Player Matchup

Bakasura
Bakasura
Buffalobrush
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,373 Elo+
Solo
Artemis
Artemis
Leyinnit6331
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,272 Elo+
Solo
Danzaburou
Danzaburou
Tens_DaAlpha
Danzaburou
Level 4
God Stats
2W - 5L
1,746 SR
Queue Stats
11W - 19L
1,604 Elo+
Party 1
Zeus
Zeus
abedrasmy901
Zeus
Level 18
God Stats
70W - 56L
1,568 SR
Queue Stats
110W - 125L
1,428 Elo+
Party 1
Bellona
Bellona
al-pharoh
Bellona
Level 5
God Stats
4W - 5L
1,620 SR
Queue Stats
14W - 15L
1,401 Elo+
Party 1
Team Averages
Level 9
1,587 SR
1,415 Elo+

VS

Team Averages
Level 16
1,410 SR
1,458 Elo+
Tiamat
Tiamat
 
Tiamat
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CrusherBone6411
Jormungandr
Level 4
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hel
Hel
RacoonPowerz
Hel
Level 20
God Stats
19W - 18L
1,466 SR
Queue Stats
48W - 54L
1,380 Elo+
Solo
Persephone
Persephone
TheLagPrince
Persephone
Level 28
God Stats
40W - 25L
1,586 SR
Queue Stats
129W - 101L
1,539 Elo+
Solo
Fenrir
Fenrir
akaLowry
Fenrir
Level 8
God Stats
1W - 1L
1,212 SR
Queue Stats
3W - 5L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buffalobrush
Bakasura
18
1 / 9 / 8
11,467
956
9,987
21,897
7,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Leyinnit6331
Artemis
18
1 / 16 / 6
10,613
884
5,576
22,261
8,908
Danzaburou
Tens_DaAlpha
Danzaburou
18
2 / 7 / 9
11,664
972
13,999
15,545
4,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 8 / 9
13,537
1,128
28,749
16,884
5,195
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
al-pharoh
Bellona
19
6 / 10 / 9
12,985
1,082
15,459
31,059
19,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 2 / 27
13,237
1,103
16,248
13,257
8,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
CrusherBone6411
Jormungandr
20
0 / 8 / 25
11,970
998
6,654
18,119
19,868
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
20 / 1 / 16
16,046
1,337
27,025
16,179
6,025
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
TheLagPrince
Persephone
20
11 / 3 / 24
15,018
1,252
34,216
12,821
4,748
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
akaLowry
Fenrir
20
11 / 3 / 17
13,232
1,103
13,597
18,377
9,778
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
158
17
Kills
49
50
Deaths
17
41
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
27
10.25
L
Bakasura
Buffalobrush
Bakasura
1
9
8
0.56
W
Jormungandr
CrusherBone6411
Jormungandr
0
8
25
1.56
L
Artemis
Leyinnit6331
Artemis
1
16
6
0.25
W
20
1
16
28
L
Danzaburou
Tens_DaAlpha
Danzaburou
2
7
9
0.93
W
Persephone
TheLagPrince
Persephone
11
3
24
7.67
L
7
8
9
1.44
W
Fenrir
akaLowry
Fenrir
11
3
17
6.5
L
Bellona
al-pharoh
Bellona
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,770
Damage
97,740
107,646
Taken
78,753
45,774
Mitigated
49,417
6,492
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,248
1,549
240
2,586
13,257
8,998
0
5,716
7,447
29,673
0
L
Bakasura
Buffalobrush
Bakasura
9,987
6,724
0
2,946
21,897
7,819
0
14,213
7,470
0
20,986
W
Jormungandr
CrusherBone6411
Jormungandr
6,654
689
0
0
18,119
19,868
0
5,237
12,662
18,778
0
L
Artemis
Leyinnit6331
Artemis
5,576
2,352
0
448
22,261
8,908
0
18,886
2,918
0
9,341
W
27,025
1,123
7,193
8,781
16,179
6,025
0
7,393
8,527
57,514
0
L
Danzaburou
Tens_DaAlpha
Danzaburou
13,999
4,858
0
1,498
15,545
4,532
0
10,990
4,403
0
47,952
W
Persephone
TheLagPrince
Persephone
34,216
807
187
2,286
12,821
4,748
0
4,711
7,757
64,122
0
L
28,749
5,659
0
718
16,884
5,195
0
14,124
2,658
60,104
0
W
Fenrir
akaLowry
Fenrir
13,597
3,363
0
422
18,377
9,778
0
5,690
12,072
0
20,069
L
Bellona
al-pharoh
Bellona
15,459
5,222
0
882
31,059
19,320
0
24,701
6,054
0
38,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,266
Gold Earned
69,503
192
Minions Killed
235
2
Camps Cleared
5
1,049,409
Distance Traveled
1,127,063
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,237
1,103
40
3
1
242,490
4
L
Bakasura
11,467
956
40
3
0
208,799
1
W
Jormungandr
11,970
998
33
3
1
150,598
0
L
Artemis
10,613
884
0
0
0
156,258
2
W
Hel
16,046
1,337
85
7
2
253,326
2
L
Danzaburou
11,664
972
76
6
0
214,635
1
W
Persephone
15,018
1,252
69
6
1
252,419
1
L
Zeus
13,537
1,128
49
4
2
221,074
1
W
Fenrir
13,232
1,103
8
1
0
228,230
1
L
Bellona
12,985
1,082
27
2
0
248,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role