Player Matchup

Medusa
Medusa
Alliice
Medusa
Level 25
God Stats
14W - 21L
1,494 SR
Queue Stats
94W - 117L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
C A N S BUMS
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,566 Elo+
Solo
Xing Tian
Xing Tian
Waterwar2000
Xing Tian
Level 26
God Stats
5W - 3L
1,858 SR
Queue Stats
153W - 154L
1,520 Elo+
Solo
Hades
Hades
Xxx7LUM1N4T1xxX
Hades
Level 28
God Stats
9W - 8L
1,532 SR
Queue Stats
65W - 96L
1,358 Elo+
Solo
Loki
Loki
Zero BIG Z 7
Loki
Level 27
God Stats
27W - 27L
1,465 SR
Queue Stats
268W - 252L
1,449 Elo+
Solo
Team Averages
Level 27
1,570 SR
1,475 Elo+

VS

Team Averages
Level 21
1,485 SR
1,470 Elo+
Sol
Sol
Grandpa AppA
Sol
Level 26
God Stats
1W - 1L
1,253 SR
Queue Stats
37W - 44L
1,522 Elo+
Solo
Hachiman
Hachiman
Lunchypoo
Hachiman
Level 15
God Stats
1W - 2L
1,272 SR
Queue Stats
26W - 27L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Raidenlink13
Nu Wa
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 15L
1,489 Elo+
Solo
Loki
Loki
V9-iiBallistic
Loki
Level 17
God Stats
66W - 47L
1,671 SR
Queue Stats
198W - 184L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
typerespekid
Kumbhakarna
Level 28
God Stats
11W - 7L
1,728 SR
Queue Stats
244W - 238L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alliice
Medusa
16
1 / 7 / 3
9,675
461
7,386
15,650
4,909
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
C A N S BUMS
Sun Wukong
18
3 / 6 / 6
11,256
536
14,072
24,152
16,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Waterwar2000
Xing Tian
1
0 / 0 / 0
5,526
263
0
1,574
274
14
1 / 11 / 4
8,943
426
10,669
19,514
6,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 4 / 1
12,170
580
13,733
15,462
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 4
12,808
610
13,137
14,800
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Lunchypoo
Hachiman
17
3 / 5 / 7
11,182
532
13,715
17,654
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
15 / 4 / 7
14,899
709
27,084
11,737
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 5 / 4
9,485
452
4,281
15,104
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
typerespekid
Kumbhakarna
15
1 / 1 / 13
11,553
550
3,326
15,511
9,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
18
Kills
28
28
Deaths
18
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alliice
Medusa
1
7
3
0.36
L
Sun Wukong
C A N S BUMS
Sun Wukong
3
6
6
1
W
8
3
4
3.33
W
Hachiman
Lunchypoo
Hachiman
3
5
7
1.3
W
15
4
7
4.63
W
1
5
4
0.6
L
Xing Tian
Waterwar2000
Xing Tian
0
0
0
0
L
1
11
4
0.27
L
13
4
1
3.38
W
Kumbhakarna
typerespekid
Kumbhakarna
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,860
Damage
61,543
76,352
Taken
74,806
32,886
Mitigated
31,045
15,343
Healing
25,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alliice
Medusa
7,386
2,762
0
1,884
15,650
4,909
50
9,845
5,706
0
63,369
L
Sun Wukong
C A N S BUMS
Sun Wukong
14,072
2,094
0
9,228
24,152
16,099
297
9,667
14,327
308
78,611
W
13,137
3,951
0
9,611
14,800
4,748
863
846
13,954
108,197
0
W
Hachiman
Lunchypoo
Hachiman
13,715
7,266
0
5,626
17,654
8,165
256
1,520
16,134
0
73,893
W
27,084
5,500
567
2,528
11,737
4,079
2,363
4,220
7,517
109,425
0
W
4,281
1,435
0
3,484
15,104
4,169
498
2,502
12,602
0
47,651
L
Xing Tian
Waterwar2000
Xing Tian
0
0
0
0
1,574
274
0
1,471
0
0
0
L
10,669
645
86
3,814
19,514
6,135
510
12,732
6,411
54,604
0
L
13,733
2,080
0
331
15,462
5,469
0
8,913
6,361
0
63,368
W
Kumbhakarna
typerespekid
Kumbhakarna
3,326
765
0
3,356
15,511
9,884
476
2,021
13,490
26,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,570
Gold Earned
59,927
451
Minions Killed
555
0
Camps Cleared
0
1,478,282
Distance Traveled
1,885,975
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,675
461
109
5
0
368,103
1
L
Sun Wukong
11,256
536
147
7
0
368,941
2
W
Sol
12,808
610
157
7
0
383,074
2
W
Hachiman
11,182
532
110
5
0
364,936
0
W
Nu Wa
14,899
709
187
9
0
350,838
1
W
Loki
9,485
452
77
4
0
383,887
0
L
Xing Tian
5,526
263
0
0
0
0
0
L
Hades
8,943
426
96
5
0
307,949
0
L
Loki
12,170
580
99
5
0
433,289
4
W
Kumbhakarna
11,553
550
24
1
0
403,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role