Player Matchup

Cu Chulainn
Cu Chulainn
Emperor0fAll
Cu Chulainn
Level 120
God Stats
6W - 5L
1,336 SR
Queue Stats
195W - 181L
1,532 Elo+
Solo
Heimdallr
Heimdallr
RaaidM1981
Heimdallr
Level 153
God Stats
5W - 8L
1,328 SR
Queue Stats
1,330W - 1,901L
1,378 Elo+
Solo
Merlin
Merlin
ThaMachineQc
Merlin
Level 103
God Stats
1W - 5L
1,146 SR
Queue Stats
4W - 7L
1,195 Elo+
Solo
Team Averages
Level 125
1,270 SR
1,368 Elo+

VS

Team Averages
Level 105
1,598 SR
1,451 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AC_ENZO19
Odin
Level 54
God Stats
9W - 5L
1,460 SR
Queue Stats
340W - 451L
1,361 Elo+
Solo
Anubis
Anubis
DesmondMiles11
Anubis
Level 134
God Stats
1W - 0L
1,833 SR
Queue Stats
15W - 13L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Emperor0fAll
Cu Chulainn
11
0 / 7 / 2
8,007
572
7,980
15,121
10,592
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
RaaidM1981
Heimdallr
12
1 / 1 / 1
8,385
599
6,716
5,602
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
12
1 / 5 / 1
8,029
574
6,123
9,956
2,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 0 / 11
9,143
653
7,615
9,389
3,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
12
3 / 1 / 9
9,488
678
3,990
10,608
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 1 / 2
10,293
735
12,689
8,067
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
11
6.5
W
Odin
3
1
9
7.5
W
9
1
2
10
L
Cu Chulainn
Emperor0fAll
Cu Chulainn
0
7
2
0.14
L
Heimdallr
RaaidM1981
Heimdallr
1
1
1
1.5
L
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,819
Damage
24,294
30,679
Taken
28,064
15,240
Mitigated
21,598
5,102
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,615
2,548
113
1,571
9,389
3,987
543
2,264
7,125
0
33,308
W
Odin
3,990
328
0
866
10,608
13,786
0
2,642
7,966
1,090
12,048
W
12,689
381
0
4,390
8,067
3,825
945
1,217
6,847
40,019
0
L
Cu Chulainn
Emperor0fAll
Cu Chulainn
7,980
989
0
3,543
15,121
10,592
0
4,740
9,985
0
35,858
L
Heimdallr
RaaidM1981
Heimdallr
6,716
1,672
0
99
5,602
1,930
0
2,384
3,044
0
28,846
L
Merlin
6,123
182
601
859
9,956
2,718
0
4,720
4,796
26,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,421
Gold Earned
28,924
146
Minions Killed
151
0
Camps Cleared
0
634,218
Distance Traveled
815,114
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,143
653
65
5
0
262,124
3
W
Odin
9,488
678
16
1
0
272,726
2
W
Anubis
10,293
735
70
5
0
280,264
2
L
Cu Chulainn
8,007
572
49
4
0
233,966
2
L
Heimdallr
8,385
599
48
3
0
205,588
1
L
Merlin
8,029
574
49
4
0
194,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role