Player Matchup

Ullr
Ullr
Jakethesneek
Ullr
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,205 Elo+
Party 4
Bellona
Bellona
MeRc3LeS_KiLleR_
Bellona
Level 33
God Stats
104W - 95L
1,468 SR
Queue Stats
658W - 720L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRattler-
Gilgamesh
Level 82
God Stats
15W - 11L
1,668 SR
Queue Stats
431W - 480L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
kevinthehoss
Aphrodite
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,205 Elo+
Party 4
Chronos
Chronos
temp-260376
Chronos
Level 68
God Stats
8W - 2L
1,500 SR
Queue Stats
225W - 230L
1,447 Elo+
Party 1
Team Averages
Level 57
1,527 SR
1,335 Elo+

VS

Team Averages
Level 50
1,385 SR
1,442 Elo+
Gilgamesh
Gilgamesh
IGotWetJeans22
Gilgamesh
Level 68
God Stats
85W - 79L
1,531 SR
Queue Stats
416W - 422L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
SplatGee
Ao Kuang
Level 46
God Stats
0W - 2L
1,163 SR
Queue Stats
68W - 93L
1,340 Elo+
Solo
Ra
Ra
bliz4you
Ra
Level 67
God Stats
3W - 2L
1,512 SR
Queue Stats
158W - 166L
1,468 Elo+
Party 3
Fenrir
Fenrir
le_monke22
Fenrir
Level 28
God Stats
0W - 1L
1,177 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
negus21
Danzaburou
Level 42
God Stats
53W - 40L
1,543 SR
Queue Stats
59W - 50L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
9,816
517
10,460
12,284
4,133
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 0 / 6
11,091
584
3,314
10,276
11,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
TheRattler-
Gilgamesh
17
5 / 3 / 8
10,596
558
9,381
13,240
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
kevinthehoss
Aphrodite
15
1 / 1 / 9
10,444
550
9,099
11,023
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
temp-260376
Chronos
18
12 / 3 / 5
11,520
606
14,130
14,201
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IGotWetJeans22
Gilgamesh
13
2 / 4 / 0
9,380
494
8,173
14,800
10,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
SplatGee
Ao Kuang
13
2 / 7 / 0
8,498
447
4,320
15,741
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
5 / 4 / 1
10,214
538
5,875
10,762
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
le_monke22
Fenrir
12
0 / 5 / 2
7,372
388
3,777
11,414
3,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
negus21
Danzaburou
14
1 / 4 / 2
9,120
480
12,765
18,056
6,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
24
Kills
10
10
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
IGotWetJeans22
Gilgamesh
2
4
0
0.5
W
4
3
6
2.33
W
2
0
6
5
L
Ao Kuang
SplatGee
Ao Kuang
2
7
0
0.29
W
Gilgamesh
TheRattler-
Gilgamesh
5
3
8
3
L
5
4
1
1.38
W
Aphrodite
kevinthehoss
Aphrodite
1
1
9
5.5
L
Fenrir
le_monke22
Fenrir
0
5
2
0.2
L
Danzaburou
negus21
Danzaburou
1
4
2
0.5
W
Chronos
temp-260376
Chronos
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,384
Damage
34,910
61,024
Taken
70,773
29,335
Mitigated
28,722
22,370
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
IGotWetJeans22
Gilgamesh
8,173
731
152
2,049
14,800
10,175
130
4,574
10,186
0
38,355
W
10,460
6,092
386
2,864
12,284
4,133
855
666
11,618
0
61,528
W
3,314
1,335
0
3,873
10,276
11,052
2,499
1,102
9,174
0
65,599
L
Ao Kuang
SplatGee
Ao Kuang
4,320
687
149
4,435
15,741
4,940
1,778
2,602
13,021
38,510
0
W
Gilgamesh
TheRattler-
Gilgamesh
9,381
3,050
0
2,199
13,240
5,863
2,752
3,945
9,185
0
70,703
L
5,875
428
223
3,727
10,762
3,669
328
5,007
5,447
64,398
0
W
Aphrodite
kevinthehoss
Aphrodite
9,099
684
3,370
6,834
11,023
3,541
177
296
10,727
35,202
0
L
Fenrir
le_monke22
Fenrir
3,777
904
0
1,517
11,414
3,920
0
3,286
7,968
0
30,002
L
Danzaburou
negus21
Danzaburou
12,765
5,214
0
9,715
18,056
6,018
2,163
7,040
10,922
0
69,265
W
Chronos
temp-260376
Chronos
14,130
3,133
0
2,844
14,201
4,746
2,869
3,808
10,125
64,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,467
Gold Earned
44,584
513
Minions Killed
427
0
Camps Cleared
0
1,926,460
Distance Traveled
1,726,368
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,380
494
53
3
0
385,096
2
W
Ullr
9,816
517
104
5
0
349,558
1
W
Bellona
11,091
584
152
8
0
437,538
0
L
Ao Kuang
8,498
447
84
4
0
288,767
0
W
Gilgamesh
10,596
558
87
5
0
435,447
5
L
Ra
10,214
538
130
7
0
360,658
3
W
Aphrodite
10,444
550
62
3
0
327,139
3
L
Fenrir
7,372
388
39
2
0
376,090
0
L
Danzaburou
9,120
480
121
6
0
315,757
1
W
Chronos
11,520
606
108
6
0
376,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role