Player Matchup

Gilgamesh
Gilgamesh
DARK_KNIGHT_2030
Gilgamesh
Level 7
God Stats
1W - 2L
1,452 SR
Queue Stats
17W - 15L
1,117 Elo+
Solo
Susano
Susano
ESL_TSR
Susano
Level 6
God Stats
4W - 6L
1,375 SR
Queue Stats
20W - 26L
1,354 Elo+
Party 3
Vulcan
Vulcan
PipiKakaLord
Vulcan
Level 23
God Stats
18W - 31L
1,425 SR
Queue Stats
142W - 213L
1,208 Elo+
Solo
Cthulhu
Cthulhu
RaVaGe_Xenom
Cthulhu
Level 7
God Stats
3W - 3L
1,858 SR
Queue Stats
39W - 47L
1,442 Elo+
Party 3
Danzaburou
Danzaburou
WeiZi_SwYZz
Danzaburou
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 70L
1,390 Elo+
Party 3
Team Averages
Level 11
1,522 SR
1,302 Elo+

VS

Team Averages
Level 16
1,421 SR
1,318 Elo+
Loki
Loki
Asuriel_X6
Loki
Level 10
God Stats
25W - 22L
1,266 SR
Queue Stats
158W - 128L
1,113 Elo+
Solo
Fafnir
Fafnir
Eragon-2378
Fafnir
Level 16
God Stats
3W - 5L
1,457 SR
Queue Stats
11W - 25L
1,342 Elo+
Party 1
Tiamat
Tiamat
LEM4R4B0UT07
Tiamat
Level 16
God Stats
1W - 4L
1,175 SR
Queue Stats
20W - 27L
1,339 Elo+
Party 2
Hades
Hades
Y2JiN_
Hades
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 64L
1,454 Elo+
Party 2
Jing Wei
Jing Wei
rocxan59140
Jing Wei
Level 15
God Stats
4W - 4L
1,706 SR
Queue Stats
16W - 29L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
0 / 7 / 0
4,678
468
2,814
8,961
3,015
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
ESL_TSR
Susano
5
0 / 3 / 0
3,951
395
677
4,972
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
9
0 / 3 / 0
4,948
495
3,355
4,900
1,899
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
RaVaGe_Xenom
Cthulhu
6
0 / 3 / 0
4,784
478
1,783
5,399
3,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WeiZi_SwYZz
Danzaburou
6
0 / 4 / 0
4,301
430
2,525
5,034
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,215
622
2,273
6,460
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
9
4 / 0 / 3
6,111
611
4,383
4,246
3,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
11
1 / 0 / 2
5,947
595
3,534
5,087
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Y2JiN_
Hades
12
7 / 0 / 1
7,178
718
6,086
5,875
3,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
rocxan59140
Jing Wei
9
3 / 0 / 4
5,454
545
4,362
3,240
835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
19
20
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Gilgamesh
0
7
0
0
L
Susano
ESL_TSR
Susano
0
3
0
0
W
Fafnir
4
0
3
5.5
W
Tiamat
1
0
2
2
L
Vulcan
0
3
0
0
L
Cthulhu
RaVaGe_Xenom
Cthulhu
0
3
0
0
L
Danzaburou
WeiZi_SwYZz
Danzaburou
0
4
0
0
W
Hades
Y2JiN_
Hades
7
0
1
7.5
W
Jing Wei
rocxan59140
Jing Wei
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,154
Damage
20,638
29,266
Taken
24,908
11,070
Mitigated
10,930
2,774
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,273
753
0
4,102
6,460
1,765
0
504
5,956
0
29,277
L
Gilgamesh
2,814
304
0
1,589
8,961
3,015
0
5,770
3,191
0
18,543
L
Susano
ESL_TSR
Susano
677
176
0
394
4,972
1,264
0
1,391
3,539
0
7,658
W
Fafnir
4,383
1,003
0
160
4,246
3,307
62
998
3,248
10,553
0
W
Tiamat
3,534
147
0
2,287
5,087
1,737
889
2,889
2,198
28,531
0
L
Vulcan
3,355
463
0
539
4,900
1,899
240
2,529
1,927
23,833
0
L
Cthulhu
RaVaGe_Xenom
Cthulhu
1,783
119
0
0
5,399
3,438
0
1,623
3,776
12,888
0
L
Danzaburou
WeiZi_SwYZz
Danzaburou
2,525
1,368
0
252
5,034
1,454
0
2,204
2,830
0
13,003
W
Hades
Y2JiN_
Hades
6,086
537
0
3,995
5,875
3,286
1,167
0
5,875
34,693
0
W
Jing Wei
rocxan59140
Jing Wei
4,362
2,204
0
1,684
3,240
835
378
747
2,493
0
22,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
30,905
148
Minions Killed
251
0
Camps Cleared
0
937,770
Distance Traveled
938,364
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,215
622
63
6
0
181,592
0
L
Gilgamesh
4,678
468
37
4
0
181,487
0
L
Susano
3,951
395
17
2
0
202,621
0
W
Fafnir
6,111
611
12
1
0
189,740
0
W
Tiamat
5,947
595
65
7
0
185,361
0
L
Vulcan
4,948
495
49
5
0
179,103
1
L
Cthulhu
4,784
478
20
2
0
201,874
0
L
Danzaburou
4,301
430
25
3
0
172,685
1
W
Hades
7,178
718
66
7
0
184,855
0
W
Jing Wei
5,454
545
45
5
0
196,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role