Player Matchup

King Arthur
King Arthur
AManateeSmile
King Arthur
Level 128
God Stats
3W - 3L
1,359 SR
Queue Stats
425W - 375L
1,624 Elo+
Party 1
Bacchus
Bacchus
BranditoBandito
Bacchus
Level 83
God Stats
21W - 16L
1,669 SR
Queue Stats
96W - 95L
1,589 Elo+
Party 1
Discordia
Discordia
Just2Supportive
Discordia
Level 63
God Stats
4W - 3L
1,740 SR
Queue Stats
176W - 139L
1,593 Elo+
Party 1
Team Averages
Level 91
1,590 SR
1,602 Elo+

VS

Team Averages
Level 87
1,469 SR
1,568 Elo+
Ullr
Ullr
DELOW2COOL100
Ullr
Level 18
God Stats
5W - 7L
1,362 SR
Queue Stats
60W - 34L
1,612 Elo+
Solo
Hercules
Hercules
YurShade
Hercules
Level 121
God Stats
3W - 9L
1,706 SR
Queue Stats
336W - 279L
1,543 Elo+
Party 2
Anubis
Anubis
Yurreal
Anubis
Level 123
God Stats
4W - 4L
1,339 SR
Queue Stats
292W - 251L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AManateeSmile
King Arthur
8
0 / 5 / 0
5,660
566
2,732
8,628
4,148
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 0
6,391
639
4,096
8,248
5,426
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Just2Supportive
Discordia
10
0 / 0 / 0
5,991
599
6,721
4,310
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,680
668
4,086
4,700
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
YurShade
Hercules
10
3 / 0 / 3
7,129
713
4,888
7,650
4,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Yurreal
Anubis
11
3 / 0 / 3
7,072
707
6,661
6,522
3,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AManateeSmile
King Arthur
0
5
0
0
L
0
1
0
0
W
0
0
6
3
L
Discordia
Just2Supportive
Discordia
0
0
0
0
W
Hercules
YurShade
Hercules
3
0
3
4.5
W
Anubis
Yurreal
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,549
Damage
15,635
21,186
Taken
18,872
10,622
Mitigated
10,170
5,525
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AManateeSmile
King Arthur
2,732
162
0
503
8,628
4,148
0
3,388
5,240
0
11,075
L
4,096
206
170
3,615
8,248
5,426
0
2,811
5,437
8,275
0
W
4,086
1,675
0
1,868
4,700
1,899
57
2,877
1,823
0
27,504
L
Discordia
Just2Supportive
Discordia
6,721
267
0
1,237
4,310
1,048
0
821
3,489
31,147
0
W
Hercules
YurShade
Hercules
4,888
778
0
1,410
7,650
4,751
0
3,915
3,735
2,290
15,106
W
Anubis
Yurreal
Anubis
6,661
302
0
2,656
6,522
3,520
0
4,025
2,497
27,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,042
Gold Earned
20,881
95
Minions Killed
122
0
Camps Cleared
0
580,344
Distance Traveled
564,294
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,660
566
12
1
0
207,344
3
L
Bacchus
6,391
639
8
1
0
191,411
2
W
Ullr
6,680
668
43
4
0
194,014
3
L
Discordia
5,991
599
75
8
0
181,589
2
W
Hercules
7,129
713
26
3
0
191,734
3
W
Anubis
7,072
707
53
5
0
178,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role