Player Matchup

Discordia
Discordia
GMaster66
Discordia
Level 28
God Stats
8W - 9L
1,705 SR
Queue Stats
71W - 79L
1,538 Elo+
Solo
Sol
Sol
JAWS320
Sol
Level 24
God Stats
3W - 3L
1,835 SR
Queue Stats
18W - 25L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
PopPopWeasel
Gilgamesh
Level 20
God Stats
8W - 11L
1,449 SR
Queue Stats
17W - 28L
1,356 Elo+
Party 2
Izanami
Izanami
b00mbabies
Izanami
Level 23
God Stats
29W - 30L
1,431 SR
Queue Stats
68W - 84L
1,356 Elo+
Party 2
Loki
Loki
bagelcream
Loki
Level 24
God Stats
3W - 4L
1,418 SR
Queue Stats
34W - 46L
1,353 Elo+
Party 2
Team Averages
Level 24
1,567 SR
1,405 Elo+

VS

Team Averages
Level 58
1,584 SR
1,403 Elo+
Discordia
Discordia
AlliBear42
Discordia
Level 129
God Stats
1W - 3L
1,265 SR
Queue Stats
9W - 12L
1,421 Elo+
Party 1
Neith
Neith
CodeRedVJ
Neith
Level 4
God Stats
8W - 12L
1,776 SR
Queue Stats
10W - 20L
1,467 Elo+
Party 1
Set
Set
CouchDude
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,385 Elo+
Solo
Susano
Susano
WayneisGarbage
Susano
Level 5
God Stats
9W - 6L
1,880 SR
Queue Stats
30W - 21L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
dculby
Sylvanus
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 43L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GMaster66
Discordia
17
4 / 6 / 5
11,349
1,032
17,585
12,302
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
17
1 / 13 / 9
10,497
954
13,770
22,250
7,573
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
PopPopWeasel
Gilgamesh
18
5 / 16 / 10
12,165
1,106
19,730
32,780
17,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
b00mbabies
Izanami
18
2 / 7 / 7
11,158
1,014
9,184
15,329
4,155
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 10 / 9
12,682
1,153
9,134
22,406
13,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlliBear42
Discordia
20
7 / 2 / 31
13,313
1,210
23,533
12,922
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
CodeRedVJ
Neith
20
12 / 4 / 22
13,202
1,200
19,723
12,697
5,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 7 / 23
12,505
1,137
17,219
17,111
8,946
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
19 / 4 / 15
15,227
1,384
22,909
14,702
7,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
dculby
Sylvanus
20
6 / 1 / 32
13,039
1,185
13,100
16,930
12,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
175
18
Kills
52
52
Deaths
18
40
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlliBear42
Discordia
7
2
31
11.25
W
Neith
CodeRedVJ
Neith
12
4
22
5.75
W
8
7
23
2.79
L
Discordia
GMaster66
Discordia
4
6
5
1.08
L
Sol
1
13
9
0.42
L
Gilgamesh
PopPopWeasel
Gilgamesh
5
16
10
0.63
W
19
4
15
6.63
L
Izanami
b00mbabies
Izanami
2
7
7
0.79
L
6
10
9
1.05
W
Sylvanus
dculby
Sylvanus
6
1
32
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,403
Damage
96,484
105,067
Taken
74,362
46,233
Mitigated
40,042
6,193
Healing
24,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlliBear42
Discordia
23,533
2,783
879
3,385
12,922
5,764
0
7,670
5,252
46,604
0
W
Neith
CodeRedVJ
Neith
19,723
9,368
0
2,454
12,697
5,923
0
5,791
6,906
0
39,937
W
17,219
8,094
0
491
17,111
8,946
0
6,806
10,305
0
44,715
L
Discordia
GMaster66
Discordia
17,585
598
187
328
12,302
3,172
0
3,563
8,739
45,577
0
L
Sol
13,770
4,800
0
2,844
22,250
7,573
0
7,671
14,513
32,614
0
L
Gilgamesh
PopPopWeasel
Gilgamesh
19,730
6,808
0
758
32,780
17,840
0
11,613
21,016
203
37,268
W
22,909
7,442
0
250
14,702
7,176
0
3,922
10,780
0
35,093
L
Izanami
b00mbabies
Izanami
9,184
5,248
0
1,416
15,329
4,155
0
5,769
9,560
0
45,452
L
9,134
3,020
0
660
22,406
13,493
0
8,017
14,389
0
19,805
W
Sylvanus
dculby
Sylvanus
13,100
1,212
9,908
7,489
16,930
12,233
0
7,341
9,589
17,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,851
Gold Earned
67,286
214
Minions Killed
206
6
Camps Cleared
4
1,021,112
Distance Traveled
952,345
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,313
1,210
56
5
0
186,807
0
W
Neith
13,202
1,200
44
4
0
186,663
2
W
Set
12,505
1,137
63
6
2
192,932
2
L
Discordia
11,349
1,032
70
6
0
198,430
0
L
Sol
10,497
954
32
3
1
212,186
1
L
Gilgamesh
12,165
1,106
22
2
3
198,639
1
W
Susano
15,227
1,384
27
2
1
205,411
0
L
Izanami
11,158
1,014
74
7
2
195,106
1
L
Loki
12,682
1,153
16
1
0
216,751
1
W
Sylvanus
13,039
1,185
16
1
1
180,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role