Player Matchup

Mercury
Mercury
Alvino198
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,297 Elo+
Solo
Scylla
Scylla
RoboDrogoz
Scylla
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 22L
1,143 Elo+
Party 1
Ares
Ares
TheHippopotamus
Ares
Level 107
God Stats
2W - 7L
1,364 SR
Queue Stats
4W - 13L
1,372 Elo+
Party 1
Team Averages
Level 48
1,455 SR
1,271 Elo+

VS

Team Averages
Level 50
1,621 SR
1,486 Elo+
Cthulhu
Cthulhu
DuddyBb
Cthulhu
Level 59
God Stats
30W - 33L
1,567 SR
Queue Stats
55W - 76L
1,504 Elo+
Party 2
Osiris
Osiris
Maquetaurie
Osiris
Level 13
God Stats
3W - 0L
1,798 SR
Queue Stats
4W - 1L
1,426 Elo+
Party 2
Da Ji
Da Ji
evilscissorman
Da Ji
Level 78
God Stats
20W - 13L
1,499 SR
Queue Stats
86W - 112L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alvino198
Mercury
11
1 / 9 / 1
8,381
559
5,077
13,029
4,854
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
RoboDrogoz
Scylla
13
0 / 2 / 3
8,471
565
6,909
8,630
3,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 4 / 1
8,859
591
5,918
13,856
12,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuddyBb
Cthulhu
16
3 / 0 / 11
10,252
683
14,642
16,175
20,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
13
2 / 2 / 9
9,737
649
3,302
10,600
9,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
10 / 1 / 3
11,674
778
14,384
11,326
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
15
15
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alvino198
Mercury
1
9
1
0.17
W
Cthulhu
DuddyBb
Cthulhu
3
0
11
8.5
W
Osiris
2
2
9
3.25
L
Scylla
RoboDrogoz
Scylla
0
2
3
0.75
L
2
4
1
0.63
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,904
Damage
32,328
35,515
Taken
38,101
20,382
Mitigated
36,249
3,207
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alvino198
Mercury
5,077
1,590
0
221
13,029
4,854
0
4,782
8,247
0
17,720
W
Cthulhu
DuddyBb
Cthulhu
14,642
566
542
3,676
16,175
20,059
102
5,773
10,402
52,823
0
W
Osiris
3,302
682
0
0
10,600
9,266
439
4,300
6,300
0
21,011
L
Scylla
RoboDrogoz
Scylla
6,909
1,722
0
1,786
8,630
3,119
0
4,403
4,227
39,216
0
L
5,918
72
0
1,200
13,856
12,409
0
5,457
8,399
15,008
0
W
14,384
5,350
0
1,065
11,326
6,924
2,136
2,754
8,572
0
61,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,711
Gold Earned
31,663
125
Minions Killed
191
0
Camps Cleared
0
846,886
Distance Traveled
846,253
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,381
559
29
2
0
307,418
2
W
Cthulhu
10,252
683
76
5
0
314,950
4
W
Osiris
9,737
649
42
3
0
268,299
4
L
Scylla
8,471
565
76
5
0
274,042
2
L
Ares
8,859
591
20
1
0
265,426
4
W
Da Ji
11,674
778
73
5
0
263,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role