Player Matchup

Arachne
Arachne
Astronn
Arachne
Level 107
God Stats
2W - 2L
1,797 SR
Queue Stats
57W - 74L
1,332 Elo+
Party 1
King Arthur
King Arthur
HeWolf2100
King Arthur
Level 125
God Stats
6W - 8L
1,655 SR
Queue Stats
707W - 735L
1,473 Elo+
Party 2
Terra
Terra
Jenovha
Terra
Level 45
God Stats
8W - 5L
1,663 SR
Queue Stats
88W - 83L
1,548 Elo+
Solo
Medusa
Medusa
Rugaryon
Medusa
Level 22
God Stats
22W - 42L
1,302 SR
Queue Stats
24W - 55L
1,238 Elo+
Party 1
Ra
Ra
SucoGostoso
Ra
Level 135
God Stats
10W - 9L
1,732 SR
Queue Stats
158W - 161L
1,527 Elo+
Party 2
Team Averages
Level 87
1,630 SR
1,424 Elo+

VS

Team Averages
Level 92
1,475 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
L30NIDAS123
Ymir
Level 56
God Stats
4W - 2L
1,497 SR
Queue Stats
32W - 24L
1,531 Elo+
Solo
Artemis
Artemis
SandaledTax3185
Artemis
Level 108
God Stats
13W - 7L
1,627 SR
Queue Stats
349W - 371L
1,467 Elo+
Solo
Sol
Sol
iDoctorBull
Sol
Level 109
God Stats
5W - 2L
1,585 SR
Queue Stats
512W - 476L
1,554 Elo+
Solo
Thanatos
Thanatos
rafka04
Thanatos
Level 49
God Stats
8W - 21L
1,165 SR
Queue Stats
262W - 275L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astronn
Arachne
14
5 / 2 / 4
7,918
566
8,005
10,355
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
HeWolf2100
King Arthur
12
1 / 7 / 0
7,046
503
4,020
13,087
6,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Jenovha
Terra
8
0 / 1 / 4
5,838
417
3,174
8,958
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Rugaryon
Medusa
10
2 / 5 / 1
6,566
469
4,409
7,983
2,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 2 / 2
8,403
600
7,513
9,166
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 3
9,040
646
7,625
7,814
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 3
6,837
488
2,461
8,046
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 1
8,392
599
8,029
9,455
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 3 / 2
10,392
742
13,137
10,825
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
rafka04
Thanatos
12
1 / 1 / 1
7,247
518
3,017
8,336
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
11
Kills
17
17
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
3
1.75
L
Arachne
Astronn
Arachne
5
2
4
3.5
L
King Arthur
HeWolf2100
King Arthur
1
7
0
0.14
L
Terra
Jenovha
Terra
0
1
4
2
W
0
3
3
0.5
L
Medusa
Rugaryon
Medusa
2
5
1
0.5
W
5
2
1
2.75
L
3
2
2
2
W
9
3
2
3.33
W
Thanatos
rafka04
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
34,269
49,549
Taken
44,476
20,948
Mitigated
19,329
17,627
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,625
3,777
0
3,095
7,814
2,702
1,050
3,681
3,855
0
58,055
L
Arachne
Astronn
Arachne
8,005
5,596
0
5,206
10,355
4,204
0
3,579
6,776
0
39,582
L
King Arthur
HeWolf2100
King Arthur
4,020
419
0
2,418
13,087
6,142
104
7,811
5,276
0
39,061
L
Terra
Jenovha
Terra
3,174
598
723
3,017
8,958
5,096
0
743
8,215
13,222
0
W
2,461
204
0
2,320
8,046
5,832
25
2,215
5,689
21,239
0
L
Medusa
Rugaryon
Medusa
4,409
1,774
58
1,539
7,983
2,282
0
852
7,131
0
28,595
W
8,029
4,053
0
4,197
9,455
2,872
675
1,511
7,906
0
48,625
L
7,513
489
585
4,081
9,166
3,224
0
1,233
7,933
52,662
0
W
13,137
5,824
0
6,245
10,825
4,660
2,934
1,427
9,286
69,771
7,091
W
Thanatos
rafka04
Thanatos
3,017
352
0
7,844
8,336
3,263
0
1,179
7,053
0
40,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
41,908
359
Minions Killed
453
0
Camps Cleared
0
1,350,648
Distance Traveled
1,307,882
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,040
646
115
8
0
244,234
3
L
Arachne
7,918
566
76
5
0
276,201
3
L
King Arthur
7,046
503
86
6
0
264,072
0
L
Terra
5,838
417
21
2
0
294,141
5
W
Ymir
6,837
488
35
3
0
258,380
4
L
Medusa
6,566
469
66
5
0
228,560
2
W
Artemis
8,392
599
82
6
0
227,410
6
L
Ra
8,403
600
110
8
0
287,674
3
W
Sol
10,392
742
148
11
0
260,570
5
W
Thanatos
7,247
518
73
5
0
317,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role