Player Matchup

Cthulhu
Cthulhu
DuddyBb
Cthulhu
Level 59
God Stats
30W - 33L
1,586 SR
Queue Stats
55W - 76L
1,520 Elo+
Party 1
Osiris
Osiris
Maquetaurie
Osiris
Level 13
God Stats
3W - 0L
1,924 SR
Queue Stats
4W - 1L
1,569 Elo+
Party 1
Da Ji
Da Ji
evilscissorman
Da Ji
Level 78
God Stats
20W - 13L
1,523 SR
Queue Stats
86W - 112L
1,541 Elo+
Party 1
Team Averages
Level 50
1,677 SR
1,543 Elo+

VS

Team Averages
Level 51
1,563 SR
1,431 Elo+
Raijin
Raijin
Foxiioii
Raijin
Level 7
God Stats
2W - 2L
1,725 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 2
Ymir
Ymir
MythicMon
Ymir
Level 25
God Stats
0W - 1L
1,243 SR
Queue Stats
4W - 8L
1,235 Elo+
Solo
Skadi
Skadi
Pusshīsureiyā
Skadi
Level 122
God Stats
1W - 1L
1,719 SR
Queue Stats
387W - 357L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuddyBb
Cthulhu
16
5 / 0 / 16
10,845
723
11,029
14,908
17,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
14
0 / 2 / 15
9,694
646
3,074
9,883
7,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
18 / 3 / 5
12,825
855
16,624
11,182
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Foxiioii
Raijin
13
1 / 9 / 3
9,293
620
6,366
12,292
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 7 / 2
8,319
555
2,980
11,886
7,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 7 / 1
10,126
675
11,333
11,523
3,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
23
Kills
5
5
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DuddyBb
Cthulhu
5
0
16
13
L
Raijin
Foxiioii
Raijin
1
9
3
0.28
W
Osiris
0
2
15
3.75
L
Ymir
0
7
2
0.14
L
4
7
1
0.64
W
18
3
5
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
20,679
35,973
Taken
35,701
31,768
Mitigated
13,223
5,910
Healing
20
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DuddyBb
Cthulhu
11,029
761
1,001
2,843
14,908
17,362
600
4,181
10,727
52,074
0
L
Raijin
Foxiioii
Raijin
6,366
309
0
0
12,292
2,723
0
2,814
9,478
24,551
0
W
Osiris
3,074
314
258
120
9,883
7,920
1,422
3,388
6,495
0
21,753
L
Ymir
2,980
248
0
0
11,886
7,487
0
4,162
7,724
20,023
0
L
11,333
3,179
0
20
11,523
3,013
0
4,053
7,470
0
46,396
W
16,624
6,506
0
1,688
11,182
6,486
448
1,777
9,405
0
41,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
27,738
162
Minions Killed
143
0
Camps Cleared
0
864,022
Distance Traveled
599,093
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,845
723
82
5
0
312,642
3
L
Raijin
9,293
620
39
3
0
221,844
0
W
Osiris
9,694
646
41
3
0
267,396
4
L
Ymir
8,319
555
34
2
0
155,732
3
L
Skadi
10,126
675
70
5
0
221,517
1
W
Da Ji
12,825
855
39
3
0
283,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role