Player Matchup

Danzaburou
Danzaburou
BerbelDoOitão
Danzaburou
Level 64
God Stats
5W - 4L
1,420 SR
Queue Stats
95W - 106L
1,300 Elo+
Party 1
Raijin
Raijin
SSJames
Raijin
Level 30
God Stats
2W - 0L
1,327 SR
Queue Stats
9W - 4L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
Souhyago5726
Guan Yu
Level 13
God Stats
2W - 0L
1,695 SR
Queue Stats
6W - 2L
1,576 Elo+
Party 1
Bakasura
Bakasura
VoyageSemFreio
Bakasura
Level 28
God Stats
11W - 16L
1,378 SR
Queue Stats
91W - 113L
1,396 Elo+
Party 1
Cerberus
Cerberus
gabriel3201
Cerberus
Level 28
God Stats
10W - 10L
1,344 SR
Queue Stats
35W - 57L
1,413 Elo+
Party 1
Team Averages
Level 33
1,433 SR
1,440 Elo+

VS

Team Averages
Level 18
1,736 SR
1,481 Elo+
Tiamat
Tiamat
LickinPineapple
Tiamat
Level 37
God Stats
17W - 10L
1,782 SR
Queue Stats
196W - 204L
1,511 Elo+
Party 2
Jing Wei
Jing Wei
Minioncapo
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,276 Elo+
Solo
Thanatos
Thanatos
Wyatt Rayman
Thanatos
Level 18
God Stats
2W - 1L
1,899 SR
Queue Stats
12W - 8L
1,588 Elo+
Solo
Apollo
Apollo
isopropyl al
Apollo
Level 15
God Stats
3W - 1L
1,822 SR
Queue Stats
15W - 17L
1,428 Elo+
Party 2
Pele
Pele
lofiix vii
Pele
Level 16
God Stats
36W - 26L
1,676 SR
Queue Stats
51W - 38L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BerbelDoOitão
Danzaburou
14
3 / 4 / 2
9,182
437
3,155
11,406
3,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
SSJames
Raijin
17
6 / 3 / 4
10,669
508
14,081
17,831
7,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Souhyago5726
Guan Yu
18
6 / 2 / 2
11,794
562
6,828
12,603
14,244
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
16
4 / 6 / 4
10,450
498
7,455
16,169
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
gabriel3201
Cerberus
14
1 / 3 / 4
9,366
446
4,936
14,809
15,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,494
452
8,181
12,574
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Minioncapo
Jing Wei
7
0 / 3 / 1
6,599
314
746
3,950
1,025
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Wyatt Rayman
Thanatos
19
8 / 5 / 2
11,526
549
15,475
14,758
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
15
6 / 2 / 5
10,078
480
13,952
12,706
3,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 0
8,347
397
8,967
13,549
3,643
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
20
Kills
18
18
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BerbelDoOitão
Danzaburou
3
4
2
1
L
2
2
6
2.5
L
Jing Wei
Minioncapo
Jing Wei
0
3
1
0.17
W
Raijin
SSJames
Raijin
6
3
4
2.67
W
Guan Yu
Souhyago5726
Guan Yu
6
2
2
3.5
W
Bakasura
4
6
4
1
L
Thanatos
Wyatt Rayman
Thanatos
8
5
2
1.8
W
Cerberus
gabriel3201
Cerberus
1
3
4
1
L
Apollo
6
2
5
4.25
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
47,321
72,818
Taken
57,537
47,890
Mitigated
20,187
17,401
Healing
23,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BerbelDoOitão
Danzaburou
3,155
591
255
2,721
11,406
3,749
2,004
1,743
9,493
0
51,824
L
8,181
344
97
3,801
12,574
5,496
108
6,600
5,904
54,317
0
L
Jing Wei
Minioncapo
Jing Wei
746
313
0
0
3,950
1,025
378
1,987
1,933
0
10,067
W
Raijin
SSJames
Raijin
14,081
1,616
152
3,332
17,831
7,563
1,347
2,908
14,683
66,758
0
W
Guan Yu
Souhyago5726
Guan Yu
6,828
937
828
1,876
12,603
14,244
1,267
800
11,679
157
54,234
W
Bakasura
7,455
5,799
0
6,040
16,169
6,858
0
953
15,032
0
38,393
L
Thanatos
Wyatt Rayman
Thanatos
15,475
4,226
0
13,698
14,758
6,268
423
3,270
11,250
0
94,895
W
Cerberus
gabriel3201
Cerberus
4,936
695
0
2,197
14,809
15,476
845
1,387
13,304
44,074
0
L
Apollo
13,952
7,631
0
4,941
12,706
3,755
834
2,882
9,424
0
51,130
L
8,967
2,473
0
903
13,549
3,643
183
4,435
8,994
0
40,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,461
Gold Earned
46,044
491
Minions Killed
407
0
Camps Cleared
0
1,968,555
Distance Traveled
1,775,406
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,182
437
87
4
0
358,485
4
L
Tiamat
9,494
452
91
4
0
427,749
1
L
Jing Wei
6,599
314
27
1
0
193,154
0
W
Raijin
10,669
508
112
5
0
410,408
0
W
Guan Yu
11,794
562
126
6
0
415,438
1
W
Bakasura
10,450
498
86
4
0
389,968
2
L
Thanatos
11,526
549
139
7
0
406,169
2
W
Cerberus
9,366
446
80
4
0
394,256
2
L
Apollo
10,078
480
91
4
0
380,551
0
L
Pele
8,347
397
59
3
0
367,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role