Player Matchup

Ymir
Ymir
Andres370
Ymir
Level 58
God Stats
21W - 22L
1,580 SR
Queue Stats
240W - 310L
1,464 Elo+
Party 2
Izanami
Izanami
Chucui
Izanami
Level 36
God Stats
28W - 26L
1,480 SR
Queue Stats
130W - 142L
1,466 Elo+
Party 2
Vulcan
Vulcan
Zarak0
Vulcan
Level 63
God Stats
29W - 22L
1,520 SR
Queue Stats
283W - 357L
1,457 Elo+
Party 2
Cu Chulainn
Cu Chulainn
matheuszolla
Cu Chulainn
Level 26
God Stats
6W - 5L
1,552 SR
Queue Stats
58W - 72L
1,479 Elo+
Party 3
Ao Kuang
Ao Kuang
zNeosaldina
Ao Kuang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,444 Elo+
Party 3
Team Averages
Level 64
1,526 SR
1,462 Elo+

VS

Team Averages
Level 101
1,502 SR
1,451 Elo+
Hel
Hel
INV BRYAN S2
Hel
Level 63
God Stats
30W - 13L
1,472 SR
Queue Stats
530W - 624L
1,366 Elo+
Party 4
Arachne
Arachne
ItachiSenpai273
Arachne
Level 63
God Stats
18W - 11L
1,669 SR
Queue Stats
480W - 627L
1,366 Elo+
Party 4
Yemoja
Yemoja
Juvιa
Yemoja
Level 154
God Stats
16W - 23L
1,286 SR
Queue Stats
185W - 170L
1,472 Elo+
Party 1
Artemis
Artemis
LfdcMaster
Artemis
Level 120
God Stats
26W - 20L
1,581 SR
Queue Stats
348W - 312L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
ceguinho_online
Zhong Kui
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
334W - 301L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 0
6,510
465
2,614
11,708
7,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Chucui
Izanami
13
0 / 2 / 1
7,568
541
4,696
6,655
2,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Zarak0
Vulcan
10
0 / 2 / 3
6,236
445
6,770
5,661
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
matheuszolla
Cu Chulainn
11
0 / 3 / 0
6,201
443
2,850
7,941
3,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
zNeosaldina
Ao Kuang
12
4 / 5 / 0
7,208
515
5,211
12,481
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,382
599
11,109
8,360
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 0 / 6
7,647
546
3,316
7,120
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Juvιa
Yemoja
9
0 / 2 / 7
6,040
431
2,373
7,368
5,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
LfdcMaster
Artemis
14
3 / 0 / 3
7,733
552
7,284
7,263
2,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
ceguinho_online
Zhong Kui
14
3 / 0 / 4
8,061
576
6,782
8,107
9,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
L
Izanami
Chucui
Izanami
0
2
1
0.25
W
6
2
4
4
W
3
0
6
6
W
Yemoja
Juvιa
Yemoja
0
2
7
1.75
W
Artemis
LfdcMaster
Artemis
3
0
3
4.5
L
Vulcan
Zarak0
Vulcan
0
2
3
0.75
W
Zhong Kui
ceguinho_online
Zhong Kui
3
0
4
5
L
Cu Chulainn
matheuszolla
Cu Chulainn
0
3
0
0
L
Ao Kuang
zNeosaldina
Ao Kuang
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
30,864
44,446
Taken
38,218
18,570
Mitigated
22,771
6,536
Healing
22,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,614
701
0
1,385
11,708
7,375
0
6,099
5,609
19,436
0
L
Izanami
Chucui
Izanami
4,696
3,270
0
1,866
6,655
2,167
0
807
5,848
0
69,123
W
11,109
1,158
5,184
4,590
8,360
2,795
216
5,210
2,916
59,656
0
W
3,316
2,395
0
2,786
7,120
2,973
0
3,415
3,607
0
36,187
W
Yemoja
Juvιa
Yemoja
2,373
684
2,340
1,224
7,368
5,263
276
2,609
4,683
11,224
0
W
Artemis
LfdcMaster
Artemis
7,284
2,817
0
706
7,263
2,628
931
1,499
5,710
0
60,521
L
Vulcan
Zarak0
Vulcan
6,770
905
0
575
5,661
1,840
0
3,810
1,851
29,676
0
W
Zhong Kui
ceguinho_online
Zhong Kui
6,782
665
0
6,009
8,107
9,112
38
1,396
6,707
48,278
0
L
Cu Chulainn
matheuszolla
Cu Chulainn
2,850
855
0
1,126
7,941
3,125
1,038
4,717
3,224
0
26,030
L
Ao Kuang
zNeosaldina
Ao Kuang
5,211
942
0
1,584
12,481
4,063
0
4,960
7,521
41,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
37,863
352
Minions Killed
385
0
Camps Cleared
0
1,338,546
Distance Traveled
1,407,656
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,510
465
29
2
0
259,551
3
L
Izanami
7,568
541
139
10
0
261,834
7
W
Hel
8,382
599
110
8
0
302,796
0
W
Arachne
7,647
546
67
5
0
338,646
1
W
Yemoja
6,040
431
21
2
0
231,163
6
W
Artemis
7,733
552
96
7
0
277,654
6
L
Vulcan
6,236
445
58
4
0
282,179
6
W
Zhong Kui
8,061
576
91
7
0
257,397
3
L
Cu Chulainn
6,201
443
53
4
0
259,521
3
L
Ao Kuang
7,208
515
73
5
0
275,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role