Player Matchup

Baron Samedi
Baron Samedi
ARMOR TANKER
Baron Samedi
Level 26
God Stats
8W - 8L
1,660 SR
Queue Stats
13W - 18L
1,449 Elo+
Party 2
Bacchus
Bacchus
Kabo208
Bacchus
Level 22
God Stats
25W - 37L
1,429 SR
Queue Stats
64W - 75L
1,461 Elo+
Solo
Izanami
Izanami
Kaeleighann21
Izanami
Level 6
God Stats
2W - 0L
1,673 SR
Queue Stats
35W - 36L
1,455 Elo+
Party 2
Arachne
Arachne
Kinkeymikey
Arachne
Level 120
God Stats
1W - 0L
1,313 SR
Queue Stats
36W - 41L
1,428 Elo+
Party 2
Medusa
Medusa
xIHunterlx
Medusa
Level 16
God Stats
17W - 13L
1,545 SR
Queue Stats
48W - 49L
1,467 Elo+
Party 2
Team Averages
Level 38
1,524 SR
1,452 Elo+

VS

Team Averages
Level 16
1,471 SR
1,449 Elo+
Ravana
Ravana
 
Ravana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FrostyMigs
Neith
Level 17
God Stats
2W - 1L
1,686 SR
Queue Stats
27W - 23L
1,381 Elo+
Party 1
Ares
Ares
LeDuMal
Ares
Level 29
God Stats
2W - 7L
1,391 SR
Queue Stats
33W - 40L
1,491 Elo+
Solo
Yemoja
Yemoja
MaiiYonkii
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,684 Elo+
Solo
Serqet
Serqet
Sarzillaaaa
Serqet
Level 3
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 3L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARMOR TANKER
Baron Samedi
18
0 / 2 / 23
11,212
1,019
5,151
10,894
5,764
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Kabo208
Bacchus
19
2 / 1 / 21
11,349
1,032
7,640
9,033
15,577
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
19
6 / 7 / 16
11,696
1,063
15,325
13,386
5,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Kinkeymikey
Arachne
20
23 / 3 / 9
15,355
1,396
24,939
17,983
9,384
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
xIHunterlx
Medusa
19
7 / 3 / 23
13,209
1,201
22,865
10,603
4,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 14 / 4
11,843
1,077
15,733
21,303
13,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
18
3 / 6 / 9
11,870
1,079
12,153
15,026
5,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
LeDuMal
Ares
18
5 / 9 / 7
12,414
1,129
16,214
25,813
31,731
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
MaiiYonkii
Yemoja
18
2 / 9 / 7
11,447
1,041
6,305
20,040
18,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
15
0 / 0 / 0
8,610
783
0
0
0

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
43
38
Kills
16
16
Deaths
38
92
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
14
4
0.57
W
Baron Samedi
ARMOR TANKER
Baron Samedi
0
2
23
5.75
L
Neith
3
6
9
1.25
W
Bacchus
Kabo208
Bacchus
2
1
21
12.5
W
Izanami
6
7
16
2
W
Arachne
Kinkeymikey
Arachne
23
3
9
9.17
L
Ares
LeDuMal
Ares
5
9
7
0.94
L
Yemoja
MaiiYonkii
Yemoja
2
9
7
0.61
L
Serqet
0
0
0
0
W
Medusa
xIHunterlx
Medusa
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,920
Damage
50,405
61,899
Taken
82,182
40,945
Mitigated
69,469
15,664
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
15,733
5,980
0
825
21,303
13,788
0
5,096
16,207
518
28,137
W
Baron Samedi
ARMOR TANKER
Baron Samedi
5,151
846
1,290
3,024
10,894
5,764
0
3,822
7,072
11,374
0
L
Neith
12,153
6,413
0
1,979
15,026
5,601
0
2,514
12,512
0
24,438
W
Bacchus
Kabo208
Bacchus
7,640
431
0
1,218
9,033
15,577
0
3,015
6,018
20,038
0
W
Izanami
15,325
10,086
0
711
13,386
5,534
0
6,726
6,660
0
23,233
W
Arachne
Kinkeymikey
Arachne
24,939
19,118
0
7,276
17,983
9,384
0
4,285
13,698
0
43,101
L
Ares
LeDuMal
Ares
16,214
1,006
0
32
25,813
31,731
0
3,504
22,309
48,517
0
L
Yemoja
MaiiYonkii
Yemoja
6,305
1,179
2,668
204
20,040
18,349
0
1,677
18,363
21,716
0
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
xIHunterlx
Medusa
22,865
10,089
0
2,145
10,603
4,686
0
5,113
5,490
0
58,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,821
Gold Earned
56,184
191
Minions Killed
148
5
Camps Cleared
3
939,523
Distance Traveled
666,583
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,843
1,077
34
3
1
187,885
0
W
Baron Samedi
11,212
1,019
6
1
0
163,195
0
L
Neith
11,870
1,079
33
3
0
133,220
0
W
Bacchus
11,349
1,032
32
3
0
234,416
1
W
Izanami
11,696
1,063
17
2
0
141,256
0
W
Arachne
15,355
1,396
49
4
1
225,949
1
L
Ares
12,414
1,129
51
5
2
196,812
1
L
Yemoja
11,447
1,041
30
3
0
148,666
2
L
Serqet
8,610
783
0
0
0
0
0
W
Medusa
13,209
1,201
87
8
4
174,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role