Player Matchup

Medusa
Medusa
BearGuerra
Medusa
Level 27
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 8L
1,206 Elo+
Party 1
Cthulhu
Cthulhu
BoomyDifference
Cthulhu
Level 18
God Stats
2W - 6L
1,394 SR
Queue Stats
3W - 8L
1,212 Elo+
Party 1
Fenrir
Fenrir
MrCookCook420
Fenrir
Level 5
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1
Hercules
Hercules
RunnerDaRapper
Hercules
Level 16
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 6L
1,113 Elo+
Party 1
Poseidon
Poseidon
SuiciDefPunch
Poseidon
Level 26
God Stats
3W - 4L
1,332 SR
Queue Stats
6W - 11L
1,263 Elo+
Party 1
Team Averages
Level 18
1,385 SR
1,205 Elo+

VS

Team Averages
Level 25
1,385 SR
1,456 Elo+
Nu Wa
Nu Wa
Alliice
Nu Wa
Level 25
God Stats
32W - 29L
1,576 SR
Queue Stats
94W - 117L
1,473 Elo+
Solo
Cupid
Cupid
Aruba2004
Cupid
Level 30
God Stats
1W - 1L
1,162 SR
Queue Stats
87W - 94L
1,451 Elo+
Solo
Thanatos
Thanatos
C A N S BUMS
Thanatos
Level 27
God Stats
2W - 2L
1,271 SR
Queue Stats
36W - 20L
1,544 Elo+
Solo
Ymir
Ymir
RockShadow21
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 46L
1,344 Elo+
Solo
Fenrir
Fenrir
V9-iiBallistic
Fenrir
Level 17
God Stats
36W - 20L
1,413 SR
Queue Stats
198W - 184L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BearGuerra
Medusa
14
3 / 13 / 2
9,265
463
9,219
18,298
5,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 3
8,696
435
5,640
13,925
14,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 3 / 0
5,583
279
0
3,800
481
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
14
1 / 7 / 5
8,893
445
4,601
22,416
14,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
SuiciDefPunch
Poseidon
16
5 / 14 / 2
10,500
525
9,270
15,164
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alliice
Nu Wa
17
3 / 2 / 16
11,713
586
13,063
10,691
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Aruba2004
Cupid
15
5 / 2 / 6
10,401
520
9,562
8,883
3,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
C A N S BUMS
Thanatos
19
23 / 3 / 2
13,423
671
19,043
19,627
9,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 9
12,367
618
8,685
14,615
18,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 5 / 5
10,869
543
5,183
11,120
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
10
Kills
41
42
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alliice
Nu Wa
3
2
16
5.5
W
Cupid
Aruba2004
Cupid
5
2
6
4
L
Medusa
BearGuerra
Medusa
3
13
2
0.31
L
1
5
3
0.5
W
Thanatos
C A N S BUMS
Thanatos
23
3
2
8
L
0
3
0
0
W
4
0
9
8.5
L
Hercules
1
7
5
0.5
L
Poseidon
SuiciDefPunch
Poseidon
5
14
2
0.43
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
55,536
73,603
Taken
64,936
39,972
Mitigated
42,438
7,909
Healing
26,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alliice
Nu Wa
13,063
2,632
207
2,951
10,691
3,807
4,350
3,991
6,610
76,221
0
W
Cupid
Aruba2004
Cupid
9,562
5,160
101
1,626
8,883
3,374
1,521
2,804
6,042
0
48,125
L
Medusa
BearGuerra
Medusa
9,219
4,693
0
947
18,298
5,576
2,282
3,464
14,701
0
36,875
L
5,640
340
287
1,174
13,925
14,603
442
4,993
8,856
29,714
0
W
Thanatos
C A N S BUMS
Thanatos
19,043
6,398
0
18,100
19,627
9,419
7,512
1,002
18,253
0
93,464
L
0
0
0
38
3,800
481
0
1,116
2,644
0
1,055
W
8,685
1,669
0
1,189
14,615
18,744
0
3,322
10,530
43,918
0
L
Hercules
4,601
2,046
0
5,240
22,416
14,302
587
6,058
15,956
0
34,448
L
Poseidon
SuiciDefPunch
Poseidon
9,270
2,136
0
223
15,164
5,010
250
5,136
9,698
46,820
2,267
W
5,183
1,963
0
2,463
11,120
7,094
1,123
2,312
8,760
0
58,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
58,773
241
Minions Killed
477
0
Camps Cleared
0
1,241,588
Distance Traveled
1,598,901
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,713
586
117
6
0
338,498
3
W
Cupid
10,401
520
76
4
0
217,584
0
L
Medusa
9,265
463
62
3
0
302,636
1
L
Cthulhu
8,696
435
49
2
0
290,294
1
W
Thanatos
13,423
671
132
7
0
386,444
1
L
Fenrir
5,583
279
3
0
0
18,300
0
W
Ymir
12,367
618
71
4
0
365,263
1
L
Hercules
8,893
445
46
2
0
355,180
4
L
Poseidon
10,500
525
81
4
0
275,178
0
W
Fenrir
10,869
543
81
4
0
291,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role