Player Matchup

Cthulhu
Cthulhu
AbortionPlan_12
Cthulhu
Level 20
God Stats
8W - 5L
1,512 SR
Queue Stats
27W - 34L
1,502 Elo+
Party 1
Scylla
Scylla
ClappingSeason
Scylla
Level 17
God Stats
7W - 6L
1,521 SR
Queue Stats
10W - 15L
1,399 Elo+
Party 1
Arachne
Arachne
SaLtiEFriEs22
Arachne
Level 29
God Stats
33W - 23L
1,604 SR
Queue Stats
321W - 340L
1,489 Elo+
Solo
Thor
Thor
alejandrosupina
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 2
Olorun
Olorun
angel7transforme
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 42L
1,268 Elo+
Party 2
Team Averages
Level 15
1,527 SR
1,423 Elo+

VS

Team Averages
Level 9
1,506 SR
1,518 Elo+
Bellona
Bellona
FearTheFace
Bellona
Level 5
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo
Neith
Neith
Kikofcoo
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Solo
Thor
Thor
owning2much
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,721 Elo+
Party 3
Cernunnos
Cernunnos
roboy
Cernunnos
Level 14
God Stats
6W - 9L
1,448 SR
Queue Stats
167W - 190L
1,531 Elo+
Solo
Anubis
Anubis
stareagle36
Anubis
Level 8
God Stats
8W - 9L
1,393 SR
Queue Stats
8W - 11L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 11
12,062
574
12,905
18,871
16,630
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 5 / 10
10,753
512
13,096
11,370
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
18
11 / 2 / 4
12,577
599
11,063
15,535
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 15 / 11
7,999
381
2,261
14,711
3,285
11
3 / 12 / 8
8,580
409
3,414
14,983
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FearTheFace
Bellona
5
0 / 2 / 4
6,271
299
170
2,493
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kikofcoo
Neith
3
0 / 1 / 3
5,946
283
785
570
146
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 9
8,621
411
5,357
16,492
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
roboy
Cernunnos
17
19 / 8 / 1
12,992
619
18,406
15,087
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
16
14 / 9 / 8
11,532
549
20,853
19,213
9,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
58
30
Kills
33
38
Deaths
30
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
4
11
4.13
W
5
5
10
2
L
Bellona
FearTheFace
Bellona
0
2
4
1
L
Neith
Kikofcoo
Neith
0
1
3
1.5
W
Arachne
11
2
4
6.5
W
0
15
11
0.37
W
3
12
8
0.58
L
0
10
9
0.45
L
Cernunnos
roboy
Cernunnos
19
8
1
2.44
L
Anubis
14
9
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,739
Damage
45,571
75,470
Taken
53,855
35,125
Mitigated
24,222
16,081
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,905
795
305
4,632
18,871
16,630
1,670
6,956
11,915
55,561
0
W
13,096
848
0
1,938
11,370
3,236
1,978
3,266
8,104
68,612
0
L
Bellona
FearTheFace
Bellona
170
95
0
17
2,493
994
0
1,224
1,129
0
619
L
Neith
Kikofcoo
Neith
785
445
0
0
570
146
0
372
198
0
2,218
W
Arachne
11,063
6,483
0
5,902
15,535
8,009
632
1,912
13,623
0
97,257
W
2,261
697
0
480
14,711
3,285
531
4,814
9,897
0
7,061
W
3,414
1,334
479
2,345
14,983
3,965
2,741
3,905
11,078
18,543
0
L
5,357
1,279
0
1,574
16,492
6,285
0
8,509
7,822
0
31,360
L
Cernunnos
roboy
Cernunnos
18,406
10,431
0
524
15,087
7,290
2,080
6,188
8,841
0
58,630
L
Anubis
20,853
2,308
0
5,994
19,213
9,507
198
12,477
6,450
64,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
45,362
358
Minions Killed
243
0
Camps Cleared
0
1,960,497
Distance Traveled
1,103,709
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,062
574
77
4
0
357,133
0
W
Scylla
10,753
512
112
5
0
377,008
4
L
Bellona
6,271
299
0
0
0
162,762
0
L
Neith
5,946
283
5
0
0
35,405
0
W
Arachne
12,577
599
135
6
0
479,792
0
W
Thor
7,999
381
17
1
0
390,772
0
W
Olorun
8,580
409
17
1
0
355,792
0
L
Thor
8,621
411
54
3
0
300,416
0
L
Cernunnos
12,992
619
88
4
0
320,304
0
L
Anubis
11,532
549
96
5
0
284,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role