Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Forzeker
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,274 Elo+
Party 1
Fenrir
Fenrir
HavelDaedrico
Fenrir
Level 47
God Stats
11W - 1L
1,898 SR
Queue Stats
402W - 164L
1,751 Elo+
Party 3
Izanami
Izanami
Okami345
Izanami
Level 82
God Stats
4W - 3L
1,364 SR
Queue Stats
59W - 59L
1,487 Elo+
Party 1
Artemis
Artemis
thesaimon91
Artemis
Level 55
God Stats
18W - 2L
1,991 SR
Queue Stats
403W - 178L
1,715 Elo+
Party 3
Team Averages
Level 64
1,651 SR
1,546 Elo+

VS

Team Averages
Level 55
1,509 SR
1,477 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AndreSheIby
Cu Chulainn
Level 31
God Stats
1W - 4L
1,332 SR
Queue Stats
157W - 185L
1,405 Elo+
Solo
Hun Batz
Hun Batz
KnivesPeans
Hun Batz
Level 29
God Stats
2W - 3L
1,482 SR
Queue Stats
72W - 66L
1,521 Elo+
Party 2
Thoth
Thoth
Sevi3
Thoth
Level 28
God Stats
2W - 2L
1,599 SR
Queue Stats
63W - 54L
1,486 Elo+
Party 2
Neith
Neith
ronald123711
Neith
Level 144
God Stats
5W - 3L
1,631 SR
Queue Stats
76W - 71L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 1 / 4
8,787
549
3,274
10,540
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Forzeker
Morgan Le Fay
13
1 / 4 / 2
7,857
491
2,536
7,788
2,114
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 0 / 5
11,141
696
6,746
10,642
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Okami345
Izanami
16
4 / 1 / 1
9,848
616
8,536
7,948
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
thesaimon91
Artemis
17
13 / 6 / 5
11,205
700
18,885
15,937
4,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 9 / 4
7,415
463
7,164
11,916
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
AndreSheIby
Cu Chulainn
15
0 / 4 / 1
7,881
493
3,764
9,672
5,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
KnivesPeans
Hun Batz
14
3 / 4 / 4
8,571
536
5,283
10,596
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
Sevi3
Thoth
14
4 / 2 / 4
9,059
566
6,488
7,944
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 3
7,717
482
6,035
12,407
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
28
Kills
12
12
Deaths
28
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
4
3
L
Anubis
 
Anubis
3
9
4
0.56
L
Cu Chulainn
AndreSheIby
Cu Chulainn
0
4
1
0.13
W
Morgan Le Fay
Forzeker
Morgan Le Fay
1
4
2
0.5
W
9
0
5
11.5
L
Hun Batz
KnivesPeans
Hun Batz
3
4
4
1.25
W
Izanami
Okami345
Izanami
4
1
1
4.5
L
Thoth
Sevi3
Thoth
4
2
4
3
L
2
9
3
0.39
W
Artemis
thesaimon91
Artemis
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,977
Damage
28,734
52,855
Taken
52,535
22,206
Mitigated
18,840
17,390
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,274
860
50
5,058
10,540
4,779
899
1,012
9,528
0
54,012
L
Anubis
 
Anubis
7,164
806
0
2,696
11,916
5,049
0
1,007
10,909
29,704
0
L
Cu Chulainn
AndreSheIby
Cu Chulainn
3,764
1,016
0
1,359
9,672
5,827
0
0
9,672
0
49,924
W
Morgan Le Fay
Forzeker
Morgan Le Fay
2,536
422
0
579
7,788
2,114
0
4,362
3,426
29,079
0
W
6,746
1,094
0
3,681
10,642
6,799
108
3,335
7,307
81
37,162
L
Hun Batz
KnivesPeans
Hun Batz
5,283
1,489
0
2,492
10,596
3,213
0
290
10,306
0
46,891
W
Izanami
Okami345
Izanami
8,536
4,564
0
696
7,948
3,711
1,122
0
7,948
0
71,667
L
Thoth
Sevi3
Thoth
6,488
372
0
1,154
7,944
2,068
0
1,320
6,624
44,184
0
L
6,035
3,116
0
1,373
12,407
2,683
0
0
12,407
0
36,626
W
Artemis
thesaimon91
Artemis
18,885
13,037
0
7,326
15,937
4,803
2,258
5,101
10,836
0
78,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,838
Gold Earned
40,643
445
Minions Killed
400
0
Camps Cleared
0
1,534,003
Distance Traveled
1,448,635
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,787
549
96
6
0
362,318
0
L
Anubis
7,415
463
40
3
0
244,894
4
L
Cu Chulainn
7,881
493
90
6
0
287,594
2
W
Morgan Le Fay
7,857
491
56
4
0
310,138
0
W
Fenrir
11,141
696
57
4
0
296,339
0
L
Hun Batz
8,571
536
109
7
0
337,770
4
W
Izanami
9,848
616
122
8
0
283,878
3
L
Thoth
9,059
566
103
6
0
299,211
1
L
Neith
7,717
482
58
4
0
279,166
6
W
Artemis
11,205
700
114
7
0
281,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role