Player Matchup

Xing Tian
Xing Tian
Peak7877
Xing Tian
Level 103
God Stats
5W - 3L
1,503 SR
Queue Stats
12W - 13L
1,498 Elo+
Solo
Izanami
Izanami
communistputin
Izanami
Level 126
God Stats
12W - 11L
1,227 SR
Queue Stats
68W - 68L
1,141 Elo+
Solo
Baron Samedi
Baron Samedi
stephenkalim
Baron Samedi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,763 Elo+
Solo
Mulan
Mulan
stucashflow
Mulan
Level 129
God Stats
16W - 11L
1,461 SR
Queue Stats
168W - 136L
1,510 Elo+
Solo
Set
Set
xItalianStaIIion
Set
Level 114
God Stats
4W - 8L
1,393 SR
Queue Stats
728W - 742L
1,420 Elo+
Solo
Team Averages
Level 112
1,417 SR
1,466 Elo+

VS

Team Averages
Level 80
1,520 SR
1,442 Elo+
Fenrir
Fenrir
Coryxkenshin582
Fenrir
Level 80
God Stats
10W - 15L
1,377 SR
Queue Stats
423W - 429L
1,401 Elo+
Solo
Ymir
Ymir
Its_Ixbalanque
Ymir
Level 88
God Stats
4W - 4L
1,493 SR
Queue Stats
228W - 223L
1,511 Elo+
Solo
Tyr
Tyr
MarkHr01
Tyr
Level 61
God Stats
2W - 4L
1,375 SR
Queue Stats
53W - 65L
1,411 Elo+
Party 1
Bastet
Bastet
Mikanichan
Bastet
Level 102
God Stats
0W - 3L
1,700 SR
Queue Stats
83W - 90L
1,502 Elo+
Party 1
Medusa
Medusa
xEduardo17x1364
Medusa
Level 68
God Stats
10W - 6L
1,654 SR
Queue Stats
190W - 229L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Peak7877
Xing Tian
17
3 / 5 / 6
12,913
517
7,153
29,176
23,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 6 / 6
11,880
475
19,342
17,226
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
stephenkalim
Baron Samedi
16
0 / 6 / 5
10,616
425
3,580
14,349
5,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 0 / 4
16,093
644
41,340
27,366
50,054
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 5 / 3
11,430
457
5,753
19,071
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 4
13,322
533
18,673
18,016
11,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 4 / 7
12,023
481
14,107
25,877
29,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 8 / 2
9,539
382
5,510
21,517
20,819
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Mikanichan
Bastet
17
4 / 5 / 5
10,993
440
11,306
19,945
7,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 7
10,618
425
17,715
18,465
6,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
27
Kills
22
22
Deaths
27
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
13
4
4
3.75
L
3
4
7
1.63
L
0
8
2
0.13
L
Bastet
Mikanichan
Bastet
4
5
5
1.3
W
Xing Tian
Peak7877
Xing Tian
3
5
6
1.2
W
4
6
6
1.17
W
Baron Samedi
stephenkalim
Baron Samedi
0
6
5
0.42
W
17
0
4
19
L
2
6
7
0.92
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,168
Damage
67,311
107,188
Taken
103,820
92,540
Mitigated
76,579
31,458
Healing
20,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,673
4,799
0
2,796
18,016
11,772
2,136
2,707
15,309
0
73,325
L
14,107
819
0
3,964
25,877
29,288
0
4,406
21,471
51,419
0
L
5,510
1,309
0
5,975
21,517
20,819
0
1,343
20,174
0
53,552
L
Bastet
Mikanichan
Bastet
11,306
3,453
0
4,228
19,945
7,790
0
899
19,046
0
79,163
W
Xing Tian
Peak7877
Xing Tian
7,153
401
1,342
9,127
29,176
23,355
562
5,666
23,510
34,661
0
W
19,342
11,594
0
2,391
17,226
7,074
3,373
2,248
14,978
0
89,714
W
Baron Samedi
stephenkalim
Baron Samedi
3,580
62
1,280
2,297
14,349
5,595
1,710
1,393
12,956
55,642
0
W
41,340
4,272
0
14,152
27,366
50,054
912
3,532
23,834
1,149
139,492
L
17,715
6,547
173
3,174
18,465
6,910
660
2,383
16,082
0
89,890
W
5,753
2,966
0
869
19,071
6,462
249
1,268
17,803
0
65,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,932
Gold Earned
56,495
618
Minions Killed
554
0
Camps Cleared
0
2,148,929
Distance Traveled
2,305,736
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,322
533
129
5
0
465,963
2
L
Ymir
12,023
481
73
3
0
415,191
6
L
Tyr
9,539
382
99
4
0
503,181
3
L
Bastet
10,993
440
118
5
0
513,118
5
W
Xing Tian
12,913
517
29
1
0
444,274
4
W
Izanami
11,880
475
157
6
0
404,569
2
W
Baron Samedi
10,616
425
104
4
0
423,070
0
W
Mulan
16,093
644
234
9
0
495,600
0
L
Medusa
10,618
425
135
5
0
408,283
2
W
Set
11,430
457
94
4
0
381,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role