Player Matchup

Tiamat
Tiamat
EclipseReaper11
Tiamat
Level 17
God Stats
8W - 5L
1,545 SR
Queue Stats
8W - 10L
1,239 Elo+
Party 1
Sun Wukong
Sun Wukong
Saricu10
Sun Wukong
Level 22
God Stats
12W - 33L
1,299 SR
Queue Stats
17W - 44L
1,114 Elo+
Solo
Kali
Kali
Shes Mes
Kali
Level 89
God Stats
2W - 0L
1,673 SR
Queue Stats
24W - 20L
1,400 Elo+
Party 1
Team Averages
Level 43
1,506 SR
1,251 Elo+

VS

Team Averages
Level 48
1,479 SR
1,373 Elo+
Neith
Neith
AdmiralMercy
Neith
Level 14
God Stats
1W - 1L
1,680 SR
Queue Stats
54W - 58L
1,362 Elo+
Solo
Zeus
Zeus
HIGHBLINDREAPER
Zeus
Level 125
God Stats
4W - 11L
1,459 SR
Queue Stats
615W - 984L
1,256 Elo+
Solo
Set
Set
Truekiller1481
Set
Level 5
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 15
9,422
857
8,153
8,404
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Saricu10
Sun Wukong
12
2 / 1 / 17
8,488
772
4,521
5,590
3,345
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
15
16 / 2 / 8
11,152
1,014
14,001
11,205
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
6,811
619
1,417
8,262
1,545
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 9 / 0
9,010
819
6,431
11,958
3,180
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 10 / 2
6,908
628
2,310
11,377
3,437
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
25
Kills
5
5
Deaths
25
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
7
2
15
7.25
L
4
9
0
0.44
W
Sun Wukong
Saricu10
Sun Wukong
2
1
17
10.5
W
Kali
16
2
8
10
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,675
Damage
10,158
25,199
Taken
31,597
14,643
Mitigated
8,162
9,459
Healing
1,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,417
583
0
252
8,262
1,545
0
1,058
7,204
0
4,470
W
8,153
846
0
1,700
8,404
5,451
614
2,583
5,770
20,658
0
L
6,431
1,141
0
700
11,958
3,180
70
4,881
7,077
20,966
0
W
Sun Wukong
Saricu10
Sun Wukong
4,521
1,319
0
466
5,590
3,345
736
1,771
3,819
0
19,394
W
Kali
14,001
8,312
0
7,293
11,205
5,847
732
2,077
7,145
0
49,559
L
2,310
716
0
225
11,377
3,437
192
2,214
9,163
0
20,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
22,729
117
Minions Killed
71
0
Camps Cleared
0
645,379
Distance Traveled
421,977
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,811
619
5
0
0
100,361
1
W
Tiamat
9,422
857
29
3
0
206,351
0
L
Zeus
9,010
819
45
4
0
144,064
0
W
Sun Wukong
8,488
772
33
3
0
224,750
0
W
Kali
11,152
1,014
55
5
0
214,278
1
L
Set
6,908
628
21
2
0
177,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role