Player Matchup

Ao Kuang
Ao Kuang
Davidav
Ao Kuang
Level 137
God Stats
8W - 3L
1,500 SR
Queue Stats
156W - 111L
1,579 Elo+
Party 2
Bellona
Bellona
Pacaio
Bellona
Level 4
God Stats
5W - 0L
1,769 SR
Queue Stats
6W - 4L
1,323 Elo+
Solo
Kuzenbo
Kuzenbo
Wastedsmoker120
Kuzenbo
Level 4
God Stats
1W - 1L
1,321 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo
Ra
Ra
mikeley1211
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,468 Elo+
Solo
Rama
Rama
ngiw
Rama
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 19L
1,723 Elo+
Party 2
Team Averages
Level 31
1,518 SR
1,502 Elo+

VS

Team Averages
Level 30
1,480 SR
1,538 Elo+
Hercules
Hercules
AnhomelessSmite
Hercules
Level 21
God Stats
1W - 2L
1,323 SR
Queue Stats
13W - 11L
1,497 Elo+
Party 1
Bellona
Bellona
RizhomXIV
Bellona
Level 12
God Stats
6W - 7L
1,439 SR
Queue Stats
12W - 15L
1,533 Elo+
Party 1
Baba Yaga
Baba Yaga
Tinic87
Baba Yaga
Level 26
God Stats
1W - 7L
1,456 SR
Queue Stats
64W - 66L
1,599 Elo+
Party 1
Hades
Hades
Venzal
Hades
Level 21
God Stats
40W - 29L
1,581 SR
Queue Stats
60W - 58L
1,507 Elo+
Solo
Danzaburou
Danzaburou
klamdjoy
Danzaburou
Level 68
God Stats
2W - 4L
1,601 SR
Queue Stats
165W - 168L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Davidav
Ao Kuang
6
2 / 1 / 0
3,865
773
550
2,964
617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Pacaio
Bellona
5
1 / 1 / 1
3,553
711
1,278
2,583
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 0 / 0
2,952
590
242
2,555
1,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 3 / 0
3,078
616
217
2,213
529
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Rama
ngiw
Rama
7
0 / 0 / 1
3,729
746
678
2,281
416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
4
2 / 0 / 0
3,415
683
313
941
244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
RizhomXIV
Bellona
5
0 / 2 / 0
3,284
657
1,149
2,874
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Tinic87
Baba Yaga
7
2 / 0 / 1
3,698
740
1,205
972
239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Venzal
Hades
1
0 / 0 / 0
2,451
490
0
0
0
Danzaburou
klamdjoy
Danzaburou
6
0 / 1 / 1
3,383
677
1,002
2,368
459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
0
0
2
W
Ao Kuang
Davidav
Ao Kuang
2
1
0
2
W
Bellona
Pacaio
Bellona
1
1
1
1.5
L
Bellona
RizhomXIV
Bellona
0
2
0
0
L
Baba Yaga
Tinic87
Baba Yaga
2
0
1
2.5
L
Hades
Venzal
Hades
0
0
0
0
W
0
0
0
0
L
Danzaburou
klamdjoy
Danzaburou
0
1
1
0.5
W
0
3
0
0
W
Rama
ngiw
Rama
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,965
Damage
3,669
12,596
Taken
7,155
3,992
Mitigated
2,010
3,755
Healing
1,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
313
30
0
0
941
244
0
0
941
0
2,741
W
Ao Kuang
Davidav
Ao Kuang
550
156
0
767
2,964
617
0
0
2,964
15,109
0
W
Bellona
Pacaio
Bellona
1,278
233
0
358
2,583
1,259
0
0
2,583
0
7,474
L
Bellona
RizhomXIV
Bellona
1,149
225
0
697
2,874
1,068
0
155
2,719
0
10,282
L
Baba Yaga
Tinic87
Baba Yaga
1,205
72
0
352
972
239
0
459
513
10,072
0
L
Hades
Venzal
Hades
0
0
0
0
0
0
0
0
0
0
0
W
242
133
0
970
2,555
1,171
63
450
2,017
4,694
0
L
Danzaburou
klamdjoy
Danzaburou
1,002
378
0
817
2,368
459
0
395
1,973
0
14,788
W
217
0
68
45
2,213
529
0
601
1,546
10,779
0
W
Rama
ngiw
Rama
678
647
0
1,547
2,281
416
0
0
2,281
0
19,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,177
Gold Earned
16,231
125
Minions Killed
76
0
Camps Cleared
0
482,615
Distance Traveled
390,186
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,415
683
1
0
0
104,711
1
W
Ao Kuang
3,865
773
41
8
0
104,875
0
W
Bellona
3,553
711
17
3
0
101,103
0
L
Bellona
3,284
657
22
4
0
105,485
0
L
Baba Yaga
3,698
740
21
4
0
91,909
1
L
Hades
2,451
490
0
0
0
117
0
W
Kuzenbo
2,952
590
7
1
0
101,350
0
L
Danzaburou
3,383
677
32
6
0
87,964
0
W
Ra
3,078
616
20
4
0
79,838
0
W
Rama
3,729
746
40
8
0
95,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role