Player Matchup

Izanami
Izanami
Darth Vaddeer
Izanami
Level 17
God Stats
45W - 38L
1,587 SR
Queue Stats
138W - 140L
1,458 Elo+
Party 2
Vulcan
Vulcan
Genaantimacacos
Vulcan
Level 13
God Stats
4W - 0L
1,343 SR
Queue Stats
13W - 4L
1,608 Elo+
Solo
Neith
Neith
boKachii
Neith
Level 22
God Stats
44W - 43L
1,528 SR
Queue Stats
59W - 65L
1,481 Elo+
Solo
Persephone
Persephone
zLumbar
Persephone
Level 14
God Stats
13W - 12L
1,607 SR
Queue Stats
28W - 43L
1,432 Elo+
Party 2
Nemesis
Nemesis
zSerenite
Nemesis
Level 86
God Stats
5W - 12L
1,490 SR
Queue Stats
342W - 432L
1,468 Elo+
Party 2
Team Averages
Level 30
1,511 SR
1,489 Elo+

VS

Team Averages
Level 14
1,484 SR
1,433 Elo+
Ra
Ra
CarlosAmari
Ra
Level 3
God Stats
5W - 1L
1,640 SR
Queue Stats
17W - 5L
1,508 Elo+
Party 1
Persephone
Persephone
Gandalf0Cinzento
Persephone
Level 11
God Stats
8W - 10L
1,640 SR
Queue Stats
31W - 37L
1,491 Elo+
Party 1
Zeus
Zeus
MarcianoLoquillo
Zeus
Level 25
God Stats
25W - 20L
1,556 SR
Queue Stats
108W - 91L
1,484 Elo+
Solo
Heimdallr
Heimdallr
aloha1110
Heimdallr
Level 12
God Stats
2W - 2L
1,133 SR
Queue Stats
12W - 12L
1,323 Elo+
Party 1
Tiamat
Tiamat
ma417rco
Tiamat
Level 17
God Stats
41W - 37L
1,449 SR
Queue Stats
89W - 79L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
13 / 4 / 16
15,035
1,253
32,828
16,610
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
13 / 0 / 12
14,797
1,233
26,952
12,365
4,733
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
boKachii
Neith
19
1 / 3 / 15
11,868
989
12,090
11,754
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
zLumbar
Persephone
20
8 / 3 / 13
13,769
1,147
19,144
14,389
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
zSerenite
Nemesis
18
4 / 2 / 7
11,299
942
8,886
8,891
3,799
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 7
11,813
984
13,677
20,256
7,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Gandalf0Cinzento
Persephone
18
5 / 6 / 3
12,494
1,041
12,054
20,474
7,080
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 5
11,426
952
8,896
19,331
7,707
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
aloha1110
Heimdallr
18
1 / 9 / 6
11,308
942
13,282
24,692
9,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ma417rco
Tiamat
19
2 / 7 / 7
11,889
991
10,901
18,673
9,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
39
Kills
12
12
Deaths
38
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
W
Izanami
13
4
16
5.25
L
Persephone
Gandalf0Cinzento
Persephone
5
6
3
1.08
W
13
0
12
19
L
2
6
5
0.75
L
Heimdallr
aloha1110
Heimdallr
1
9
6
0.44
W
Neith
boKachii
Neith
1
3
15
2.83
L
Tiamat
ma417rco
Tiamat
2
7
7
0.79
W
Persephone
zLumbar
Persephone
8
3
13
4.83
W
Nemesis
zSerenite
Nemesis
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,900
Damage
58,810
64,009
Taken
103,426
25,316
Mitigated
41,430
11,018
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,677
1,586
3,281
2,299
20,256
7,403
0
7,944
12,124
41,062
0
W
Izanami
32,828
26,094
0
4,304
16,610
7,184
0
10,103
6,421
0
65,572
L
Persephone
Gandalf0Cinzento
Persephone
12,054
971
0
641
20,474
7,080
0
11,977
8,377
29,400
0
W
26,952
6,194
0
2,034
12,365
4,733
0
9,211
2,936
57,416
0
L
8,896
1,044
269
2,639
19,331
7,707
0
6,145
13,077
36,118
0
L
Heimdallr
aloha1110
Heimdallr
13,282
8,794
0
2,904
24,692
9,334
0
9,789
14,735
0
34,177
W
Neith
boKachii
Neith
12,090
3,506
0
2,186
11,754
4,315
0
8,967
2,599
0
29,634
L
Tiamat
ma417rco
Tiamat
10,901
489
0
1,132
18,673
9,906
0
9,567
9,014
36,622
0
W
Persephone
zLumbar
Persephone
19,144
757
0
1,863
14,389
5,285
0
10,653
3,555
35,316
0
W
Nemesis
zSerenite
Nemesis
8,886
4,333
0
631
8,891
3,799
0
5,795
2,970
0
13,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,768
Gold Earned
58,930
270
Minions Killed
271
7
Camps Cleared
6
1,176,215
Distance Traveled
1,104,009
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,813
984
74
6
2
217,306
0
W
Izanami
15,035
1,253
95
8
2
204,732
1
L
Persephone
12,494
1,041
37
3
0
231,432
0
W
Vulcan
14,797
1,233
85
7
1
302,064
0
L
Zeus
11,426
952
33
3
1
210,139
2
L
Heimdallr
11,308
942
62
5
3
199,146
1
W
Neith
11,868
989
46
4
1
219,856
0
L
Tiamat
11,889
991
65
5
0
245,986
0
W
Persephone
13,769
1,147
37
3
1
280,819
0
W
Nemesis
11,299
942
7
1
2
168,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role