Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond I
Isento
Artemis
Diamond I
Level 160
God Stats
4W - 1L
1,711 SR
Queue Stats
383W - 367L
2,453 MMR
Solo
Bellona
Bellona
Masters
KeikoEnjoyer
Bellona
Masters
Level 89
God Stats
3W - 3L
1,826 SR
Queue Stats
92W - 66L
2,858 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Sorryiwinnn
Ao Kuang
Masters
Level 118
God Stats
10W - 7L
1,758 SR
Queue Stats
353W - 351L
2,458 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 121
1,659 SR
2,154 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,676 SR
2,306 MMR
Cupid
Cupid
Masters
 
Cupid
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Masters
ItsLücky
Zeus
Masters
Level 160
God Stats
3W - 2L
1,768 SR
Queue Stats
435W - 386L
2,725 MMR
Party 1
Geb
Geb
Diamond IV
Sρҽƈʂɳαƚσɾ
Geb
Diamond IV
Level 153
God Stats
23W - 23L
1,460 SR
Queue Stats
272W - 308L
2,312 MMR
Solo
Jormungandr
Jormungandr
Masters
pedrinho0
Jormungandr
Masters
Level 160
God Stats
2W - 5L
1,606 SR
Queue Stats
672W - 688L
2,468 MMR
Solo
Fenrir
Fenrir
Masters
xiclet
Fenrir
Masters
Level 160
God Stats
10W - 2L
2,048 SR
Queue Stats
198W - 212L
2,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 0 / 1
9,601
686
6,460
3,644
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
 
Cabrakan
12
1 / 0 / 4
7,774
555
4,565
11,710
10,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Isento
Artemis
13
1 / 2 / 0
7,752
554
6,445
8,317
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
KeikoEnjoyer
Bellona
14
3 / 2 / 4
9,229
659
9,837
13,321
11,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Sorryiwinnn
Ao Kuang
16
8 / 0 / 3
9,402
672
9,740
9,540
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SetNemesisTiamatAthenaApollo

VS

Bans
GilgameshYmirTyrYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 3 / 1
7,144
510
7,955
8,341
2,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
0 / 3 / 0
8,068
576
6,047
9,053
3,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
6,858
490
2,439
9,266
4,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
pedrinho0
Jormungandr
13
1 / 5 / 0
7,526
538
6,602
13,337
12,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
xiclet
Fenrir
12
2 / 4 / 1
7,361
526
3,728
11,806
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
4
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
1
3.5
W
Cabrakan
 
Cabrakan
1
0
4
3
L
Cupid
 
Cupid
1
3
1
0.5
W
Artemis
Isento
Artemis
1
2
0
0.5
L
Zeus
0
3
0
0
W
Bellona
KeikoEnjoyer
Bellona
3
2
4
2.5
W
Ao Kuang
Sorryiwinnn
Ao Kuang
8
0
3
9.5
L
0
1
2
1
L
Jormungandr
pedrinho0
Jormungandr
1
5
0
0.2
L
Fenrir
xiclet
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,047
Damage
26,771
46,532
Taken
51,803
29,593
Mitigated
26,340
15,254
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,460
354
190
1,506
3,644
1,326
0
1,454
2,190
73,967
0
W
Cabrakan
 
Cabrakan
4,565
816
0
1,500
11,710
10,477
0
2,806
8,904
25,633
0
L
Cupid
 
Cupid
7,955
4,885
0
2,450
8,341
2,042
0
2,672
5,651
0
51,497
W
Artemis
Isento
Artemis
6,445
3,521
0
4,169
8,317
2,697
0
782
7,535
0
56,680
L
Zeus
6,047
825
0
3,778
9,053
3,263
0
6,640
2,277
70,500
0
W
Bellona
KeikoEnjoyer
Bellona
9,837
3,643
0
4,992
13,321
11,485
0
6,400
6,921
0
52,738
W
Ao Kuang
Sorryiwinnn
Ao Kuang
9,740
1,891
0
2,897
9,540
3,608
0
3,646
5,894
70,355
0
L
2,439
569
0
1,000
9,266
4,544
0
4,263
4,897
13,193
0
L
Jormungandr
pedrinho0
Jormungandr
6,602
1,933
0
3,205
13,337
12,202
187
2,774
10,497
47,436
0
L
Fenrir
xiclet
Fenrir
3,728
448
0
4,110
11,806
4,289
0
4,002
7,716
0
47,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,758
Gold Earned
36,957
524
Minions Killed
455
0
Camps Cleared
0
1,481,827
Distance Traveled
1,390,774
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,601
686
177
13
0
330,181
6
W
Cabrakan
7,774
555
30
2
0
271,820
7
L
Cupid
7,144
510
98
7
0
262,682
5
W
Artemis
7,752
554
109
8
0
258,223
3
L
Zeus
8,068
576
147
11
0
254,667
5
W
Bellona
9,229
659
105
8
0
302,239
2
W
Ao Kuang
9,402
672
103
7
0
319,364
3
L
Geb
6,858
490
16
1
0
313,284
7
L
Jormungandr
7,526
538
107
8
0
255,331
6
L
Fenrir
7,361
526
87
6
0
304,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role