Player Matchup

Anubis
Anubis
BigPuttEgg69
Anubis
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 61L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
FellSwitch
Cthulhu
Level 25
God Stats
3W - 5L
1,439 SR
Queue Stats
83W - 87L
1,342 Elo+
Party 2
Neith
Neith
GirthyComb49
Neith
Level 29
God Stats
5W - 12L
1,415 SR
Queue Stats
38W - 45L
1,276 Elo+
Party 2
Team Averages
Level 26
1,452 SR
1,305 Elo+

VS

Team Averages
Level 47
1,554 SR
1,334 Elo+
Tiamat
Tiamat
EclipseReaper11
Tiamat
Level 17
God Stats
8W - 5L
1,574 SR
Queue Stats
8W - 10L
1,276 Elo+
Party 1
Artemis
Artemis
Shes Mes
Artemis
Level 89
God Stats
2W - 0L
1,732 SR
Queue Stats
24W - 20L
1,413 Elo+
Party 1
Chaac
Chaac
acpooler21
Chaac
Level 35
God Stats
15W - 9L
1,355 SR
Queue Stats
173W - 185L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 6 / 4
9,670
691
6,338
11,357
4,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
FellSwitch
Cthulhu
13
4 / 6 / 5
9,863
705
9,353
29,934
19,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 5 / 4
8,889
635
6,821
11,797
4,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 9
10,181
727
10,556
10,383
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Shes Mes
Artemis
16
12 / 3 / 3
11,508
822
25,403
12,332
4,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
13
1 / 2 / 14
9,731
695
7,733
12,085
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
17
17
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
6
4
1
W
4
5
9
1.7
L
Cthulhu
FellSwitch
Cthulhu
4
6
5
1.08
L
2
5
4
0.8
W
Artemis
Shes Mes
Artemis
12
3
3
4.5
W
Chaac
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,512
Damage
43,692
53,088
Taken
34,800
28,368
Mitigated
18,447
11,295
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,338
278
0
2,574
11,357
4,441
210
2,573
8,444
41,832
0
W
10,556
492
319
1,501
10,383
5,914
306
3,736
6,593
27,633
0
L
Cthulhu
FellSwitch
Cthulhu
9,353
812
70
5,434
29,934
19,442
39
6,447
22,894
19,031
0
L
6,821
2,422
0
3,217
11,797
4,485
99
1,536
10,054
0
33,832
W
Artemis
Shes Mes
Artemis
25,403
15,486
0
2,626
12,332
4,287
2,356
6,343
5,938
0
63,178
W
Chaac
7,733
1,339
0
5,867
12,085
8,246
406
5,473
6,578
0
24,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
31,420
149
Minions Killed
132
0
Camps Cleared
0
714,985
Distance Traveled
764,836
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,670
691
67
5
0
216,270
5
W
Tiamat
10,181
727
36
3
0
249,231
0
L
Cthulhu
9,863
705
29
2
0
265,249
2
L
Neith
8,889
635
53
4
0
233,466
2
W
Artemis
11,508
822
62
4
0
238,403
2
W
Chaac
9,731
695
34
2
0
277,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role