Player Matchup

Ares
Ares
Aeynjuhl
Ares
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
70W - 53L
1,651 Elo+
Party 2
Arachne
Arachne
SKRILLA_KING_317
Arachne
Level 54
God Stats
28W - 27L
1,438 SR
Queue Stats
301W - 306L
1,329 Elo+
Party 2
Rama
Rama
samo777
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
villainku
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
xXRaSalGhulXx
Hades
Level 8
God Stats
1W - 1L
1,625 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,496 Elo+

VS

Team Averages
Level 6
1,482 SR
1,404 Elo+
Guan Yu
Guan Yu
GonzalitoMD
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
GreenEyedDevil
Horus
Level 14
God Stats
3W - 3L
1,572 SR
Queue Stats
107W - 103L
1,238 Elo+
Solo
Nemesis
Nemesis
Ivánchus
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Ripkuribo
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
xXFreyjalunaXx
Artemis
Level 5
God Stats
0W - 3L
1,338 SR
Queue Stats
1W - 5L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
7 / 5 / 6
8,345
596
5,891
10,592
7,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
16 / 4 / 8
9,093
650
13,392
11,163
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
samo777
Rama
10
3 / 5 / 8
7,030
502
3,272
7,382
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
villainku
Bellona
14
3 / 2 / 8
8,161
583
4,622
9,681
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
18 / 1 / 12
9,168
655
14,896
10,649
4,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GonzalitoMD
Guan Yu
7
0 / 14 / 4
5,294
378
3,045
12,381
5,050
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 7
7,202
514
5,781
9,308
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Ivánchus
Nemesis
10
7 / 10 / 1
7,299
521
7,607
13,145
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Ripkuribo
Ao Kuang
9
0 / 13 / 5
5,746
410
2,710
12,311
3,446
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 6 / 3
8,992
642
8,593
6,954
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
47
Kills
15
17
Deaths
47
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
7
5
6
2
L
Guan Yu
GonzalitoMD
Guan Yu
0
14
4
0.14
L
2
4
7
1.38
L
Nemesis
Ivánchus
Nemesis
7
10
1
0.75
L
Ao Kuang
Ripkuribo
Ao Kuang
0
13
5
0.19
W
16
4
8
5
W
Rama
samo777
Rama
3
5
8
1.4
W
Bellona
villainku
Bellona
3
2
8
3.5
L
6
6
3
1.25
W
18
1
12
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,073
Damage
27,736
49,467
Taken
54,099
28,144
Mitigated
21,443
16,412
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,891
576
0
2,221
10,592
7,087
0
195
10,397
23,288
0
L
Guan Yu
GonzalitoMD
Guan Yu
3,045
976
0
372
12,381
5,050
0
6,776
5,605
0
5,982
L
5,781
3,160
470
3,026
9,308
7,239
503
3,795
5,513
0
17,592
L
Nemesis
Ivánchus
Nemesis
7,607
3,530
0
2,162
13,145
3,740
304
3,793
9,352
0
17,725
L
Ao Kuang
Ripkuribo
Ao Kuang
2,710
1,318
0
527
12,311
3,446
0
5,757
6,554
14,385
0
W
13,392
8,521
0
4,316
11,163
5,510
424
902
10,261
0
48,557
W
Rama
samo777
Rama
3,272
2,942
0
1,123
7,382
1,988
0
0
7,382
0
24,724
W
Bellona
villainku
Bellona
4,622
1,731
0
4,299
9,681
8,579
1,510
252
9,429
2,165
47,705
L
8,593
4,024
0
0
6,954
1,968
189
666
6,288
0
35,433
W
14,896
4,450
194
4,259
10,649
4,980
1,331
1,361
9,288
35,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,797
Gold Earned
34,533
300
Minions Killed
148
0
Camps Cleared
0
1,154,252
Distance Traveled
1,127,213
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,345
596
34
2
0
244,234
1
L
Guan Yu
5,294
378
3
0
0
221,955
1
L
Horus
7,202
514
25
2
0
280,714
0
L
Nemesis
7,299
521
24
2
0
216,802
1
L
Ao Kuang
5,746
410
24
2
0
215,537
1
W
Arachne
9,093
650
80
6
0
271,073
0
W
Rama
7,030
502
40
3
0
202,108
3
W
Bellona
8,161
583
95
7
0
244,605
0
L
Artemis
8,992
642
72
5
0
192,205
2
W
Hades
9,168
655
51
4
0
192,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role