Player Matchup

Serqet
Serqet
Davidav
Serqet
Level 137
God Stats
2W - 4L
1,599 SR
Queue Stats
156W - 111L
1,589 Elo+
Party 2
Ao Kuang
Ao Kuang
Pacaio
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,483 Elo+
Solo
Odin
Odin
junglergod12
Odin
Level 27
God Stats
39W - 27L
1,420 SR
Queue Stats
380W - 366L
1,536 Elo+
Solo
Ares
Ares
mikeley1211
Ares
Level 4
God Stats
1W - 1L
1,643 SR
Queue Stats
2W - 4L
1,613 Elo+
Solo
Chiron
Chiron
ngiw
Chiron
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 19L
1,741 Elo+
Party 2
Team Averages
Level 36
1,532 SR
1,592 Elo+

VS

Team Averages
Level 31
1,494 SR
1,504 Elo+
Hercules
Hercules
AnhomelessSmite
Hercules
Level 21
God Stats
1W - 2L
1,224 SR
Queue Stats
13W - 11L
1,469 Elo+
Party 1
Bellona
Bellona
RizhomXIV
Bellona
Level 13
God Stats
6W - 7L
1,380 SR
Queue Stats
12W - 15L
1,501 Elo+
Party 1
Fenrir
Fenrir
Soujabouwasfirst
Fenrir
Level 27
God Stats
35W - 16L
1,660 SR
Queue Stats
120W - 140L
1,432 Elo+
Solo
Hades
Hades
Tinic87
Hades
Level 26
God Stats
18W - 12L
1,705 SR
Queue Stats
64W - 66L
1,577 Elo+
Party 1
Sol
Sol
klamdjoy
Sol
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 168L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Davidav
Serqet
10
0 / 2 / 1
5,763
524
2,918
9,554
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Pacaio
Ao Kuang
8
0 / 4 / 0
4,856
441
507
4,998
1,504
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 0
6,883
626
2,891
5,372
2,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 6 / 2
5,292
481
823
10,693
6,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
ngiw
Chiron
11
2 / 0 / 0
6,303
573
5,673
5,032
1,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 2 / 4
5,769
524
2,401
6,763
2,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
RizhomXIV
Bellona
12
0 / 1 / 0
6,077
552
1,809
6,182
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 2
6,338
576
3,710
6,619
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Tinic87
Hades
12
5 / 0 / 0
6,997
636
5,597
5,370
3,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 1
6,684
608
6,638
4,506
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
12
12
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
2
4
1
L
Serqet
Davidav
Serqet
0
2
1
0.25
L
Ao Kuang
Pacaio
Ao Kuang
0
4
0
0
W
Bellona
RizhomXIV
Bellona
0
1
0
0
W
3
0
2
4
W
Hades
Tinic87
Hades
5
0
0
5
L
1
0
0
1
W
4
0
1
4.5
L
0
6
2
0.17
L
Chiron
ngiw
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,812
Damage
20,155
35,649
Taken
29,440
14,308
Mitigated
13,224
10,080
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
2,401
568
0
839
6,763
2,788
0
266
6,179
0
9,853
L
Serqet
Davidav
Serqet
2,918
913
0
3,728
9,554
2,856
0
2,577
6,977
0
33,465
L
Ao Kuang
Pacaio
Ao Kuang
507
264
0
562
4,998
1,504
0
2,237
2,761
11,827
0
W
Bellona
RizhomXIV
Bellona
1,809
203
0
2,330
6,182
3,365
0
81
6,101
0
32,820
W
3,710
325
0
2,918
6,619
2,871
0
0
6,619
0
38,316
W
Hades
Tinic87
Hades
5,597
211
0
2,577
5,370
3,069
504
799
4,571
31,810
0
L
2,891
222
0
1,245
5,372
2,210
0
1,015
4,357
1,101
36,334
W
6,638
4,365
0
2,298
4,506
1,131
0
342
3,968
47,477
0
L
823
60
0
1,070
10,693
6,180
0
4,275
6,418
11,653
0
L
Chiron
ngiw
Chiron
5,673
2,445
455
3,020
5,032
1,558
0
2,131
2,901
0
39,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
31,865
304
Minions Killed
320
0
Camps Cleared
0
1,089,444
Distance Traveled
1,094,695
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,769
524
16
1
0
220,743
2
L
Serqet
5,763
524
80
7
0
241,128
1
L
Ao Kuang
4,856
441
23
2
0
197,564
0
W
Bellona
6,077
552
75
7
0
230,274
0
W
Fenrir
6,338
576
77
7
0
237,656
0
W
Hades
6,997
636
58
5
0
201,298
7
L
Odin
6,883
626
102
9
0
240,860
3
W
Sol
6,684
608
94
9
0
204,724
1
L
Ares
5,292
481
14
1
0
178,133
0
L
Chiron
6,303
573
85
8
0
231,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role