Player Matchup

Morgan Le Fay
Morgan Le Fay
Dr4gon117
Morgan Le Fay
Level 18
God Stats
59W - 36L
1,415 SR
Queue Stats
92W - 82L
1,376 Elo+
Solo
Rama
Rama
JaySide1980
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,285 Elo+
Solo
Fenrir
Fenrir
burnedout91
Fenrir
Level 120
God Stats
1W - 1L
1,291 SR
Queue Stats
24W - 31L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
gengersnap
Cthulhu
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 12L
1,298 Elo+
Party 2
Neith
Neith
princess2092
Neith
Level 20
God Stats
6W - 10L
1,264 SR
Queue Stats
17W - 32L
1,292 Elo+
Party 2
Team Averages
Level 35
1,394 SR
1,311 Elo+

VS

Team Averages
Level 18
1,537 SR
1,329 Elo+
Erlang Shen
Erlang Shen
Buffalobrush
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,294 Elo+
Solo
Kali
Kali
FANTASIA420
Kali
Level 27
God Stats
20W - 21L
1,389 SR
Queue Stats
69W - 111L
1,196 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tomahak Chop
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,409 Elo+
Solo
Scylla
Scylla
adam000222
Scylla
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
tommy2020
Ganesha
Level 29
God Stats
2W - 1L
1,796 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dr4gon117
Morgan Le Fay
20
5 / 2 / 34
12,607
1,051
27,012
10,792
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 1 / 20
11,714
976
4,173
5,766
2,095
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
29 / 0 / 16
16,139
1,345
36,501
14,028
5,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
gengersnap
Cthulhu
18
0 / 3 / 21
10,908
909
2,086
8,599
8,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 3 / 31
13,216
1,101
30,444
11,617
5,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Buffalobrush
Erlang Shen
17
6 / 15 / 0
11,327
944
12,907
26,719
13,172
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 18 / 2
9,548
796
7,909
25,086
13,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Tomahak Chop
Morgan Le Fay
16
1 / 8 / 3
10,354
863
10,414
16,020
6,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
adam000222
Scylla
16
2 / 8 / 2
10,480
873
7,875
13,324
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
tommy2020
Ganesha
18
0 / 1 / 7
11,997
1,000
6,674
27,654
35,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
23
50
Kills
9
9
Deaths
50
122
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Buffalobrush
Erlang Shen
6
15
0
0.4
W
Morgan Le Fay
Dr4gon117
Morgan Le Fay
5
2
34
11
L
0
18
2
0.06
W
5
1
20
15
L
Morgan Le Fay
Tomahak Chop
Morgan Le Fay
1
8
3
0.31
L
Scylla
adam000222
Scylla
2
8
2
0.38
W
Fenrir
29
0
16
37
W
Cthulhu
gengersnap
Cthulhu
0
3
21
3.5
W
11
3
31
8.83
L
Ganesha
tommy2020
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,216
Damage
45,779
50,802
Taken
108,803
25,791
Mitigated
73,290
12,213
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Buffalobrush
Erlang Shen
12,907
8,037
0
1,292
26,719
13,172
0
6,336
20,383
0
29,742
W
Morgan Le Fay
Dr4gon117
Morgan Le Fay
27,012
2,390
0
1,934
10,792
4,800
0
4,859
5,933
55,729
0
L
7,909
3,680
0
756
25,086
13,455
0
5,619
19,467
51
22,214
W
4,173
3,756
0
0
5,766
2,095
0
2,199
3,567
0
10,840
L
Morgan Le Fay
Tomahak Chop
Morgan Le Fay
10,414
1,301
0
66
16,020
6,535
0
4,647
11,373
36,065
0
L
Scylla
adam000222
Scylla
7,875
1,488
0
849
13,324
4,713
0
2,580
10,744
33,640
0
W
Fenrir
36,501
19,273
251
6,693
14,028
5,778
0
6,279
7,749
0
50,771
W
Cthulhu
gengersnap
Cthulhu
2,086
497
0
0
8,599
8,009
0
3,976
4,623
6,238
0
W
30,444
14,141
0
3,335
11,617
5,109
0
7,650
3,967
23
53,977
L
Ganesha
tommy2020
Ganesha
6,674
1,194
0
6,885
27,654
35,415
0
9,939
17,715
25,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,584
Gold Earned
53,706
196
Minions Killed
210
4
Camps Cleared
5
985,616
Distance Traveled
998,801
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,327
944
35
3
1
229,901
2
W
Morgan Le Fay
12,607
1,051
72
6
1
246,248
0
L
Kali
9,548
796
24
2
2
189,572
1
W
Rama
11,714
976
16
1
0
154,647
5
L
Morgan Le Fay
10,354
863
74
6
1
188,175
2
L
Scylla
10,480
873
77
6
1
164,826
0
W
Fenrir
16,139
1,345
31
3
3
248,147
1
W
Cthulhu
10,908
909
15
1
0
142,819
0
W
Neith
13,216
1,101
62
5
0
193,755
0
L
Ganesha
11,997
1,000
0
0
0
226,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role