThic
Sobek
18
0 / 1 / 20
14,402
554
8,069
23,190
32,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 1 / 11
17,044
656
17,009
19,876
23,275
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
11
Kills
35
35
Deaths
12
12
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BlakeToffy
Tiamat
10
3
12
5.33
L
Heimdallr
Cactus Kurd
Heimdallr
4
3
3
1.83
W
Xbalanque
Deafenz
Xbalanque
15
2
7
9.25
L
Ganesha
Huncho Scab
Ganesha
0
5
6
0.6
L
Zhong Kui
JAKAKE
Zhong Kui
0
9
1
0.06
W
Nemesis
Jared712
Nemesis
1
5
12
1.4
L
Cu Chulainn
JimmyThe turtle
Cu Chulainn
7
11
0
0.64
W
Sobek
JuicyThic
Sobek
0
1
20
10
W
9
1
11
14.5
L
Xbalanque
cejathz
Xbalanque
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,332
Damage
84,948
110,860
Taken
102,753
83,500
Mitigated
89,540
18,938
Healing
31,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BlakeToffy
Tiamat
25,029
1,192
626
7,501
20,680
17,298
158
2,882
17,608
116,738
0
L
Heimdallr
Cactus Kurd
Heimdallr
16,863
7,735
0
4,605
21,765
10,912
246
8,177
13,588
0
121,385
W
Xbalanque
Deafenz
Xbalanque
26,770
12,034
0
6,978
17,483
7,373
11,775
2,841
14,642
0
162,446
L
Ganesha
Huncho Scab
Ganesha
7,013
759
0
500
19,692
20,884
0
7,632
12,060
27,022
0
L
Zhong Kui
JAKAKE
Zhong Kui
9,744
584
0
5,104
22,629
28,948
894
3,651
18,978
74,601
0
W
Nemesis
Jared712
Nemesis
8,071
3,348
0
3,650
21,524
9,439
1,685
5,400
15,991
0
81,785
L
Cu Chulainn
JimmyThe turtle
Cu Chulainn
14,615
3,584
0
2,901
25,594
15,048
0
8,801
16,793
0
103,901
W
Sobek
JuicyThic
Sobek
8,069
750
0
6,569
23,190
32,155
322
1,799
21,178
38,284
0
W
17,009
6,081
0
6,052
19,876
23,275
600
5,467
14,268
0
105,927
L
Xbalanque
cejathz
Xbalanque
10,097
3,489
0
5,828
21,180
7,708
0
5,290
15,890
0
82,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
79,493
631
Minions Killed
725
0
Camps Cleared
0
2,296,861
Distance Traveled
2,711,604
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,637
678
172
7
0
558,918
6
L
Heimdallr
12,740
490
208
8
0
468,962
0
W
Xbalanque
17,504
673
209
8
0
485,058
9
L
Ganesha
11,585
446
10
0
0
549,492
2
L
Zhong Kui
10,977
422
149
6
0
397,050
4
W
Nemesis
12,906
496
102
4
0
568,907
6
L
Cu Chulainn
12,442
479
138
5
0
443,112
4
W
Sobek
14,402
554
31
1
0
574,696
9
W
Loki
17,044
656
211
8
0
524,025
3
L
Xbalanque
10,713
412
126
5
0
438,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role